UPDATE: Caching histograms
Today's update changes the minigame histograms to be included with the game instead of being downloaded from our servers.

Today's update changes the minigame histograms to be included with the game instead of being downloaded from our servers.
Boot up your Z5 Powerlance and dial into Last Call BBS , the last game from Zachtronics! The Barkeep’s loaded up his retro computer with a full set of puzzle games for you to download and play. No need to worry about copy protection, they’re all fully cracked and ready to enjoy!

Möbius Front '83, the difficult turn-based strategy game from puzzle masters Zachtronics has seen a big free expansion adding in quite a lot. Read the full article here:
Möbius Front '83, the difficult turn-based strategy game from puzzle masters Zachtronics has seen a big free expansion adding in quite a lot.
Read the full article here: https://www.gamingonlinux.com/2021/01/mobius-front-83-from-zachtronics-now-has-online-and-ai-multiplayer
Möbius Front ’83 is a wargame set in the mid-eighties in a world where the USA must defend itself from an America from an alternate timeline – which weirdly sounds a bit like the plot to 2021 so far. But, if you’re tired of fighting America as America, you’re in luck. Today, Zach
is a wargame set in the mid-eighties in a world where the USA must defend itself from an America from an alternate timeline – which weirdly sounds a bit like the plot to 2021 so far. But, if you’re tired of fighting America as America, you’re in luck. Today, Zachtronics added multiplayer so you can battle your pals as the Soviet Army now.
Möbius Front ’83 is a wargame set in the mid-eighties in a world where the USA must defend itself from an America from an alternate timeline – which weirdly sounds a bit like the plot to 2021 so far. But, if you’re tired of fighting America as America, you’re in luck. Today, Zach
is a wargame set in the mid-eighties in a world where the USA must defend itself from an America from an alternate timeline – which weirdly sounds a bit like the plot to 2021 so far. But, if you’re tired of fighting America as America, you’re in luck. Today, Zachtronics added multiplayer so you can battle your pals as the Soviet Army now.
Today's update adds a new multiplayer mode that enables one-off skirmish missions against the AI or Steam friends (or even people that you're not friends with but are in a group chat with, like the group chat that you can join at the top of the game's Community Hub). Because your
Today's update includes a bunch of small AI adjustments and some tweaks to the escort missions based on player feedback; they're all back to 10/5/0 and give you 5 trucks instead of 6, which I guess just means they're back to where they started. You should also now be able to sele
Today's update should fix a bug where the game would load very slowly for some Mac and Linux users. It also includes a few miscellaneous AI tweaks, mostly to stop the AI from making dumb choices in very specific situations.
Today's update includes further improvements to the game's loading times, in addition to a small tweak to the player's deployment points on mission 3/08 in response to player feedback from the last update.
This week's update includes the following changes: Improved rendering performance greatly (about 200% of previous framerates). Improved loading times slightly (about 70% of previous loading times). Increased the deployment costs of some enemy units now that the AI is much more ef
Today's update includes the following changes: Added a new player unit to the game, a UH-1 that drops anti-tank mines that disable tracked vehicles. Added objective icons to SAM missions indicating the locations of the SAM sites. Reworked missions 3/10 and 3/12 to be more interes
Today's update reduces the difficulty of SAM hunt missions. Apparently the "defensive" AI we enabled in the previous patch was more effective than we realized. This patch also includes a fix for broken histograms in cribbage solitaire.
Today's update fixes our crash handler to point to a new URL. Nothing else should have changed.
Today's update is mostly balance-related gameplay changes, but also includes some UI and bug fixes. Gameplay Changes Rebalanced a bunch of missions that our metrics indicated were abnormally difficult. Increased the base health of "proper tanks" like the M60 and M1 from 3 to 4 so
Today's update includes an overhaul to the missions in chapter 1 to make them more varied and interesting, and generally bring them in line with the missions in chapters 2 and 3. If you're in the middle of playing one of these missions when you load your save you may find yoursel
A is for Alphabetised wargame and sim news. Welcome to the cosy corner of RPS where the vehicular is valued, the historical is hallowed, and the paragraphs are shorter than 7.5 cm Kampfwagenkanone 37 L/24 barrels. (more…)
A is for Alphabetised wargame and sim news.
