Added a large cave for one visit which you need to pay for its rent in the bank. The location of the cave at the exit of the castle on the right. To get ore, you need to break through the walls with a pickaxe that will open new passages in the cave. Adding a new ore deposit. Addi
Added a large cave for one visit which you need to pay for its rent in the bank.
The location of the cave at the exit of the castle on the right.
To get ore, you need to break through the walls with a pickaxe that will open new passages in the cave.
Adding a new ore deposit.
Adding rocks.
New models and textures for caves.
Adding keys to them pad for the ability to assign buttons to them.
Corrections:
Critical bugs that took up most of the time of this update.
Disappearance of the manometer at the water reserve, after loading.
After bringing the order, the resident freezes. 4 protection against this bug has been added.
Incorrect sales of items in the store. Buckets that were missing
Selling items not purchased to the merchant.
Saving ore in caves.
Correction of ore mining and sound from deposits.
And about 7 more bugs
You can find out about updates in the community, also offer something of your own or report a bug.
Improvement - rain collector, a crane appears above the parts cooler (which goes to the water collector behind the house), cooling of parts or buckets can be filled with water. Added to the skills section with level 1 - opens for money without spending skill points. Improvement -
Improvement - rain collector, a crane appears above the parts cooler (which goes to the water collector behind the house), cooling of parts or buckets can be filled with water. Added to the skills section with level 1 - opens for money without spending skill points.
Improvement - devices showing the level of water and the speed of rotation of the shaft from the windmill. When it rains, the rotational speed from the wind will be greater. Added to the skills section with 4 levels - opens for money without spending skill points.
Changed merchants now he is alone and in his shop. All items sold are on the shelves (another item system has been added). After taking the items in the inventory you need to pay them from the merchant. It can also be removed if an extra item was taken or if there is not enough money.
For an attempt to leave without paying, there will be a fine and something else .. At night the shop closes and you will be expelled from the shop.
Added hints and phrases from the merchant, if you do not pay both.
Corrections:
After a quick load, the skills buttons remained pressed.
The sound of rain in the caves.
Some merchant items errors after loading.
You can find out about updates in the community, offer something of your own, or report an error.
Change lock adding new items. More buildings and small parts. Added prison. Now you can get there after the attack on the inhabitants. You can come and pay a fine, if any. Added texts to the character in prison and the person who comes after you with a heavy fine. Added rain. Add
Change lock adding new items. More buildings and small parts.
Added prison. Now you can get there after the attack on the inhabitants. You can come and pay a fine, if any. Added texts to the character in prison and the person who comes after you with a heavy fine.
Added rain.
Added sounds.
Also now there are rain settings in the menu - Frequency of rain, - their strength (affects performance)
Grinding stone added dependence on the type of metal.
In the game menu (help with bugs) - the option to enable cheats has been added.
Some optimization for weaker computers.
Corrections:
Fixes adjusting the volume of some sounds.
Fix some non-critical bugs.
You can find out about updates in the community, offer something of your own, or report an error.
Bank building added. Now you can see your master rating in the bank. Also in the bank, each can receive a reward for the masters. (depends on how much work was done and the rating) You can take a loan (interest every day), make a deposit (interest every day) or a risky deposit (i
Bank building added.
Now you can see your master rating in the bank.
Also in the bank, each can receive a reward for the masters. (depends on how much work was done and the rating)
You can take a loan (interest every day), make a deposit (interest every day) or a risky deposit (it is successful or not will be known after 3 days)
Skills have been redone and added new. When loading a game, skills will be reset (to select them again) items that were in inventory will be dropped in front of you.
Hunger \ Thirst \ Endurance is now in one.
Added skills:
- Shipping cost
- Chance for a successful risky contribution
- Decrease Prices from the merchant
- Increase daily rewards.
Now in the ratings your name on Steam, you can change it to any other.
During the game in the settings you can change your name. You need to uncheck to use the name from Steam.
The balance of prices for delivery and merchants.
Corrections:
- after loading the items in the hands disappeared
- Orders in bags were not determined
After a forced break, work on the game continues!
You can find out about updates in the community, offer something of your own, or report an error.
