BrawlQuest

Thomas Lock

Released
Jun 28, 2022
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    BrawlQuest 1.2.0

    Well hello there! We're in the midst of a heatwave here in the UK, but I've been squirreling away at getting a fresh new build out. There isn't much in the way of features this time, but there are a few big game improvements: - I've setup a new EU server - I've greatly improved s

  2. Developer post

    BrawlQuest 1.1.0

    A new BrawlQuest update is now available! Content - New quest: Ooze Control - Added ‘Exotic Mobs’ - Every mob has a 1 in 10 chance of spawning as an exotic - These have 3 times the HP and twice the attack - Exotic Mobs give double XP, loot rolls are halved (IE a 5% item drop beco

  3. Developer post

    BrawlQuest 1.0.4

    It's time for another BrawlQuest update! Content - Fishing now has a 10% chance of giving a random item (previously 1%) - All bosses now give ONE old world crystal per day - Luck spells no longer increase old world crystal drops Fixes - Boats work again - Achievements work again

  4. Developer post

    BrawlQuest 1.0.3

    Well hello there! It’s bugged me for the longest time that this massive 100,000+ line of code project built by myself and Dan has gone completely unplayable for as long as it has. It’s time to fix that. New Servers I’ve setup two brand new servers, one UK based and one US based.

  5. Developer post

    Want to try BrawlQuest in 3D?

    Hello everyone, It's been a while! Sorry! The servers are currently down for BrawlQuest, but will be returning very soon! Read on to find out why... There are a few exciting things happening in the world of BrawlQuest. First off, there is a 3d demo available now in the Betas tab.

  6. Developer post

    BrawlQuest 1.0.2

    A new update is available for BrawlQuest, fixing several bugs. - Boats now work as intended - Prestiging a hardcore character will no longer break that character - The server will now automatically restart once every 24 hours - Potentially fixed an issue that caused some players

  7. Developer post

    BrawlQuest 1.0.1 Patchnotes

    Rebalancing Ranged Attacks Ranged attacks have been far too overpowered when levelling, and are the only playstyle worth going for in the end-game. To balance this, we're re-introducing damage falloff. - If an attack is more than 8m away, it will deal 1 damage - If an attack is m

  8. Developer post

    BrawlQuest 1.0.0

    Full release After a year in early access, I'm happy to release this game out of Early Access. It isn't completely polished, but I've reached a point where I'm content with the engine and the in-game mechanics. I'll be continuing to add content on a regular basis and plugging any

  9. Developer post

    Early Access 1.5.1

    A new bugfix update is available. See the (short) changelist below. Hardcore Improvements * Added a "You've died!" UI panel when a hardcore character dies * Added the ability to reset hardcore characters Bug Fixes * Mobs no longer drop double XP * Added sound effects to Bear &amp

  10. Developer post

    Early Access 1.5.0

    New Content Hardcore Mode - You can now enable Hardcore mode when creating a character - Hardcore characters cannot be revived Fishing - Fishing Rods can be crafted at an anvil - Water now has a chance to spawn a fishing spot on it (fishing spots will automatically despawn after

  11. Developer post

    Early Access 1.4.3 Patchnotes

    A new version of BrawlQuest is now live with the following changes. Changes - Removed Halloween event (you will still be able to purchase Halloween items until Sunday 7th November) - Greatly increased the XP given by all mobs, balanced to ensure that stronger mobs always give gre

  12. Developer post

    Early Access 1.4.2b Hotfix Patchnotes

    A new update is now live! The focus of this update was to fix a few crashes, but we've also made some balance changes to all 3 classes. Mage Buff It's super fun to run around as a Mage firing off shots, but when playing solo it feels really nasty to run out of mana. While this is

  13. Developer post

    1.4.2 Patchnotes & Halloween Event

    Hello adventurers! A new update is now available. Quest for Candy The world has been plunged into a permanent darkness and demons have seeped through a rift in the fabric of reality. Also, some nice Pumpkin Farmer fellas who feed off the stuff the demons are made out of. Pretty h

  14. Developer post

    Early Access 1.4.1

    Hello adventurers! Continuing our weekly updates in week #2 comes 1.4.1. This is a smaller update than last week's and will be supported by a content update coming mid next week. The focus of today's update is getting us launched in Free To Play. Now that we've got all existing u

  15. Developer post

    Early Access 1.4.0

    Hello friends! First off a big apology for our silence over the last few months. Our necessity to halt development for a period was documented over on our Discord but we failed to update the Steam page for the game, and we apologise for that. We'll try and keep all platforms in t

  16. Developer post

    Early Access 1.3.2 Server Patch

    A new update has been issued to the server with the following changes. No client update is necessary. Content * New weapon: Hero's Blade (+100 ATK, +10 STR, +10 STA, +10 INT) (craftable) General Balance * You now earn 2x XP during happy hour (9pm - 11pm BST) * Loot drops now rese

  17. Developer post

    Early Access 1.3.2

    A new version is now live with the following changes: Balance General - Introducing Happy Hour: between 9pm and 11pm server local time (Swordbreak is BST) there is a 50% chance of earning double loot. This stacks with double drops from Luck, so you can potentially earn 4x loot fo

  18. Developer post

    Early Access 1.3.1+3

    We're hard at work preparing for a significant building overhaul next week. In the meantime, here's a small bug fix patch. Content New - Added a "news panel" that opens on launch. Currently this just pulls from the Steam Events API, but in the future will provide notice of import

  19. Developer post

    Early Access 1.3.1+2

    A new update is now live with the following changes GENERAL - You can no longer move whilst forging - Crafting recipes are now refreshed every time the crafting menu is opened (this should fix your error, Zyliart!) - Improved optimisation for sound effects - Fixed an issue that c

  20. Developer post

    Early Access 1.3.1+1 (bugfix patch)

    A small bugfix patch is now live with the following changes: Fixes - Fixed a crash related to loading in audio effects - Fixed a crash related to settings not saving correctly - Fixed an issue that sometimes caused the hotbar to not display (this will be moved server-side next up