Released
Aug 9, 2018
Platforms
Windows
Last updated
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Updates & announcements

8 posts
  1. Developer post

    v1.2.2 Patch Notes

    v1.2.2 corrects several performance issues: -memory leak while playing BreakOut -game crashing when returning back to the social area -issue causes by playing fetch in the social area or playing in dogger for a long time. we added several other bug fixes: BreakOut: -correct issue

  2. Developer post

    v1.2.1 Patch Notes

    v1.2.1 Patch Notes Today's small patch was focused on performance enhancements. Older systems were experiencing long load times, and this patch seeks to address a large portion of those affected. -Performance improvements for better game load times -Unlocked all maps in the socia

  3. Developer post

    v1.2 is now live!

    Almost a month since we launched GoFetch and we didn't slow down or rest. We had a lot of great feed back from early testers and streamers both pre and post launch. The community was great at sending us feedback and features requests too, and we took all of that into consideratio

  4. Developer post

    Major Update Coming Soon

    After the initial feedback and suggestions, we upped our release timeline for our first major update and are also introducing some new features that we did not initially plan to, but the suggestions from the community made sense. It is currently in our testing pipe to make sure w

  5. Developer post

    v1.0.6

    Release note for v1.0.6 v1.0.6 was focused on performance enhancements and shortening map load times. Disk footprint of the game was also reduced to less than 50% of the previous builds.

  6. Developer post

    Hotfix v1.0.5

    Hotfix v1.0.5 issued to correct problem with language selection cutting off Ukrainian as the final option in the list.

  7. Developer post

    v1.0.3

    As the beta continues we are working out the kinks prior to launch. v1.0.3 contains the following fixes: -Corrected issue with some dog skins not rendering correctly -Corrected issue with graphic settings not being applied correctly on some systems -Graphics settings not saving o

  8. Developer post

    Preparing for Launch

    We are diligently preparing for launch on August 9, 2018. We have added more beta testers and released 300 press keys. If you are interested in participating in a public beta this weekend, please let us know!