Dual Snake

Yfrit Games

Released
Jan 30, 2018
Platforms
Windows
Last updated
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Updates & announcements

13 posts
  1. Developer post
  2. Developer post

    The End of an Era!

    Dual Snake Today, with heavy hearts but immense gratitude, we announce the end of service for Dual Snake's online features. It has been 7 years and 7 months since our beloved two-headed snake was released on January 31st, 2018. It has been an incredible journey, and we thank you

  3. Developer post

    Dual Snake goes Free-To-Play!

    Dual Snake Exactly 3 years, 8 months, 28 days ago, Dual Snake was launched. It took us one year and one month of development, and it was an amazing ride, tough, but amazing nonetheless. This past week, we made a decision: We decided that we would make Dual Snake free-to-play! It'

  4. Developer post

    Portuguese Language Added!

    Dual Snake is now available in Portuguese Due to requests made by our brazilian and portuguese players, Dual Snake is now completely available in portuguese. The language of the game can be switched in the Options menu. New Possibilities The game was also prepared to receive tran

  5. Developer post

    Update 7.6 - Teleport blocks are here!

    New block, new levels, new possibilities! After a stream of bug fixes and patches, we're happy to announce the first major update for Dual Snake! From the very beginning our team has put all effort into creating dynamic objects that can fluidly interact with each other in Dual Sn

  6. Developer post

    We have a chance of being the fan favorites at GDWC!

    Game Development World Championship We are very proud to announce Dual Snake was selected to be voted as a fan favorite on the GDWC! We are very thankful to everyone that played and enjoyed the game so far, and now you can help us one more time. All you have to do is go to the GD

  7. Developer post

    Story Levels and Patch Notes

    Main and Side Levels In order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels. This should allow m

  8. Developer post

    Story Levels and Patch Notes

    Main and Side Levels In order to improve the sense of progression in the Story Mode of Dual Snake, we decided to split the levels into Main and Side levels. The Main levels are the ones important in the story, while the Side ones are harder challenging levels. This should allow m

  9. Developer post

    Our First Bundle!

    We are happy to announce Dual Snake's first bundle! You can get Dual Snake, plus 10 other Steam games, with a total discount of 95%! The bundle will run until March 11th, but there is a special launch price running today only. Get it now here:

  10. Developer post

    Game Update: More Levels, More Difficult

    On Game Length and Difficulty A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth

  11. Developer post

    Game Update: More Levels, More Difficult

    On Game Length and Difficulty A week ago we announced that a new update was coming to Dual Snake, concerning all the feedback we received on the game's current size and difficulty. In this update, we embraced all the feedback and added to the story what was clearly missing: depth

  12. Developer post

    Patch Notes and Important Updates

    Important Announcement First of all, we at Yfrit Games want to thank everyone who bought and played the game. We are very excited with all the positive feedback we've been receiving, and we are working and considering implementing other suggestions from the community. On the othe

  13. Developer post

    Patch Notes and Important Updates

    Important Announcement First of all, we at Yfrit Games want to thank everyone who bought and played the game. We are very excited with all the positive feedback we've been receiving, and we are working and considering implementing other suggestions from the community. On the othe