Hello, SAO Players! Thank you very much for participating the our Beta Testing. As a bonus, you are permitted to get the hidden achievement "Beater". This Steam achievement will be unlocked automatically when you launch SAO Utils , note that: Make sure "Steam Features" is enabled
Hello, SAO Players!
Thank you very much for participating the our Beta Testing.
As a bonus, you are permitted to get the hidden achievement "Beater".
This Steam achievement will be unlocked automatically when you launch SAO Utils, note that:
Make sure "Steam Features" is enabled in Preferences.
Hello everyone! Finally, SAO Utils 2 is out now, and available to all Beta Testers in Early Access! SAO Utils 2: Progressive will be unlocked for everyone who owns SAO Utils: Beta automatically, please find out this new app in your Steam library and enjoy our new SAO Utils world!
Hello everyone!
Finally, SAO Utils 2 is out now, and available to all Beta Testers in Early Access!
SAO Utils 2: Progressive will be unlocked for everyone who owns SAO Utils: Beta automatically, please find out this new app in your Steam library and enjoy our new SAO Utils world!
Don't forget to check out the new Workshop, we have prepared many useful and cool staffs for you.
Also don't get surprised that SAO Utils 2 will record playtime for BOTH Beta and Progressive versions on Steam.
Manual?
Nope, it's not available at the moment, so... have fun discovering it :P
Thank you for all your support!
Studio GPBeta
[spoiler=Kayaba Akihiko]This is a game, but it's not just something you play
Hey SAO Fans, Happy Chinese New Year! We have important news regarding SAO Utils 2's release date we'd like to share with you today...... ːsteammockingː Don't get me wrong, so here's the plan: The closed private testing could start as early as March. A beta testing will begin in
Hey SAO Fans, Happy Chinese New Year!
We have important news regarding SAO Utils 2's release date we'd like to share with you today......
ːsteammockingː Don't get me wrong, so here's the plan:
The closed private testing could start as early as March.
A beta testing will begin in early May.
SAO Utils 2: Progressive will be unlocked for everyone who owns SAO Utils: Beta automatically.
Finally, SAO Utils 2: Progressive will be Free to Play on 5th November, 2022.
Only the Workshop and some extra Steam features will be reserved for the users of SAO Utils: Beta.
SAO Utils: Beta will keep everything as it is: The program will work as before, the store page won't be removed and you can purchase it at anytime.
Any ideas or suggestions?
Please let me know your thoughts and comments on this :)
Are you confused with tons of the widget options? Do you want to save a configured widget and restore it later? Would you like to switch a set of widgets for different days? Here they come!
Are you confused with tons of the widget options?
Do you want to save a configured widget and restore it later?
Would you like to switch a set of widgets for different days?
Here they come!
[previewyoutube=M3A6Hnkl41M;full][/previewyoutube]
SAO Utils 2 will have not only SAO/GGO styles for the launcher menu, but also BOTW and MORE! Everyone can create and share your own themes and widgets through the new workshop in the future.
SAO Utils 2 will have not only SAO/GGO styles for the launcher menu, but also BOTW and MORE! Everyone can create and share your own themes and widgets through the new workshop in the future.
[previewyoutube=t4ttMkk_1ns;full][/previewyoutube]
We're almost there! Let's see what will SAO Utils look like in the next major release...Though it will take some time before we can start a private test :P
We're almost there! Let's see what will SAO Utils look like in the next major release...Though it will take some time before we can start a private test :P
[previewyoutube=fNdbu9Mxd0c;full][/previewyoutube]
Happy Chinese New Year, SAO Players! Finally, we've finished refactoring all the widgets for the next major version of SAO Utils. Here's the last pieces of them :P PDH Data Extension Was originally created by RangerCD, has been ported to our new NERvGear platform now: The "Intege
Happy Chinese New Year, SAO Players!
Finally, we've finished refactoring all the widgets for the next major version of SAO Utils.
Here's the last pieces of them :P
PDH Data Extension
Was originally created by RangerCD, has been ported to our new NERvGear platform now:
The "Integer Value" and "Decimal Value" will be merged into a single data value, you will change the output format via "Value Format" option.
[0, 10240]\Network Interface(*)\Bytes Received/sec
Prepending "[MIN,MAX]" prefix for the PDH querying string to specify a custom maximum and minimum value is no longer needed, you will input these values via the "Minimum Value" and "Maximum Value" options.
Mail Box
The "Inbox", finally, implemented XD.
New "GGO" dialog and widget style.
New IMAP protocol support, the POP3 support will be deprecated.
Feel free to add or remove the mail icon, the mailing system can be functional without any widgets.
Bangumi Anime Schedule
Unlimited widget amount with separated preferences.
Customizable schedule table and playback url.
Customizable widget colors.
New "Display special schedules", "Display late night schedules" and "Display custom schedules only" options.
