Released
Oct 23, 2020
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Our Content Creator Program launched!

    Hi all, we’re excited to announce that the official Soulven Content Creator Program is live now! 🎉 The Content Creator Program is designed to be more than just a role or label. It will remain exclusive, completely free of charge, and built around a proper sign-up process with mu

  2. Developer post

    Visit us from August 26–30 at gamescom 2026

    Hello everyone, We’re very excited to finally share it: Soulven will be at gamescom 2026! This year, you’ll be able to meet us in Cologne from August 26–30 at Hall 10.2 , as part of Die Indie-Burg . For us, this is a very special milestone. It will be the first time that Soulven

  3. Developer post

    The demo for our new project PERSEVERA is available now!

    Hello everyone, we´re happy to announce the Demo experience to PERSEVERA, which is now available on Steam. Enjoy the first minutes of PERSEVERA and tell us on our Discord channel or on the Steam Community pages of PERSEVERA what you think.

  4. Developer post

    Patch 1.02 + Multi Language

    Hello everyone, today we will release Update 1.02 for Absinth. After watching all videos out there made by all gamers on Twitch or Youtube, we decided for following changes: - Mutli Language System with 3 starting languages English, German, Chinese - Changed few important things

  5. Developer post

    German language support now

    We updated Absinth for german players to support also german subtitles and german content inside the game. Thanks a lot for playing & supporting Absinth and our small studio!

  6. Developer post

    Patch 1.01 is live

    Hello, everyone! We´re happy to announce that Patch 1.01 is live now! Patch Notes: The note in the interrogation rooms seemed to confuse people, they tried to use those numbers as the pin for the door in the same room => solved We found an issue in the English subtitles =>

  7. Developer post

    Patch 1.01

    Hello everyone, after watching all gameplays we were able to find over the weekend, we will release before Halloween Patch 1.01f, which will tackle some basic topics: The note in the interrogation rooms seems to confuse people, they try to use those numbers as the pin for the doo

  8. Developer post

    Absinth Official Release - Patch Notes

    Hello everyone, we have awesome news to share with you today! We´re happy to announce that the final version of Absinth will be available today at 5 pm EST as planned! We would like to thank everyone who supported us all the time especially our Community on Discord, our families,

  9. Developer post

    Join our Halloween Live Streaming Event

    Join our Discord and book a seat on our Halloween channel. Join link: *Only possible while free seats exists. Find more information on our Discord Server

  10. Developer post

    Official Release Date 23rd October 5pm EST 2020

    Hello everyone, unfortunately we have to delay the final release for few days. We´re still waiting for a Steam approval, which is probably taking few days more than expected. So this is just an organizational delay! Sry for that, we define the start date to: Friday 23rd October 5

  11. Developer post
  12. Developer post

    Absinth - The development is completed

    We´re glad to announce that today Absinth reached his final state in development, so nothing stands anymore in our way to release Absinth during this week successfully! Thanks a lot for your patient!

  13. Developer post

    Absinth leaves EARLY ACCESS

    Finally, right before Halloween and nearly two years later It was a great journey and pleasure to work on Absinth together with you, our community. We laughed a lot together in 2017 when we started with the Live Streaming Events for the Pre-Alpha. After one year working part-time

  14. Developer post

    Patch Notes 1.0ea

    Dear gamers and Absinth fans, It´s been a long time and we´re glad to be back. Unfortunately we had to delay this Update regarding COVID19. For our 5th Update we read every community feedback since today and fixed as much issues as possible! Also we are very happy to announce you

  15. Developer post

    Patch Notes 0.9

    Hello everyone! We hope everyone have/had a great summer! Today we are very happy to announce you our 4th patch and new roadmap for Absinth. New Roadmap Update 0.9 Notes Level Design for Act II Added new FX sounds Optimized light calculation Changed from old Unity version to late

  16. Developer post

    Absinth | Patch 3 Notes v0.83

    Hello everyone! We hope everyone had happy Easter holidays! Today we are very happy to announce you our 3rd patch for Absinth. This April patch includes performance improvements, 4k Support and general improvements to revamp your experience in Absinth. Also we'd like to thank eve

  17. Developer post

    Absinth | Patch Notes V0.82

    Hello everyone! Happy belated new year 2019 to everyone! We are very happy to bring you our 2nd patch, which is now live. This January patch includes mainly bug-fixes, improvements on our quests and other general improvements to revamp your experience in Absinth. As usual, we'd l

  18. Developer post

    Updated Absinth roadmap (13 Jan 2019)

    Hello everyone, hope you all had a great weekened! Two small adjustment has been made for the Absinth roadmap. Unfortunately, we removed the streaming event this summer as our research suggested it would not be cost/effective and we would like to fully focus on Absinth's developm

  19. Developer post

    Absinth | Patch Notes V0.81

    Hello everyone! We've been working very hard this past month and are delighted to bring you a new patch, live now. This Christmas patch includes many bug-fixes, improvements in performance issues and in our puzzles as well as other general aspects of the game. We'd like to thank

  20. Developer post

    Absinth is coming to Steam this November 21st 2018!

    Absinth is launching on Steam, November 21st at 6PM EST / 11PM GMT +0 for PC We would like to thank every ambassador who has helped us through our journey in the Pre-Alpha (PA) from 2017 until now, the Early Access (EA) release! We are very excited to be launching Absinth on Stea