Released
Jun 20, 2018
Platforms
Windows
Last updated
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Updates & announcements

14 posts
  1. Developer post

    Minor Update - Extra Checkpoint in The Exchange + Now 30% off

    Just a tiny update for you guys - After receiving a suggestion via email I've added another checkpoint toward the end of the tutorial level. This checkpoint has been placed after the second timed room so you won't have to repeat this room once making it past the closing doors. Al

  2. Developer post

    V1.1.6 Digger's Cavern Extra Checkpoint

    In the latest release I have addressed your comments about the end of the Digger's Cavern level. It was a bit too challenging between the final two checkpoints, so I have added in an extra one. Good luck! Josh

  3. Developer post

    V1.1.5 Improved Suspension, Digger's Cavern Tweaks & More

    Here are the details of the new release: ːsteamhappyː ---Improved suspension!--- By tweaking the suspension height of the rear wheels I've been able to make the vehicle land a lot smoother. The problem before seemed to be that the wheels would raise and lower to the same height,

  4. Developer post

    V1.1.4 Making 'The Exchange' Reasonable

    When it's just one person developing and testing the game it's easy to overlook bits that are just way too hard. It's been brought to my attention that the collectable room is responsible for several raqe quits ːsteamsaltyː I'm uploading a fix for this right now. It extends the r

  5. Developer post

    V1.1.3 Released - New Features & Level Design Tweaks

    Hi everyone! This new patch introduces two new substantial features: - Ability to rotate camera around vehicle by holding 'Q' and moving your mouse. This will help you find collectables and see where to go in the level. It can be rebinded to a different key. - Flip vehicle by pre

  6. Developer post

    More Features Coming Soon!

    At the moment I'm working on some handy new features for the game, and have downloaded the toolkit for Linux! ---------- FEATURES ---------- 1. Sometimes if you land funny you can become stuck upside down like a cockroach. I've made a function that will flip you back over so long

  7. Developer post

    V1.1.2 Released - Console Commands & Potential TV Resolution Fix

    This patch is part bug fix, part handy feature! -- 1. In the settings menu is a console command text box. I figured some people may find a use for it, but please be cautious! This should allow you to use most Unreal Engine 4 commands. The awesome thing about this feature is that

  8. Developer post

    V1.1.1 Released

    I'm glad everyone is enjoying the new checkpoint feature! There was one minor bug as a result of this new feature - it stopped a lift working when continuing your save from checkpoint 7 in 'digger's cavern'. This small patch fixes that issue. For folks running Linux, I'm looking

  9. Developer post

    Major Update V1.1.0 is Released!

    Thanks for the continued support and feedback! This big update is all about is all about adding the features that YOU wanted to see. The biggest feature here doesn't necessarily make the levels easier but you will no longer have to finish the levels in one go. Changelist: - Intro

  10. Developer post

    Exciting Feature Next Week!

    After receiving a lot of feedback, I think there's one thing everyone agrees the game could use: the ability to save checkpoint on exit and continue later. It takes players a bit longer to complete levels than I anticipated, hence the absence of the feature in the first place. St

  11. Developer post

    V1.0.2 Released

    Thanks for waiting, here's what has changed: - Fixed the lift bug at the end of the exchange - Nerfed jump in digger's cavern that was awkward - Added support for 720p fullscreen and windowed - Added texture quality settings (this will help those on lower end rigs) - Lowered over

  12. Developer post

    V1.0.1 Released

    Here's what's changed: - Fixed a minor bug lift in the middle of the level. Occurred when player fell off lift as it was rising - Added a 'nerf' ramp to the section where you land on flat ground from a jump - Moved four checkpoints to more logical / easier locations - Added more

  13. Developer post

    Patch Coming Soon

    Edit: I totally broke everything the first time ːsteamfacepalmː by trying to rush-fix. Bad idea. Have rolled back to initial version which works fine, just has some minor bugs Please bear with me for a few days while I try and address everything. Let me know in the comments if yo

  14. Developer post

    Pre-Launch Discord Group Chat

    Hey everyone! The full game comes out at June 20 11:59 AEST. Curious about the game or want to discuss it with others / myself? Cheers, Josh