New "Animate Schedule" data source.
Using JSON format to storage and transfer schedule data, maintaining via GitHub Pull Request.
Excelsior Package
Welcome to Dicky Twister Night City! We have prepared some cyberpunk elements for you:
New "CP77" style for "HP-Bar" widget.
More backgrounds available for "HUD Widget"
One more thing. It is likely that we can get started with some closed tests after next development note released, so please stay tuned!
Hi again, SAO players. Would you like to see more exciting new features for next major version of SAO Utils? Here they are :P HP-Bar Except for new features already added in Exp version, there will be even more: New "ALO" theme. For ALO theme, the "HP" and "MP" gauges can be boun
Hi again, SAO players.
Would you like to see more exciting new features for next major version of SAO Utils?
Here they are :P
HP-Bar
Except for new features already added in Exp version, there will be even more:
New "ALO" theme.
For ALO theme, the "HP" and "MP" gauges can be bound to different data values.
Each item could have its own icon.
Place unlimited amount of HP-Bar widgets in different themes on desktop.
HUD Widget
The "GGO Widget" will be renamed as "HUD Widget" because of some ability changes.
Customize items' background (Hexagon style and more).
Customize items' unit size (0.5~9).
Customize items' color.
Customize items' layout, including alignments and spacing.
You can arrange multiple non-rectangular items using only one widget now.
New "Image (Data Source)" item view.
This enables you to display different images according to the associated data source, e.g. Album Cover.
[previewyoutube=qpWfDbpgWRk;full][/previewyoutube]
With the new widget editing mode, you can modify batch items more easily.
Action Picker
Unify the browsing and choosing operation for widget and menu actions.
New "Widget Action": control widgets' visibility.
New "Miscellaneous" actions: show, hide launcher and more.
Hi, SAO players, long time no see! Today (?) I would like to show you some exciting new features in next major version. Please leave comments to tell us your ideas! New Widget Operations Now we provide a standard frame for every desktop widget, you can optional "Always show", "Al
Hi, SAO players, long time no see!
Today (?) I would like to show you some exciting new features in next major version. Please leave comments to tell us your ideas!
New Widget Operations
Now we provide a standard frame for every desktop widget, you can optional "Always show", "Always hide" or "Auto hide" every single widget frame independently.
Some basic widget options, such as "Always on top", "Transparent" options are integrated in the standard widget menu, so there're no extra codes needed for a 3rd-party widget to support such options.
New widget options: "Opacity", "Show on desktop/launcher", "Mouse activation" and more.
Anyone can code QML scripts to create widgets now.
Data Picker
We remake a more friendly data selection and preview dialog. Also URL type data could be previewed as a image.
"Update parameter" and "Invoke parameter" inputs are now featured with preference settings, no more geek codes.
New "GPU Data": You don't have to install 3rd-party applications to read general GPU information now.
New "WMI Data": Query based system information.
Let's introduce the new geek "Script Value" which allows writing JavaScript codes to satisfy some "hard-core" requirements:
Customizing value format.
Combining outputs from multiple values.
Data sharing and persistence.
Converting values to displaying images.
Icon Picker
Icon catalogs are added to the new icon picker dialog, it also allow choosing a EXE file as a common icon.
Image Picker
Image previewing is added to the new image picker dialog.
+ New Full-featured Workshop Aincrad Workshp has 5 main sections, you can browse, search, subscribe, download, manage and create workshop items easily. + New "Image Set" Workshop Item Type You could craft and subscribe this new "Image Set" items in the workshop, and make use of t
+ New Full-featured Workshop
Aincrad Workshp has 5 main sections, you can browse, search, subscribe, download, manage and create workshop items easily.
+ New "Image Set" Workshop Item Type
You could craft and subscribe this new "Image Set" items in the workshop, and make use of them via the image pick up dialog from:
Image Widget
GGO Widget
Information panel of launcher menus
BMP, GIF, ICO, JPG, PNG formats are supported.
+ New Achievements
+ New option for touch gesture
Turn on or off the "Two fingers sliding down" gesture for touch devices, you could find this switch via Preference - General - Enable Touch Gesture.
+ Add Spanish translation
Many thanks to the translation work by MoonAntonio .
