Deadly Cryptids

Flow VR

Released
Apr 11, 2018
Platforms
Windows
Last updated
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Updates & announcements

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  1. Developer post

    Deadly Cryptids 1.5.1 is now live

    This release includes the following enhancements based on user feedback: Casual players To not have casual players be overrun and die so fast, these improvements are made to EASY difficulty: Worms are slower Enemies do less damage First couple of scenes now have less worms Sound

  2. Developer post

    Release 1.5.0 - Added player movement

    Release 1.5.0 is live and includes: -- Added movement type 'Walk' in addition to the existing 'Teleport'. Player can now walk with thumbsticks to the next marker. -- Remote grip buttons are re-targeted to 'HOLD GRIP + TRIGGER' in favor of moving feature. -- Added movement type se

  3. Developer post

    Deadly Cryptids Release 1.4.3

    Release 1.4.3 Support for Oculus Quest & Quest2 Touch Controllers using wireless Virtual Desktop Skulls now look better due to less mesh reduction which improves the roundness of the skulls Release 1.4.2 Oculus Touch Controllers angle adjustment Release 1.4.1 Better quality s

  4. Developer post

    Release 1.4.0 is out now - Includes lots of features and improvements.

    Deadly Cryptids 1.4.0 is just released and includes lots of new features and improvements that makes the intense experience even more fun. The somewhat complete list: --------------------------- - Improvements: Added new intro scene Cryptids now have physics on deadth animations

  5. Developer post

    Release 1.3.5 - bugfixes and small updates

    A small release this time including: Visibility: Holsters are now no longer visible at the intense knife slashing scene at night. Menu: Kate now mentions the +50% bonus damage of your weapons to cryptids when selecting 'Realistic Weapon Setting'. Bugfix: Holsters are now again vi

  6. Developer post

    Release 1.3.4 - bugfixes and small updates

    After a long break, I reserved the time to code some improvements to Deadly Cryptids. Release 1.3.4 is available now and includes the following: Fixed weapon edge-case bugs Weapon holsters now not visible during the main menu Reduce difficulty for some scenes More save points for

  7. Developer post

    Release 1.3.3 - small improvements to the Shooting Range

    A small release today: Shooting Range - performance: cast dynamic shadows is turned off to improved performance on low end graphics cards Shooting Range - Rendering: bullet impacts flickering at certain distances is fixed Thanks for playing the game.

  8. Developer post

    Release 1.3.2 - Improvements to Shooting Range

    Release 1.3.2 is available now and includes improvements to Shooting Range and Reload Tricks. Reload tricks - fun: dual wielding reload tricks now possible. Dual wield Berettas, throw magazines in the air using 'Trigger Release' and catch them with the weapons to reload them. Not

  9. Developer post

    Release 1.3.1 - Implemented Shooting Range

    A new release is available including a Shooting Range and improvements: - Shooting Range - fun: experience all weapons and items at the shooting range - Shooting Range - fun: practice precision shooting on targets - Shooting Range Monitor - fun: adjust your aim based on a monitor

  10. Developer post

    Release 1.2.4 - implemented more feedback and improvements

    This release includes improvements taken from feedback of gamers. Thanks! Realistic Reload - realism: moving slider now releases the bullet in the chamber out of the Beretta, SCAR, AK47 and UZI Player - difficulty: Grenade self damage reduced to 4m Player - difficulty: Grenade se

  11. Developer post

    Release 1.2.0 - Implemented feedback

    A new version is available for download! First a thank you to all the gamers that posted feedback! Implemented feedback is: 'Weapon Handling' realism: re-enabled weapon recoil on all weapons usability: Magazine location now positioned left and right (instead center) usability: Be

  12. Developer post

    Release 1.1.0 - Implemented feedback from gamers

    A new version is available for download! Implemented feedback is: 'Skull Menu System' skulls now move faster to destination place dual hand selecting now activates faster 'Tutorial' Moved the 'Button Controller Layout' window in front of the gamer 'Button Controller layout' is no

  13. Developer post

    Initial Release of Deadly Cryptids

    The Initial Release is available for download now. Have fun playing and remember: If your heart is not racing...you need to increase the difficulty ;-) Timothy Brake