Slipstream

ansdor

Released
May 21, 2018
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. GamingOnLinux

    Retro racer Slipstream has a final update with new content, mod tools, and Steam Workshop support

    Released originally back in 2018, Slipstream is a retro racer in the spirit of games from the late 80s and early 90s. The developer came back for one final update to finish it off. Read the full article here:

  2. Developer post

    Going out with a bang

    This past sunday, September 1st 2024, was a very special day for me. I had planned this announcement for that day, but due to me not knowing how to properly add a tool package to an existing game on Steam technical reasons, I had to delay it for a bit. Why was it special, you ask

  3. Developer post

    Slipstream v1.3.1: Audio, Leaderboards, QoL

    Hello everyone, I hope you're doing great and enjoying the new content in the Blue Hour DLC. If you haven't installed it, please check it out, it's free after all. I'm publishing a minor update, v1.3.1, which fixes some historically problematic things and, sadly, removes a featur

  4. Developer post

    Slipstream: Blue Hour - Free DLC, Now Available!

    Blue Hour, a free DLC expansion for Slipstream, is now available! The expansion brings 3 new cars, 5 new tracks and 5 new songs. More details can be seen on the Slipstream: Blue Hour DLC store page. To install Blue Hour, right-click Slipstream on your library, select "Properties"

  5. Developer post

    Slipstream v1.3, 5th Anniversary, and something more...

    Hello everyone, I hope you're doing great. I have big news to share with you today. Slipstream is now five years old! Time flies. The original release feels both like yesterday and a long time ago. Since then, I've worked (almost) continuously to keep this game afloat. I've done

  6. Developer post

    Slipstream v1.2.4 Now Available - Patch Notes

    Hi everyone, hope you're all doing well. I have an update for you today. There are few visible changes to the game, mostly bugfixes, with the notable exception of a new feature: A Photo Mode. Here are the notes for Slipstream v1.2.4: Photo Mode . When activated, the screen will b

  7. Developer post

    Console Release, Localizations, QoL: Slipstream v1.2.3 now available

    Hello everyone, hope you're doing well. The news is out: Slipstream is finally coming to consoles , thanks to a partnership with BlitWorks, the company behind the modern ports of Sonic CD and Jet Set Radio, among many others. The release date will be April 7th, the base price wil

  8. Developer post

    Update: Slipstream v1.2.2-01

    Hello everyone, I hope you're doing well. A new update to Slipstream has been published, with a few relatively small but significant changes: The whole Automatic Drifting system has been reworked to be more ergonomic. The autodrift controls used to be a little stiff and too diffe

  9. Developer post

    New Year, New Patch: Slipstream v1.2.1 Now Available

    Hello everyone, hope you're doing well. First of all, I want to say I'm sorry. In November I published part of an update I was working on at the time, but the work had to be interrupted and the game was left in a very problematic, buggy state for two months. That earned me quite

  10. Developer post

    Slipstream v1.2 - Public Release!

    After a year and a half of work, the new version of Slipstream is finally here. Calling it "1.2" is almost an understatement—it is a full rewrite of the original code. Calling it "2.0" would make more sense. Initially, it was supposed to be just a "simple", straight rewrite of th

  11. Developer post

    Slipstream 1.2 [Beta] is now available!

    First of all, I want to say thank you, again, to everyone who's supported the game since launch. May 21st was the third anniversary of Slipstream, and I'm really happy to have all of you here. I hope you enjoy the news. It took me a lot longer than expected, as expected, but the

  12. Developer post

    About the 1.2 Update

    Hello everyone, I hope you're all doing fine. As you can probably see, the Slipstream 1.2 update I promised at the beginning of the year is not available yet. My initial deadline was the middle of the year, but with all the stuff happening around all of us, the plans had to chang

  13. Developer post

    Re: Issues with Intel HD Graphics, Maintenance

    Hello everyone. First of all, I want to apologize for the lack of maintenance on this game in the past few months. I had personal problems and couldn't get the right amount of time and energy to do much productive work. I hope it's all settled now and I can resume my usual activi

  14. Developer post

    v1.1.11, back-end update, compatibilities may break

    Hello everyone. After a silent update from 1.1.9 to 1.1.10, which was just a bugfix release, here comes another one. The only change made to the game itself was: bug fix on time trial mode that failed to register your best lap if it was not the last lap (how did I miss this one f

  15. Developer post

    v1.1.9, improved controls + other small changes

    Hello everyone, I hope you're doing fine. Slipstream's 1 year release anniversary is coming soon and I wanted to update a few things before then. Here's version 1.1.9. The biggest change is the addition of a new control option: Automatic Drifting. It's similar to the 'simplified

  16. Developer post

    v1.1.8, tutorial fixed

    another minor update: - fixed the bug in tutorial mode. due to an oversight, the car speed was being reset to zero when you restart a part of the tutorial. now that doesn't happen anymore and the tutorial can actually be completed again - reduced the difficulty of easy mode a lit

  17. Developer post

    v1.1.7 update, xbox one controller bug fixed

    Hello everyone, I hope you're doing well. Slipstream was updated to version 1.1.7, with a fix to the Xbox One controller vibration bug. I was able to reproduce the bug on both of my windows machines and the changes made to this version fixed it on both of them, so hopefully this

  18. Developer post

    about graphics settings, FPS drop issues [temporary fix]

    Slipstream was featured in the humble monthly march 2019 package and that brought in a lot of new players to the game. And with the new players, new bugs are found. Some users reported huge FPS drops when using a bluetooth Xbox One controller , specifically when the game tries to

  19. Developer post

    About Controllers & Keybindings

    Some people wrote to me asking various things about controller support and keybindings, and since I never documented this feature very well, I'll try to do that now and maybe answer other potential questions. Keybinding (hopefully) works as you might expect: you select an action,

  20. Developer post

    v1.1.3 - minor bugfixes

    as expected, a lot of unexpected bugs surfaced since the 1.1 update. I've been trying to fix them one by one, and this is the third minor update since 1.1. some people were experiencing crashes when the game tried to re-set vsync on, so I removed the vsync confirmation step. this