Welcome to the cosy corner of RPS where the vehicular is valued, the historical is hallowed, and the paragraphs are shorter than 7.5 cm Kampfwagenkanone 37 L/24 barrels. (more…)
It’s the mid-80s, and the United States Of America is about to face its most dangerous enemy yet – itself. Out today, Möbius Front ’83 is a new tactical wargame from Opus Magnum and Infinifactory developers Zachtronics, a dimension-hopping military strategy romp that sees the puz
It’s the mid-80s, and the United States Of America is about to face its most dangerous enemy yet – itself. Out today, Möbius Front ’83 is a new tactical wargame from Opus Magnum and Infinifactory developers Zachtronics, a dimension-hopping military strategy romp that sees the puzzle boffins take their shot at a more violent form of problem solving with troops, tanks and attack helicopters.
The latest game from Zachtronics is out now with Möbius Front '83, a turn-based tactical strategy game that has America face off against America from an alternate universe. Read the full article here:
The latest game from Zachtronics is out now with Möbius Front '83, a turn-based tactical strategy game that has America face off against America from an alternate universe.
Read the full article here: https://www.gamingonlinux.com/2020/11/mobius-front-83-is-out-now-zachtronics
A common complaint levied at games like Panzer Corps and Unity of Command is that, really, they fit more within the realm of a 'tactical puzzle'. Your mileage will vary on the truth of this, but what can be stated is that games that follow this model like to offer a set-piece or
A common complaint levied at games like Panzer Corps and Unity of Command is that, really, they fit more within the realm of a 'tactical puzzle'. Your mileage will vary on the truth of this, but what can be stated is that games that follow this model like to offer a set-piece or a specific challenge. Your job is then to find the optimum way out of the predicament put in front of you.
The argument is that this differs from 'real' tactical games where there is a more loosely defined objective, and you simply have to use the tools you are given to achieve it. I suspect this kind of distinction really comes down to how easy a developer finds it to code a challenging AI.
We were very excited when we learned of the impending release of Möbius Front '83. On the surface, it looked like a tactical hex wargame set in the Cold War. The developer, Zachtronics, are known for their creativity in playing around with different genres and how they intersect with puzzles, but this gave all the appearance of being something new entirely.
RELATED LINKS:
Möbius Front ‘83 is a new tactical wargame where America must fight itself from another dimension
The End of All Things - Cold War Megagame AAR (Part 3)
The End of All Things – Cold War Megagame AAR (Part 1)
During the post-WW2 period, developments in weapons technology - specifically anti-tank ordnance - challenged the dominance of the tank on the battlefield. It's a problem that vexes even modern militaries (and there hasn't yet been a big enough war to sort it out), but after play
During the post-WW2 period, developments in weapons technology - specifically anti-tank ordnance - challenged the dominance of the tank on the battlefield. It's a problem that vexes even modern militaries (and there hasn't yet been a big enough war to sort it out), but after playing Cold War tactics game Möbius Front '83, you can tell the creators are quite taken with this particular doctrinal puzzle.
Advancing through rural America is less about large, rolling formations of armour, and more about the tactical application of infantry and AT weaponry - about shepherding your heavy-hitting Patton MBTs into position so that they can deal out their righteous fury. Or, more likely, get caught out by an enemy ATV's movement range and instantly deaded. Möbius Front's AI is tenacious, but it can also be frustrating.
This turn-based tactics game is inspired by official US Army training manuals from the period (which have been made available to read in-game), and is the latest creation from the mind of Zach Barth of Zachtronics fame. It definitely stands as the most strategic game the studio has released to date, but I'm not sure it's capable of scratching the strategy itch to the full extent that fans of this genre require. It's more than a simple tactical puzzle, but falls short of the complexity of true strategy thoroughbreds. This isn't Advance Wars, sadly, and it definitely isn't a Cold War Panzer Corps.
RELATED LINKS:
America is its own worst enemy in new Advance Wars-style tactics game Möbius Front '83