Witchkin

Coven Games

Released
Jan 10, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.
WatchSet price alert

Updates & announcements

12 posts
  1. Developer post

    Witchkin - FULL RELEASE!

    We are very proud to announce the full release of Witchkin! In addition to the final level- The Attic, where you meet the Candy Lady and the story concludes (if you survive), a number of improvements and bug fixes have been implemented. Among them- Windowed Mode is now available

  2. Developer post

    Witchkin - FULL RELEASE!

    We are very proud to announce the full release of Witchkin! In addition to the final level- The Attic, where you meet the Candy Lady and the story concludes (if you survive), a number of improvements and bug fixes have been implemented. Among them- Windowed Mode is now available

  3. Developer post

    Update- Basement Level Difficulty Adjustment

    After watching many playthroughs and hearing valuable feedback, I have made some adjustments to the Basement Level (Trappy's Level). - Players no longer need a key to unlock the door at the top of the stairs. - Players can be much closer to Trappy when their flashlight is off bef

  4. Developer post

    Update- Basement Level Difficulty Adjustment

    After watching many playthroughs and hearing valuable feedback, I have made some adjustments to the Basement Level (Trappy's Level). - Players no longer need a key to unlock the door at the top of the stairs. - Players can be much closer to Trappy when their flashlight is off bef

  5. Developer post

    New Update- Fixes, Tweaks and Some Big Changes!

    No more flashlight batteries! Flashlights can be on indefinitely but you might want to consider turning it off because now it's easier to be seen when it's on! Former battery meter (upper left on screen) now is a LIGHT METER- watch to inform you of how easily you can be seen! Whe

  6. Developer post

    New Update- Fixes, Tweaks and Some Big Changes!

    No more flashlight batteries! Flashlights can be on indefinitely but you might want to consider turning it off because now it's easier to be seen when it's on! Former battery meter (upper left on screen) now is a LIGHT METER- watch to inform you of how easily you can be seen! Whe

  7. Developer post

    Working on Bugs and the Attic!

    Thanks to everyone who has given Witchkin a try! I am hard at work making adjustments based on all the awesome playthroughs that have been put out. I am also working on the mechanics and game flow of the Attic level :)

  8. Developer post

    Working on Bugs and the Attic!

    Thanks to everyone who has given Witchkin a try! I am hard at work making adjustments based on all the awesome playthroughs that have been put out. I am also working on the mechanics and game flow of the Attic level :)

  9. Developer post

    Witchkin Early Access has arrived!

    This initial Early Access build features the first 3 levels of the game: the Basement, 1st Floor, and 2nd Floor. I have added two new toys that offer unique ways to terrify players--Trappy Bear (Basement) and Hooks the Clown (1st Floor). Marcy’s 2nd Floor level has many improveme

  10. Developer post

    Witchkin Early Access has arrived!

    This initial Early Access build features the first 3 levels of the game: the Basement, 1st Floor, and 2nd Floor. I have added two new toys that offer unique ways to terrify players--Trappy Bear (Basement) and Hooks the Clown (1st Floor). Marcy’s 2nd Floor level has many improveme

  11. Developer post

    Demo Update- Clarity, Bugs and Attic!

    We'd like to thank everyone for trying out the demo! Watching all the great playthrough videos has given us a tremendous amount of insight into what improvements we can make. To that end, I have fixed a number of bugs, added more clear gameplay hints and messaging and added the A

  12. Developer post

    Demo Update- Clarity, Bugs and Attic!

    We'd like to thank everyone for trying out the demo! Watching all the great playthrough videos has given us a tremendous amount of insight into what improvements we can make. To that end, I have fixed a number of bugs, added more clear gameplay hints and messaging and added the A