Released
Sep 16, 2019
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.Open in Steam

Updates & announcements

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  1. Developer post

    Beat This, Get a Prize!

    Hey folks... I know it's been a while, but I wanted to see if anyone can beat the current WR speedrun for Hatch. Yes, there are a few submissions on speedrun.com ! >> You can watch them here << If anyone is still following the game, give it a shot! First person to suc

  2. Developer post

    Announcing Another Game With Climbing Mechanics!

    Not many people may know this, but Hatch was originally a much more ambitious project. I had to scope it down to meet my skill level at the time as a developer. Now I finally have gained the XP to tackle the project as I originally envisioned! Lorn's Lure is a spiritual successor

  3. Developer post

    Check Out Hollow Head: Director's Cut. Now On Steam!

    Hey everyone! Thanks for your support over the past few months - I'm glad a passion project of mine had such a positive reception! I've just launched another game called Hollow Head: Director's Cut. This is a remake of a game jam game I released earlier last summer. It got a lot

  4. Developer post

    Price Drop! $2.99 USD

    Hey everyone, It took a while for Steam to approve the prices, but they are now consistently equivalent to $2.99 USD, translated to all currencies!!! PS I will continue to monitor the controller support article for likes. If you're waiting for controller support to purchase, plea

  5. Developer post

    Who Wants Controller Support?

    Hey everyone, Please like this post if you are waiting for controller support to buy the game. For transparency, I want to determine if I should continue to implement this feature vs start a new project, since it might be a large effort for little gain. Hope you don't mind - I am

  6. Developer post

    Progress Is Now Saved After Quitting!

    Hey Everyone, I've added a much-requested feature: SAVING! Hatch now saves automatically at checkpoints, and respawns you when starting the game anew and pressing "Enter". You can clear your saves at the start menu by pressing "c". Hopefully this will help everyone reach the top

  7. Developer post

    Major Climbing Mechanics Update!

    Hey everyone, This update addresses the following issues raised by the community: - slow climbing / cannot climb a steep wall unless you hop up - if get caught in the sun, no fast way down - can easily shoot yourself off the sides of a narrow wall due to poor running mechanics -

  8. Developer post

    Minor updates based on feedback

    The following have been completed! 1) Add warning that progress won't be saved when quitting 2) More checkpoints at the start, since more mistakes will happen Stay tuned for more :)

  9. Developer post

    Thank You Steam Players!

    Thanks to everyone who played Hatch, and thanks to those that provided feedback. I'll take everything into account and provide some minor updates - followed by potentially major ones. Below is a list of my planned updates in order of priority. Minor updates: 1) Add warning that p