You will find the translation sources for SAO Utils in our Locale Repository
+ Other Updates
Fix url file's icons are not displayed correctly in "Real Folder" launcher menu
Fix cannot run some programs via launcher menu
Fix some system cannot load Web Browser Engine plug-in
Fix Steam keep "In App" status even if SAO Utils already exited
Fix Steam inject overlays into apps launched by SAO Utils
We'll push the development log to Steam news from now on. Please give it a try the experimental version and tell us your ideas! SAO Utils Exp Development Log SAO Utils Exp Download HP-Bar HP-Bar got the value and transition animation now. But if you don't like it, or if you face
+ Add Steam features switch option Disable it will Remove associations to Steam, stop in-game time counting Prevent killing SAO Utils when Steam exit HP-Bar no more display Steam level Unable to download or upload workshop items + Add CN, EN, JA chat channels + Update Traditional
+ Add Steam features switch option
Disable it will
Remove associations to Steam, stop in-game time counting
Prevent killing SAO Utils when Steam exit
HP-Bar no more display Steam level
Unable to download or upload workshop items
+ Add CN, EN, JA chat channels
+ Update Traditional Chinese translation
Many thanks to the translation work by zhtw .
You will find the translation sources for SAO Utils from our Locale Repository .
+ Fix "Disable mouse gesture in fullscreen mode" does not work properly
Someone claim that they can't use mouse gesture to call out the launcher after checking "Disable mouse gesture in fullscreen mode" option.
That's really a bug issued by NVIDIA GeForce Experience :P
+ Add Steam features switch option Disable it will Remove associations to Steam, stop in-game time counting Prevent killing SAO Utils when Steam exit HP-Bar no more display Steam level Unable to download or upload workshop items + Add CN, EN, JA chat channels + Update Traditional
+ Add Steam features switch option
Disable it will
Remove associations to Steam, stop in-game time counting
Prevent killing SAO Utils when Steam exit
HP-Bar no more display Steam level
Unable to download or upload workshop items
+ Add CN, EN, JA chat channels
+ Update Traditional Chinese translation
Many thanks to the translation work by zhtw .
You will find the translation sources for SAO Utils from our Locale Repository .
+ Fix "Disable mouse gesture in fullscreen mode" does not work properly
Someone claim that they can't use mouse gesture to call out the launcher after checking "Disable mouse gesture in fullscreen mode" option.
That's really a bug issued by NVIDIA GeForce Experience :P
This is a game, but it's not just something you play Hello everyone, we're finally on steam now! This store page is selling the donation version of SAO Utils. You could enjoy the amazing features such as workshop and self update provided by Steam. This project is still under deve
[quote=Kayaba Akihiko]This is a game, but it's not just something you play
Hello everyone,
we're finally on steam now!
This store page is selling the donation version of SAO Utils.
You could enjoy the amazing features such as workshop and self update provided by Steam.
This project is still under development, and we're creating world-shaking features in the next releases.
This software may be NOT friendly to some novices.
On the opposite, you could customize any parts of the launcher menu and desktop widgets.
It's NOT a system theme tool, and will NOT provide any wallpapers.
If you are new to this software, you could give it a try the test version without any limitations, and decide whether is worth donating this project.
Finanlly, please make good use of the Discussions, Guides, User Manual
and Workshop.
Writing negative reviews won't solve your problem.
Enjoy!
Thank you for your support!
Studio GPBeta
This is a game, but it's not just something you play Hello everyone, we're finally on steam now! This store page is selling the donation version of SAO Utils. You could enjoy the amazing features such as workshop and self update provided by Steam. This project is still under deve
[quote=Kayaba Akihiko]This is a game, but it's not just something you play
Hello everyone,
we're finally on steam now!
This store page is selling the donation version of SAO Utils.
You could enjoy the amazing features such as workshop and self update provided by Steam.
This project is still under development, and we're creating world-shaking features in the next releases.
This software may be NOT friendly to some novices.
On the opposite, you could customize any parts of the launcher menu and desktop widgets.
It's NOT a system theme tool, and will NOT provide any wallpapers.
If you are new to this software, you could give it a try the test version without any limitations, and decide whether is worth donating this project.
Finanlly, please make good use of the Discussions, Guides, User Manual
and Workshop.
Writing negative reviews won't solve your problem.
Enjoy!
Thank you for your support!
Studio GPBeta
SAO Utils is just released on Mar 14, 2018. However, we found that the buy button in the store page is unavailable. Please do NOT click the buy button in other pages, which contain incomplete contents, to avoid any loss and bad experience. We've contacted steam for the fixes and
SAO Utils is just released on Mar 14, 2018.
However, we found that the buy button in the store page is unavailable.
Please do NOT click the buy button in other pages, which contain incomplete contents, to avoid any loss and bad experience.
We've contacted steam for the fixes and sorry for the inconvenience.
Studio GPBeta
SAO Utils is just released on Mar 14, 2018. However, we found that the buy button in the store page is unavailable. Please do NOT click the buy button in other pages, which contain incomplete contents, to avoid any loss and bad experience. We've contacted steam for the fixes and
SAO Utils is just released on Mar 14, 2018.
However, we found that the buy button in the store page is unavailable.
Please do NOT click the buy button in other pages, which contain incomplete contents, to avoid any loss and bad experience.
We've contacted steam for the fixes and sorry for the inconvenience.
Studio GPBeta