Möbius Front '83

Zachtronics

Released
Nov 5, 2020
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    UPDATE: Caching histograms

    Today's update changes the minigame histograms to be included with the game instead of being downloaded from our servers.

  2. Developer post

    Last Call BBS - The last game by Zachtronics!

    Boot up your Z5 Powerlance and dial into Last Call BBS , the last game from Zachtronics! The Barkeep’s loaded up his retro computer with a full set of puzzle games for you to download and play. No need to worry about copy protection, they’re all fully cracked and ready to enjoy!

  3. GamingOnLinux

    Möbius Front '83 from Zachtronics now has online and AI multiplayer

    Möbius Front '83, the difficult turn-based strategy game from puzzle masters Zachtronics has seen a big free expansion adding in quite a lot. Read the full article here:

  4. Rock, Paper, Shotgun

    Zachtronics wargame Möbius Front '83 has multiplayer now

    Möbius Front ’83 is a wargame set in the mid-eighties in a world where the USA must defend itself from an America from an alternate timeline – which weirdly sounds a bit like the plot to 2021 so far. But, if you’re tired of fighting America as America, you’re in luck. Today, Zach

  5. Rock, Paper, Shotgun

    Zachtronics wargame Möbius Front '83 has multiplayer now

    Möbius Front ’83 is a wargame set in the mid-eighties in a world where the USA must defend itself from an America from an alternate timeline – which weirdly sounds a bit like the plot to 2021 so far. But, if you’re tired of fighting America as America, you’re in luck. Today, Zach

  6. Developer post

    UPDATE: Multiplayer and a new Soviet army

    Today's update adds a new multiplayer mode that enables one-off skirmish missions against the AI or Steam friends (or even people that you're not friends with but are in a group chat with, like the group chat that you can join at the top of the game's Community Hub). Because your

  7. Developer post

    UPDATE: More AI improvements, escort mission tweaks

    Today's update includes a bunch of small AI adjustments and some tweaks to the escort missions based on player feedback; they're all back to 10/5/0 and give you 5 trucks instead of 6, which I guess just means they're back to where they started. You should also now be able to sele

  8. Developer post

    UPDATE: Fix for loading times on Mac and Linux, AI tweaks

    Today's update should fix a bug where the game would load very slowly for some Mac and Linux users. It also includes a few miscellaneous AI tweaks, mostly to stop the AI from making dumb choices in very specific situations.

  9. Developer post

    UPDATE: Loading time improvements

    Today's update includes further improvements to the game's loading times, in addition to a small tweak to the player's deployment points on mission 3/08 in response to player feedback from the last update.

  10. Developer post

    UPDATE: Balance tweaks, performance improvements

    This week's update includes the following changes: Improved rendering performance greatly (about 200% of previous framerates). Improved loading times slightly (about 70% of previous loading times). Increased the deployment costs of some enemy units now that the AI is much more ef

  11. Developer post

    UPDATE: New AT mine-laying UH-1, and much more!

    Today's update includes the following changes: Added a new player unit to the game, a UH-1 that drops anti-tank mines that disable tracked vehicles. Added objective icons to SAM missions indicating the locations of the SAM sites. Reworked missions 3/10 and 3/12 to be more interes

  12. Developer post

    UPDATE: A smaller balance patch

    Today's update reduces the difficulty of SAM hunt missions. Apparently the "defensive" AI we enabled in the previous patch was more effective than we realized. This patch also includes a fix for broken histograms in cribbage solitaire.

  13. Developer post

    UPDATE: Fixing the crash handler

    Today's update fixes our crash handler to point to a new URL. Nothing else should have changed.

  14. Developer post

    UPDATE: First major balance patch

    Today's update is mostly balance-related gameplay changes, but also includes some UI and bug fixes. Gameplay Changes Rebalanced a bunch of missions that our metrics indicated were abnormally difficult. Increased the base health of "proper tanks" like the M60 and M1 from 3 to 4 so

  15. Developer post

    UPDATE: Overhauling the missions in chapter 1

    Today's update includes an overhaul to the missions in chapter 1 to make them more varied and interesting, and generally bring them in line with the missions in chapters 2 and 3. If you're in the middle of playing one of these missions when you load your save you may find yoursel

  16. Rock, Paper, Shotgun

    The Flare Path: A2Z

    A is for Alphabetised wargame and sim news. Welcome to the cosy corner of RPS where the vehicular is valued, the historical is hallowed, and the paragraphs are shorter than 7.5 cm Kampfwagenkanone 37 L/24 barrels. (more…)

  17. Rock, Paper, Shotgun

    Zachtronics wargame Möbius Front ’83 strikes out today

    It’s the mid-80s, and the United States Of America is about to face its most dangerous enemy yet – itself. Out today, Möbius Front ’83 is a new tactical wargame from Opus Magnum and Infinifactory developers Zachtronics, a dimension-hopping military strategy romp that sees the puz

  18. GamingOnLinux

    Tactical turn-based combat with two versions of America, Möbius Front '83 is out now

    The latest game from Zachtronics is out now with Möbius Front '83, a turn-based tactical strategy game that has America face off against America from an alternate universe. Read the full article here:

  19. Wargamer.com

    Mobius Front '83 is not a wargame, but it comes pretty close

    A common complaint levied at games like Panzer Corps and Unity of Command is that, really, they fit more within the realm of a 'tactical puzzle'. Your mileage will vary on the truth of this, but what can be stated is that games that follow this model like to offer a set-piece or

  20. PCGamesN

    Möbius Front '83 review - not so advanced wars

    During the post-WW2 period, developments in weapons technology - specifically anti-tank ordnance - challenged the dominance of the tank on the battlefield. It's a problem that vexes even modern militaries (and there hasn't yet been a big enough war to sort it out), but after play