Patch Notes December 1, 2019: - Addressed bug that caused players to have their score reset after a round ends. - Addressed pause menu glitch where player could not shoot after pressing "Cancel" - Players can now seamlessly switch between controller and keyboard and mouse; System
Patch Notes December 1, 2019:
- Addressed bug that caused players to have their score reset after a round ends.
- Addressed pause menu glitch where player could not shoot after pressing "Cancel"
- Players can now seamlessly switch between controller and keyboard and mouse; System automatically detects if a user disconnects a controller which will default to Keyboard and Mouse; Likewise vice-versa.
Have any bugs to report?
Post it on the Community Hub, E-Mail us, Tweet @VicciUpdates, Message us on Facebook, or visit our Discord.
Players can now purchase Immunity for a reduced price in Early Access to continue to journey with Immunity's development. Once Immunity leaves Early Access, prices may change. Tonight marks the release of Immunity! Thank you for those who participated in the closed-beta. We recei
Players can now purchase Immunity for a reduced price in Early Access to continue to journey with Immunity's development. Once Immunity leaves Early Access, prices may change.
Tonight marks the release of Immunity!
Thank you for those who participated in the closed-beta. We received so much feedback and suggestions as well as bug reports. We were able to clean-up a good amount of those nasty critters.
Here's what we added for the release of Immunity:
Full controller support - Current supported controllers (XInput controllers, Xbox One)
Navigation- Players can explore the area, and avoid the incoming waves.
New Disease (Gingivalis) - Fight this resilient foe that needs to be eradicated as fast as possible.
Bug fixes
Speed clamping - Players witnessed enemies and powerups flying across the speed at blinding speeds; this is fixed now.
What can you expect in the future if you purchase Immunity Early Access?
- Many more diseases and areas to fight in.
- Custom Banners, and titles.
- Dozens of Steam Achievements!
- Multiplayer support: Fight as the diseases or the white blood-cells. Who will emerge victorious?
- White blood-cell upgrades: Speed, Power, Rate of Fire, etc.
This week we focused on getting the bosses graphics and animations down as well as some major concerns with gameplay. With Immunity's release coming up, it's time to GET CRACKING. Bug Fixes: Bosses are no longer completely killed off by shields immediately. Pause Game function no
This week we focused on getting the bosses graphics and animations down as well as some major concerns with gameplay. With Immunity's release coming up, it's time to GET CRACKING.
Bug Fixes:
Bosses are no longer completely killed off by shields immediately.
Pause Game function now works as should without keeping game frozen on unpause.
Known bugs:
Audio issue when shooting Supershot cuts out all audio.
Sometimes score does not match result screen but still gives gold.
Added Features (Beta Only):
Beta users have access to the menacing Tape Worm and Heart Worm bosses.
Graphic update to Tape Worm .
Graphic update to Virus, and Bacterias.
Performance:
Addressed slight performance concerns regarding high CPU usage at peak activity.
Bug Fixes : Explosive power-ups now explode and damage area when colliding with an enemy shield. Players could press space and receive infinite gold; this has been taken out. Fixed the absolutely low amount of gold received on round end compared to points. Known bugs : Audio issu
Bug Fixes:
Explosive power-ups now explode and damage area when colliding with an enemy shield.
Players could press space and receive infinite gold; this has been taken out.
Fixed the absolutely low amount of gold received on round end compared to points.
Known bugs:
Audio issue when shooting Supershot cuts out all audio.
Added Features (Beta Only):
Beta users can now delete their save data form their Immunity GamerCard
Graphic update to the Body Part Select screen that notifies user if they can go up or down.
Performance:
Adjusted audio import settings to compress into memory; using less space and loading slightly faster.
Fixed a bug where bosses would spawn regardless of being defeated. Fixed a bug that enables players to always receive loot regardless of an existing boss or not. Fixed duration before bosses spawn in a round.
Fixed a bug where bosses would spawn regardless of being defeated.
Fixed a bug that enables players to always receive loot regardless of an existing boss or not.