Loading the hammer (now in the help menu with bugs, you can return it to its place) Guides for fishing and order boards were added. Corrections: After cooking fish, the price and weight are inadequate Correct metal when pulling an item out of bags. Merchant change items and not t
Loading the hammer (now in the help menu with bugs, you can return it to its place)
Guides for fishing and order boards were added.
Corrections:
After cooking fish, the price and weight are inadequate
Correct metal when pulling an item out of bags.
Merchant change items and not the ability to buy them
Correction of critical errors, loss of performance with time now will not.
Correct hammer preservation
Merchant in the purchase of one item number of others did not behave correctly
Lifting items under water
Lifting items on the shelf is correct
Returning items stuck in the fuel compartment
The character who brought the order can not leave
You can find out about updates in the community, offer something of your own, or report an error.
Now you can create your own orders for the purpose, hang them on the order board. From the speed of delivery depends on the price of the order. After the character has taken the order, you need to wait until he brings it. Boxes with ore, water or oil for cooling, fuel are availab
Now you can create your own orders for the purpose, hang them on the order board.
From the speed of delivery depends on the price of the order. After the character has taken the order, you need to wait until he brings it.
Boxes with ore, water or oil for cooling, fuel are available for orders.
To cool items you can now order to pour oil there.
Added a goal health indicator (can be disabled in the settings)
Assigning other keyboard buttons in the game settings. (can only be changed in the game, not in the main menu).
The correct price on the order board.
Now the main guide in the new game with images.
Boxes of ore will now be saved if you do not open them immediately.
Corrections:
- Bugs after loading the game with spawn opponents.
- Flint was not saved.
- The torch was in the hands after loading the game.
- When pulling out of the bag the weapon was not ready.
- The fish did not load correctly.
- The order board, after the cancellation, the order did not appear.
- Poison obtained from spiders, after loading gave a full bottle.
- After loading the weapon got the effect.
- Bug hit \ immortality opponents.
- Bug bags disappear after loading.
- Critical error when spawning opponents.
- bug with a portable portable stone.
- Wrong indicator and change in the price of the item from the strength.
You can find out about updates in the community, offer something of your own, or report an error.
Recommendation to reinstall the game. Added fishing in certain places. You need to come with a fishing rod and bait in your inventory (such as bread , the character himself will tear off a piece) . After you install the fishing rod you need to wait. Added cooking fish and meat in
Recommendation to reinstall the game.
Added fishing in certain places. You need to come with a fishing rod and bait in your inventory (such as bread , the character himself will tear off a piece) . After you install the fishing rod you need to wait.
Added cooking fish and meat in the oven.
Added tip buttons when you start sharpening.
Added a sign to close the store. You have to turn it if you don't want to see people.
Added small containers for special items. Healing ointment.
Improvements to different menus and buttons in the game , adding textures.
The transition to another localization system , with the correction of many code errors. Now the translation into your language has become more convenient.
Corrections:
- fixed a lot of bugs added along with these features. And polishing to a level without critical errors.
- the bug that the table orders with a time bonus.
- when diving water
- from merchants , no names of objects.
About updates can be found in the community, as well to offer something of their own or report a bug. Thank you for your attention and interest in the game.
New items to create 9 pieces. (now only in rough Assembly) Forms for them. Added order Board, you can now take orders for one item or batch. ( for a quick execution would be a bonus) Added place for delivery of orders. Added a guide to the 0.8 update inside the game. An improveme
New items to create 9 pieces. (now only in rough Assembly) Forms for them.
Added order Board, you can now take orders for one item or batch. ( for a quick execution would be a bonus)
Added place for delivery of orders.
Added a guide to the 0.8 update inside the game.
An improvement , creation of new objects , removal of restrictions of the code for further updates.
The balance of the damage of creatures , the increase in damage from items.
Cooling improved model and texture.
Adding the button to raise the shield in the settings.
Correction of translation of some elements.
Now there is the preservation of the position of the main lever in the windmill.
Improved design of the blacksmith's house.
Corrections:
- Bug ore deposits in the extraction of ore with a pick of a lower level.
- Bug skill points do not disappear from the main screen.
-Bug promachos on the anvil or opponents.
- Bug time does not change until the morning with the usual yuze sleep until the morning .
