IT'S FIXED, BASICALLY UPDATE
Heya peeps. Infinite apologies for the comically overdue update, and thanks to each and every person that has enjoyed the game, especially the vocal ones who have been asking for fixes for far too long. ːcsgohelmetː The final world is now unlockable once you complete the level PA
- Added 12 levels in a final world that unlocks when you beat the main campaign (PATHOS level).
- Removed the incongruous story elements, replaced with simple quotes only on select levels.
- Lowered the bits needed to progress to other worlds a good deal, especially early-game.
- Zoom adjusted so that it actually does something useful.
- Camera doesn't follow the player so aggressively, also lowered the bloom effect.
- New level backgrounds.
- Some tile sprites and textures have been updated.
- Added some slight particle effects to hole filling, ice sliding etc.
- UI is more consistent and organized.
- Added 'Rewards X bits' to each level description.
- Added a handful of new sound effects for moving certain tiles, updated some other sounds.
- Tweaked the names of a couple levels for various reasons, as well as world names (sorry for the people who made the awesome guides).
- Restarting the level is faster.
- Added indicator and sound when player can't move onto a space.
