Update: Version 0.2.a
Shootin' Showdown Added: Power-ups, 5% chance to drop and can be picked up by deputies Added: A manual reload button for revolver Added: Visual feedback when hit by bandito Added: Punches now make sound Added: Punches now have a cool-down. Changed: enemy spawn rate is now based o
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Shootin' Showdown
- Added: Power-ups, 5% chance to drop and can be picked up by deputies
- Added: A manual reload button for revolver
- Added: Visual feedback when hit by bandito
- Added: Punches now make sound
- Added: Punches now have a cool-down.
- Changed: enemy spawn rate is now based on number of players
- Fixed: Enemies spawning past round complete.
- Fixed: Score being in reverse order
- Fixed: Big enemies take 3 punches
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Guessing Gallery
- Added: Ability to change round time
- Added: Remembers previous players when (Play Again?) is pressed
- Added: Game remembers 1st person / no hint options after the round .
- Changed: Inconsistency on the easel, some buttons you have to push (Delete / back) while other buttons (next, pick a word) are point and click
- Changed: Hold to grab paintbrush and painter's pallet
- Fixed: Score being in reverse order
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Perspective Detective
- Fixed: Players not controlling their own character.
- Fixed: Score being in reverse order
- Fixed: Removed ability to trap pedestrians in park.
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Mission Control
- Fixed: A player was duplicated on screen as logged in once the game started
- Fixed: Controls don't indicate the state of anything - Levers don't have numbers to indicate their position, don't show off/on, they don't give any sort of indication of "working" when you push them
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General
- Added: Fullscreen mode in settings.
- Added: Small cosmetic tweeks.