Change the start when the game starts in sandbox mode. Skills obtained in the game , you can choose when you start a new game in the form of bonuses , the complexity depends on how many bonuses you can include. To activate the skills you need to go to the saved game with the high
Change the start when the game starts in sandbox mode.
Skills obtained in the game , you can choose when you start a new game in the form of bonuses , the complexity depends on how many bonuses you can include. To activate the skills you need to go to the saved game with the highest skills and save the game.
10% graphics optimization for low settings , 20% for high graphics settings.
Improved graphics cards for foundations, adding trees to billboards for their visibility in the distance.
Improvement and optimization of vegetation-trees (stage 1), will be completed in the next update.
Work on the plot.
Corrections:
- The position of the sun after a dream he could not change.
- Fix textures in trees.
- The textures of the coal.
Your suggestions what to add to the game , or to learn about future updates in the community.
2 new shapes for items that can be purchased from the merchant. 2 new items for the creation of new forms. Now your food can be eaten by a mouse. Hint if you have skill points. Improvement of system of preservation of details. A more complete conservation phase. A lot of time was
2 new shapes for items that can be purchased from the merchant.
2 new items for the creation of new forms.
Now your food can be eaten by a mouse.
Hint if you have skill points.
Improvement of system of preservation of details. A more complete conservation phase.
A lot of time was spent on adding transport.
Work on the plot
Corrections:
- bugs when lifting the object after cooling
- critical error
- bug with some sounds
- bug with the texture of coal deposits
Your suggestions what to add to the game , or to learn about future updates in the community.
Work on the plot Preheating in the oven can be several items, and do not need to re-take the item that lies there. Recycling cooling, now more than 1 item at a time. New animations of attacks, trader, and others. Particles on the anvil can be collected after downloading the game.
Work on the plot
Preheating in the oven can be several items, and do not need to re-take the item that lies there.
Recycling cooling, now more than 1 item at a time.
New animations of attacks, trader, and others.
Particles on the anvil can be collected after downloading the game.
Change in complexity, greater impact.
Corrections:
- the right temperature the casting of various ores.
- The strength of arms is not reduced from the blows through the air. LUL
- Fixed an exploit game, after you load the game.
- the appearance of spiders in some places is not correct.
Your suggestions what to add to the game , or to learn about future updates in the community.
In the presence of a shield in the hands, the button (Q) to put a block Weapons are applied and shields protect better depending on the metal. The dependence of the price on the strength of the created objects. Added opponents spiders outside the castle walls. You can get poison
In the presence of a shield in the hands, the button (Q) to put a block
Weapons are applied and shields protect better depending on the metal.
The dependence of the price on the strength of the created objects.
Added opponents spiders outside the castle walls. You can get poison from them.
Now your travels can end badly.
Changing the combat system, now the NPC can interact with each other.
Fix bug with the disappearance of the subject of the hand after loading.
Bug fix with shields absorbing damage increased to infinity.
Fixed the lack of volume control for some sounds.
Your suggestions for what to add to the game, or to learn about future updates can be in the community.
Added shield to create. Form and handle-you can buy from the dealer. The decrease in the price of food. The improvement of the area. Portable stone for repair tools. You can buy from the merchant or find them in hidden places. Translation improvement. You can find the anvils of e
Added shield to create. Form and handle-you can buy from the dealer.
The decrease in the price of food.
The improvement of the area.
Portable stone for repair tools. You can buy from the merchant or find them in hidden places.
Translation improvement.
You can find the anvils of experience. Level up faster.
Reworked achievements for faster and added new ones.
Gaining experience in ore mining.
Tip is that a trader does not buy the object.
New subjects for a plot.
Correction of a bug in the bucket.
The fix was not the sound of a pickaxe hitting a higher quality ore.
Bug with the discharge of residues from the furnace. Immediately a new bug with it fixed.
Your suggestions what to add to the game , or to learn about future updates in the community.
Adding part of the map along the road from the castle. Improving the terrain. Added coal deposits. New items for the plot. Added sound with 3 variants of the question to the merchant. Correction of items error when loading the game. Your suggestions for what to add to the game, o
Adding part of the map along the road from the castle.
Improving the terrain.
Added coal deposits.
New items for the plot.
Added sound with 3 variants of the question to the merchant.
Correction of items error when loading the game.
