Released
Oct 16, 2019
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Vile 1.4

    Fixed bug with description on Prodigious Artifact talent. Improved hitbox of Demon Hunter's scythe Various minor adjustments.

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    Vile 1.2

    Difficulty Adjustments, Bug fixes, and various improvements.

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  8. Developer post

    Vile 0.94.2 Patch! More Souls and Achievements fully work.

    Patch Notes Earlier level enemies now have a chance to drop bigger souls. Achievements will be granted to those who have already earned them.

  9. Developer post

    Vile 0.94.1 Patch! New objective added and Achievement fixes!

    Patch Notes New objective added. Achievements should work now. Testing to see if they give the achievements to players if they already would have had them.

  10. Developer post

    Vile 0.94 Patch! Boss Mode Added!

    Patch Notes New Boss Mode. Play against the bosses you have seen and earn souls if you defeat them. Boss Mode is available on the map. Lots of bug fixes. Fixed a lot of typos in multiple languages. We are aware that steam achievements are not always working and figuring out what

  11. Developer post

    Vile 0.93.1 Patch! New UI, Bug fixes, improvements, and translations!

    Patch Notes New UI. It is cleaner looking and takes less room. Lots of bug fixes. Added New Languages. Simplified Chinese, Japanese, Korean, Spanish, and Portuguese. There might be minor errors in the Languages. If you spot any feel free to let us know.

  12. Developer post

    New patch will be arriving soon.

    We have been working on translating the game into more languages, improved ui, and lots of bug fixes. Translating and adjusting the game for the translations is taking more time than we had thought. The new UI makes room for more screen while still having all the information need

  13. Developer post

    Vile 0.93 Patch! New Objective and Translations added!

    Patch Notes New Objective added, Destroy the Sentries. Game Translated in French and German. Fixed a bug where portal projectiles were not able to be hit by abilities. Fixed a couple of minor bugs. We didn't plan efficiently for translations which is the reason it is taking us aw

  14. Developer post

    Vile 0.92.2 Patch! New Objective!

    Patch Notes New objective added."Collect Demon Trophies" Once the player has collected one an elite demon spawns! Various bug fixed.

  15. Developer post

    Vile 0.92.1 Patch! Bug Fixes!

    Patch Notes Fixed starting with low hp and mana on 2nd part of forest map. Haunted forest part 2 is clickable with mouse fixed. Fixed invisible wall on "Summon and defeat the demon" objective Fixed objective text that wouldn't appear sometimes. Slightly lowered hp of certain enem

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    Vile 0.91.3 Patch! Screen shakes can be turned off!

    Patch Notes Screen Shakes can be turned on/off in the Options Menu. Fixed being able to move through the main menu while "Play Tutorial" was in front. Demonic Tree Boss projectiles slightly slower.

  18. Developer post

    Vile 0.91.2 Patch! New gun!

    Patch notes New gun, Pumpkin Launcher! Dynamite now drops when picking up new artifacts. Haunted Forest and Wasteland enemies projectiles are slower.

  19. Developer post

    Vile 0.91.1 Patch! Equipment drops, Camera change, and More!

    Patch Notes When you pick up a gun/artifact then the one equipped will drop on the ground. Note: Dynamite can't be dropped atm and will be patched in a day or two. Camera extends more with crosshair to see further ahead. Increased duration of guns/artifacts. Pink Death Bug and De

  20. Developer post

    Vile 0.91 Patch! New Map, Objective, and more.

    Patch Notes New Map has been added. New and improved. New saves after each boss so players don't have to beat the same boss twice. New Objective. "Find the Chalices" Ammo, hp, mp, and weapons stay out longer. If playing for the first time then players can choose if they want to p