Microsoft Allegiance

Microsoft Game Studios · ZapHop Games

Released
Sep 29, 2017
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    AC_20

    Fixed: Chat size menu option and text margin padding AC_20 from Admiral Weeda: Retro booster Rate of consumption = -0.0005 (from -0.00075) Uses slightly more fuel per second than light boosters and less fuel per second than Booster 1/2/3 - overall buff to retro booster fuel use a

  2. Developer post

    AC_20

    Fix from Student: Chat title update in menu and text margins AC_20 From Admiral Weeda: Retro booster Rate of consumption = -0.0005 (from -0.00075) Uses slightly more fuel per second than light boosters and less fuel per second than Booster 1/2/3 - overall buff to retro booster fu

  3. Developer post

    AC_20 + small patch from Student

    Fixed: Chat size menu option and text margin padding AC_20 from Admiral Weeda: Retro booster Rate of consumption = -0.0005 (from -0.00075) Uses slightly more fuel per second than light boosters and less fuel per second than Booster 1/2/3 - overall buff to retro booster fuel use a

  4. Developer post

    25th Anniversary Map Update!

    Here comes Spinoza with a major map update just in time for the Allegiance 25th Anniversary game!

  5. Developer post

    Allegiance 25th Anniversary Game!

    Allegiance is a quarter century old and remains unquestionably the best game available today. Congratulations to everyone involved past and present that contribute to keeping Allegiance alive, epic and fun! The community has been through so much. We've grown up together and it's

  6. Developer post

    25th Anniversary Update!

    Do you remember when you were young? Nope, me either. Cuz I am old. Allegiance turns 25! And Weed and Paps have a new core and maps! ------------- Changes -------------------------------------------------------------- Remove all floating treasures except for Booster2, LtBooster1,

  7. Developer post

    AC_16 has been released!

    A new core: AC_16 from Weed and the Gang! Retro Booster more burn time (0.00075 burn rate, was 0.001) Heavy Scouts (turret removed) TF: 800 ammo (from 600), Fuel = 7 (from 6) CM = 6 (from 5) Rix: Fuel = 7 (from 6), CM = 6 (from 5) OH: 800 ammo (from 1000) All missile loading heav

  8. Developer post

    AC_15 Released

    Weedman brings us AC_15! (Sorry for the delay, I was OOO on vacation!) Aleph Res = double side 2500m cost 1000 Aleph Res 2 = single side 2500m cost 1000 Omicron: Economy was too strong. Yield was reduced. Cost of development = 0.8 and Yield = 1. +20% margin on every miner load fr

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    Weedman brings us AC_14!

    Tactical: Economics change: Supremacy has reduced cost for all the parts (2500 generally) to outfit Tactical will now somewhat mirror this at 3500 instead of 5000 per part Expansion will remain 5000 since they have less parts to buy to outfit Cost = 3300 (from 5000) EW Gauss Gun

  11. Developer post

    Allegiance's 24th Anniversary Games! -Sunday March 24th at 3pm EDT!

    Anniversary games are always the biggest games of the year with lots of vets returning. All players are welcome. Come on down! Thanks to all developers and players who have kept this game alive. You're all legends!

  12. Developer post

    AC 13 Released!

    A new core version from Weedman! ac_13 Tac: EW Sniper Damage class = 05 (meaning it does less damage to med hull / utl hull / hvy class and extra hvy class hull and lt/med shield) Draconium: Disable Gunships Warden Ship takes Gunship's place Add Warden minimap icon Add PE Taser t

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  14. Developer post

    New update released for Draconium!

    Draconium developer TheAlaskan has released a new update to Draconium including the addition of the Warden ship to replace the Gunship in the Garrison research tree! Warden is a medium-class assault ship able to mount Taser and one Taser turret Taser is particle/energy weapon goo

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    AC 11 Released!

    Core updates from Weedman! sig 1/2/3 cloak level changes: .625->.4 .7->.45 .76->.5 Lt/ /Adv SF sig from 1->.5 (Belters 1->.75, Rix 1->.6) SB sig from 1->.75 (Belters 1.2->.85) Hunter 1/2/3 changes: Damage: 40/50/60 -> 70/80/90 Lock time: 2.25/1.5/1 -&gt

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