Your suggestions for what to add to the game, or to learn about future updates can be in the community.
Control added to the standard arrow keys. Added a character model to the merchant. Other clothes for the merchant. The improvement of the highlands. Now the gate through which one cannot pass , closed logs. Adding area to an ore Deposit, ore mining has not always worked. Work on
Control added to the standard arrow keys.
Added a character model to the merchant.
Other clothes for the merchant.
The improvement of the highlands.
Now the gate through which one cannot pass , closed logs.
Adding area to an ore Deposit, ore mining has not always worked.
Work on the plot.
Some corrections to the translation of languages.
Fix clients unnecessary waiting time.
Your suggestions what to add to the game , or to learn about future updates in the community.
After creating the object you can impose on him the effect (the poison), and others. dropping into pools. Which need to be replenished at the dealer if you run out of liquid. Additional skills in the creation, affecting the price, the speed of the anvil, weapon damage. Damage and
After creating the object you can impose on him the effect (the poison), and others. dropping into pools. Which need to be replenished at the dealer if you run out of liquid.
Additional skills in the creation, affecting the price, the speed of the anvil, weapon damage. Damage and duration and number of hits with this effect.
New items tables for the effects of the capacity to replenish the tables you can buy from merchants.
Guides for the bucket and improve the boiler, clear buttons to open them in the job menu.
Fixed a bug when it's impossible to move the arms.
Fixed a bug with some items falling through the floor.
The first cave is available. In it, you can get the minerals. Buyers now require another metal. Dependent on the improvement of boilers\furnace , the day of the game. Now the flashlight can't illuminate without silicon / silica. Fixed bug with object selection and cooling. Fixed
The first cave is available. In it, you can get the minerals.
Buyers now require another metal. Dependent on the improvement of boilers\furnace , the day of the game.
Now the flashlight can't illuminate without silicon / silica.
Fixed bug with object selection and cooling.
Fixed a bug where station objects, improved collision.
Save optimization. If the game was saved more than 45 days ago, it will not work. To upgrade to a new one, just save the game.
The entrance to the castle Added items for the world. Castle lighting at night . Changing forms and their appearance. Some optimization of shadows. Work on the caves (mines) they will take more time. Sharpening fixes, some minor bugs. Corrections in forms. Correction at the castl
The entrance to the castle
Added items for the world.
Castle lighting at night .
Changing forms and their appearance.
Some optimization of shadows.
Work on the caves (mines) they will take more time.
Sharpening fixes, some minor bugs.
Corrections in forms.
Correction at the castle gate.
New system of sharpening items, control the movement keys and hold the mouse button to lower. A new action of the buyer after several completed orders. Sell items to the merchant, hold the item in front of you and bring it to the merchant. Selling not at full price. New item to c
New system of sharpening items, control the movement keys and hold the mouse button to lower.
A new action of the buyer after several completed orders.
Sell items to the merchant, hold the item in front of you and bring it to the merchant. Selling not at full price.
New item to create double axe. Need to buy form of have a trader.
Showing the rarity of the item from traders.
It is now easier to throw ore into the furnace ( previously it could take a few clicks)
Fix the bed, now the night can be skipped.
Fixed a few levers and adding buttons to them.
Oven fixes, wrong hint, when heated.
Bug with cooling. When the part does not take place.
The dealer's prices for reusable items were incorrect.
Optimization of the particle.
Changing the furnace , and improvement of up to 4 boilers. The Assembly of parts of the furnace , collect and improve. 1 Boiler can be found near the castle. 2 more to buy from the merchant. Added a guide with images at the start of the game. You can see the guides for past updat
Changing the furnace , and improvement of up to 4 boilers.
The Assembly of parts of the furnace , collect and improve. 1 Boiler can be found near the castle. 2 more to buy from the merchant.
Added a guide with images at the start of the game. You can see the guides for past updates in the targets menu on the (P) button)
Guide for furs now with images.
Added items from the merchant to improve the boilers.
Added torch.
Reworked system objects. 2 slots for right , 2 for left hand.
Fix bugs.
Corrections in translations.
Item cooling fixes.
Made optimization of items in inventory and when buying items, greatly reduced fps.
You can learn about update 0.54 in the community. Just report bugs, will be fixed.