Released
May 20, 2019
Platforms
Windows
Last updated
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Updates & announcements

16 posts
  1. Developer post

    Team Deathmatch

    Its been a long time since the last update. Here is the Team Deathmatch! :)

  2. Developer post

    Patch Notes - 0.1.1934

    General: - Fixed bug with new input systemconcerning keyboard control Bots: - Fixed a bug where Level 0 bots won't attack

  3. Developer post

    Patch Notes - 0.1.1931

    General: - Updated to a new Inputsystem version (should fix some bugs with gamepads) - fixed a bug where the basic ability (RT) would not auto fire

  4. Developer post

    Patch Notes - 0.1.1923

    General: * fixed bug where game hangs on end of match in singleplayer challange (Thanks to the community for the bug report screenshot!)

  5. Developer post

    Patch Notes - 0.1.1918

    General: * Bot AI improvements (paladin & battlemage) * Fixed a bug where battlemages's electrical orb could trigger twice * Performance improvements

  6. Developer post

    Patch Notes - 0.1.1913

    New game mode: "Singleplayer Challange" In a quick fight against bots you will learn to master your classes! Difficulty will increase as you progress (or decrease if you cannot handle it!) General: * Decrease player spawn animation * Fixed a bug where kills displays would be visi

  7. Developer post

    Patch Notes - 0.1.1905

    Graphics: - Adjust all lighting - Changed buff/debuff texts to be more clear

  8. Developer post

    Patch Notes - 0.1.1900

    Powerups: - Show remaining time indicator General: - Add buff scroling combat texts - fix a bug where AOE damage did work through walls - improved combat informations

  9. Developer post

    Patch Notes - 0.1.1886

    New Graphics! - reworked Hellforge map graphics - Buffs/Debuffs are now shown as outline on players for better indication - Reworked in-game UI - Reworked powerup gfx General: - Decreased powerup spawn interval from 15 to 10 - Fixed bug where whitcher's shuriken wouldn't despawn

  10. Developer post

    Patch Notes - 0.1.1881

    New Graphics! Iceworld map & Graphics rework - Player shadows - Day/Night cycle - Reworked Iceworld graphics - Teleporters now working! General: - Fixed some issues with the main-menu and in-game menu

  11. Developer post

    Patch Notes - 0.1.1876

    General: - Add "Restart match" buttons to in-game menus - Fixed a bug where the in-game kills display wasn't working

  12. Developer post

    Patch Notes - 0.1.1874

    General: - fixed character selection screen UI bug - Add more stats to "Character Info" screen Shadowkiller: - Decrease average damage of melee attack by 1

  13. Developer post

    Patch Notes - 0.1.1871

    General: - Rework character selection screen - Add "Character Info" screen

  14. Developer post

    Patch Notes - 0.1.1857

    General: - Added "Bot Add/Remove" keyboard binding icons - Make intro skippable via key/mouse/button click - Remove self-damage for all abilities and characters - Game can now run in background (important for multi screen setups) - Add keyboard key bindings screen to "How to play

  15. Developer post

    Patch Notes - 0.1.1854

    General: - Improve physics collision detection - Fixes bugs where players could be pushed/grabbed through walls Paladin: - Increase "Grip/Pull" (LT) force from 600 to 800 Battlemage: - Increase "Frost Nova" (LT) range from 4 to 5 Shadowkiller: - Decrease "Wounding Hit" (RB/Ultima

  16. Developer post

    Patch Notes - 0.1.1798

    - Increased Witcher base movement speed factor from 1.2 to 1.25 - PS4 controller support now working - changed build to support x64 CPUs