Verlet Swing

Flamebait Games

Released
Sep 18, 2018
Platforms
WindowsmacOS
Last updated
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Updates & announcements

15 posts
  1. Developer post

    Minor update!

    A long awaited update of some very minor fixes for Verlet Swing arrives today! Changes below. Added a keyboard shortcut to reset challenges by pressing “CTRL+R” Made save data less susceptible to corruption. Added the originator of the idea for Verlet Swing in the credits. Added

  2. Developer post

    AutoSplitter is now available for Verlet Swing!

    Speedrunner and tech-savvy guy MaDD just posted an AutoSplitter + splits for LiveSplit on Speedrun.com which just made it more fun than ever to get into speedrunning Verlet Swing! Maybe now is the time for someone to finally snatch that Marathon WR from BertyBob ? Join our Speed_

  3. Developer post

    OUR NEW GAME: FORGE AND FIGHT IS NOW OUT IN EARLY ACCESS!

    We're soooooo excited ( and nervous!) for you all to get your hands on Forge and Fight which is NOW LIVE, and we have a 15% launch DISCOUNT going on RIGHT NOW! But what is Forge and Fight? Forge and Fight is a wacky, and fun, weapon-crafting multiplayer action game. Each round, y

  4. Developer post

    Rage has been restored!

    Another update just came out today, minor but important fixes! Here's what we did: The saws at Level 96 RAGE are no longer disjointed Upgraded engine for greater stability Thanks for playing, if you haven't been able to beat Level 96 yet, this might be your chance!

  5. Developer post

    Sneaky meatballs and long term support stuff!

    Minor update coming out today, specifics below! Here are the changes we made: Did some detective work and put a missing meatball back in its place Integrated the Twitch leaderboards into steam to offer better long-term support. Sadly this meant existing times were cleared for tha

  6. Developer post

    Physics and leaderboard fixes!

    Due to some weird physics interactions in a few levels and leaderboard inconsistencies we've pushed another patch! Here are the changes we made: Made rogue physics objects consistent for each run The client will now be a bit more persistent in uploading leaderboard scores Cleared

  7. Developer post

    Hardcore Marathon update!

    Due to popular request we have tweaked the Hardcore Marathon challenge to only include 30 levels instead of the previous 100. Hopefully this will remove some of the grind of completing all achievements of the game without removing any of the difficulty. We also added some missing

  8. Developer post

    Quick hotfix today!

    We've noticed some issues that we wanted to fix really fast so we've just pushed a hotfix. Stuff we did: - Added maximum framerate cap, default is 120 frames per second but you can adjust it in the settings-menu - Added option to turn on Vertical Sync - Added speedometer due to p

  9. Rock, Paper, Shotgun

    Verlet Swing swooshes out today

    I’ve had fun swinging around New York this past week, but I’m ready to move on to somewhere more exotic. Pretending to be a super-strong man-spider hybrid with a supernatural sense of danger just feels so… tame. Fortunately I’ve come across Verlet Swing , a grappling hook game wh

  10. Developer post

    Launch date! New trailer! Steam page overhaul!

    Hi everyone! We are proud to announce that we will be launching Verlet Swing on September 18th, 2018! Along with this announcement, we have redone our store page and we have cut a new trailer that shows off the final look of the game! Give the trailer a watch and then pop into ou

  11. Developer post

    Verlet Swing Beta Patch #3

    Hey everyone! We pushed a small patch today to fix a few things. Here's what we fixed Palm trees now look normal again. Tutankhamun is no longer planning something shady... Excessive spam of restarts doesn't cause huge memory issues any more. Known issues Extremely rapid and exce

  12. Developer post

    Verlet Swing Beta Patch #2

    Hey everyone! In preparation for our beta competition, we have pushed out our second beta patch today! Here's what we've fixed Memory leak fixes Leaderboards should now be even more stable "PREVIOUS LEVEL" button added to the pause menu! YAY! Level changes Some other quality of l

  13. Developer post

    Verlet Swing Beta Patch #1

    Hey everyone! Today we pushed our first beta patch based off the feedback we've been getting here's what we've changed! We reworked the leaderboards and they should be working properly now! We've done some game optimization and it should be less laggy now! The game's progression

  14. Developer post

    Verlet Swing Alpha Patch #1

    Yo! We have pushed an update for the alpha now, it includes the changes listed below. Also, we had to reset all the leaderboards since we made changes to the level progression, now's your chance to get the top time! (Sorry about that...) - Added more levels to World 1 and 2 - Adj

  15. Developer post

    Alpha sign-up open!

    We've got good news for you! Signups for the Alpha-version of Verlet Swing are now open. Go to our website to sign-up, we'll start sending out keys very soon! Here's the link: