Reynard

Filipinjobostjang · Hyper Fox Studios

Released
Feb 22, 2019
Platforms
WindowsLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    From Reynard to a New Chapter…

    From Reynard to a New Chapter… It’s been more than 7 years since Boštjan and I released Reynard . Since then, I’ve been quietly working, learning, rebuilding systems from scratch — and today I can finally share something new with you. Lands of Fury If you enjoyed the challenge, c

  2. Developer post

    Reynard Versoion 1.0.3 – Optimization, Bug Fixes and the Future

    This week I focused on optimization and bug fixes. I also have some important news about the future of Reynard and Hyper Fox Studios. A lot of people asked me if Reynard will be released on Nintendo Switch platform and I can finally reply that… IT WILL!!! Nintendo approved my dev

  3. Developer post

    Reynard Version 1.0.2 – Leagues, Hard Mode, Skeleton Mage, New Achievements and More

    Hey there! It’s the first week after the release and I’m happy to say that this is my second update already! I know it’s not Friday… I’m releasing this update one day earlier because I’ll probably start working on other things that might take more time (maybe a new boss and optim

  4. Developer post

    Reynard Version 1.0.1 – Difficulty Modes and Other Options

    Hey there! I couldn't sit still since I knew that some of you are struggling with the difficulty of the game... so I had a productive Sunday :) Difficulty Modes As many of you guys requested, I've added the difficulty modes. Now if you'll play the updated version "1.0.1", you'll

  5. Developer post

    Reynard Full Release

    I could be chasing version 1.0 for months or even years. But everything has to have a goal or at least a major milestone, and my main goal was to release a game that captures elements of my favorite genres in a good way. I think that my goal was achieved. Reynard has left the ear

  6. Developer post

    Reynard Version 0.9.9 – Bunny Skin, Turret Animations and More

    Here's probably the last update before 1.0! Next week we're leaving early access :D As always I'm gonna recommend that you check all the new stuff on our blog post with flashy gifs and images: For those in hurry: Added animations for the turrets. If you unlock "Flash" achievement

  7. Developer post

    Reynard Version 0.9.8 – Ally Zombies, Ifrit’s Staff, and More

    Sadly I was sick this week, but gladly I managed to prepare stuff for 0.9.8 version of Reynard! Only 2 more weeks from 1.0! As always I'm gonna recommend that you check all the new stuff on our blog post with flashy gifs and images: For those in hurry: Vampire perk's price increa

  8. Developer post

    Reynard Version 0.9.7 – Numbers, Trophy and much More!

    Hey there! Another Friday another update! We're getting closer to 1.0! :D As always I'd like to invite you to check out our blog post with flashy gifs and images on our website: For those in hurry: No more numbers like 0.92 etc. Majority of the numbers are now rounded and scaled

  9. Developer post

    Reynard Version 0.9.6 – Damage Numbers, Zoe, Resolution Improvement and More!

    Hey there! I'm updating Reynard a day earlier since I won't be home on Friday! This update brings "damage numbers", "Zoe" and more! But as always! I'd recommend you to check out the full blog post with shiny gifs and images on our website: For those in hurry: Camera rendering cha

  10. Developer post

    Reynard Version 0.9.5 – Scaled Bosses, Skeleton Archer and Much More

    Hey dudes! We’re already at the 0.9.5 and I’m starting to wrap things up. I think that Reynard will get out of early access in the end of February. So approximately 5 more weeks (5 updates)! As usually I've prepared a blog post with shiny gifs and pictures! You can check it out h

  11. Developer post

    Reynard Version 0.9.4 – Balancing, New Weapons and More

    Hey there! It's Friday and it's update time! As said in our “Why early access?” section on steam... we want to involve our early access supporters in development of the game. Because it’s not the first time that we’ve received a proposal for stamina to regenerate itself instantly

  12. Developer post

    Reynard Version 0.9.3 – Special Weapons and More

    Happy New Year! After watching some of my friends, youtubers and streamers play Reynard, I’ve noticed that they got “crappy” items or items that have the same functionality way too many times. It was an eye opening moment. I’ve decided to rebalance some of the weapons. Remove the

  13. Developer post

    Reynard Version 0.9.2 – Racoon skin and More

    It’s holiday season and I’ve been busy… eating and hanging out with my family. But I didn’t forget about my fellow gamers! To express my gratitude to early access supporters I’m including the Racoon’s skin to Reynard. Once Reynard is fully released the skin will become a DLC. Ear

  14. Developer post

    Reynard Version 0.9.1 – Boss Noc, Ally Judy and More

    Hey there! It's Friday and another Reynard's update is ready :) Until now the balance was in favor of Melee bosses. It would be wrong if it remained that way for a longer period. But it would be boring if the new Ranged boss would deal a “regular” ranged attack damage. That’s the

  15. Developer post

    Reynard Version 0.9.0 – Santa Boss, Zombies and More

    Ho-ho-ho! Christmas is around the corner and Santa has come to visit Foen! Since it’s December I wanted to add some Christmas spirit to Reynard’s universe. Santa became another boss influenced by the powerful Wizco’s magic! But you can bring him back to his senses if you free him

  16. Developer post

    Reynard version 0.8.9 – Tutorial, Death Cam, Chewie Companion, Skin and More

    When getting feedback from players, I’ve noticed that very few of them figured out all of the game’s mechanics. Many players didn’t know that there is crafting in the game, that you can charge your attack or that your attacks don’t deal knockback once you run out of stamina. That

  17. Developer post

    Reynard version 0.8.8 – Ferdinand, Improved Armor Runes, Bugfixes and More

    This is our first update since releasing Reynard on Steam. We call him Ferdinand. He's the meanest of them... for now. To see all the "shiny" pictures and to read the full blog post, please visit our blog on: For those in hurry, here's a TL;DR; New boss Ferdinand joined Reynard!

  18. Developer post

    Streaming The Development of Reynard

    Hey there! It's been exactly one week since we've pressed the release button on Steam. We recieved a valubale feedback from our players and we can't wait to add new stuff and squash those bugs :) I'll try to stream the development of Reynard as often as I will be able to. As we'v

  19. Developer post

    Reynard has been released!

    We did it... It's released on Steam and we can't wait to get feedback from more users. We're already planning on adding new stuff to the game and working on stuff proposed by current players. Now go and try to save Prascilla :P Yours, Filip and Boštjan

  20. Developer post

    Available for wishlisting!

    Hey there fellow gamers! It's happening! I'm very excited that Reynard is so close of reaching early access on Steam. In the next couple of weeks we'll focus on marketing, Steam integrations and squishing some bugs. Till then, you can stay notified about Reynard by wishlisting it