Released
Nov 8, 2017
Platforms
Windows
Last updated
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Updates & announcements

16 posts
  1. Developer post

    Save The Date

    "Where do you go when your system is slow?" "Learn about this game to understand the struggle" "Where screenshots are available, your pin is vulnerable" Save The Date

  2. Developer post

    Save The Date

    "Where do you go when your system is slow?" "Learn about this game to understand the struggle" "Where screenshots are available, your pin is vulnerable" Save The Date

  3. Developer post

    Backpack saving update pushed!

    Hey guys, update time! We’ve fixed some bugs and added a few small feature updates, with the backpack getting the most attention this time around. A lot more items around the house can be put into the backpack, and the backpack also has more space now too. And probably most impor

  4. Developer post

    Backpack saving update pushed!

    Hey guys, update time! We’ve fixed some bugs and added a few small feature updates, with the backpack getting the most attention this time around. A lot more items around the house can be put into the backpack, and the backpack also has more space now too. And probably most impor

  5. Developer post

    Checkpoint Loading System update pushed!

    That's right! The (much needed!) checkpoint loading system is done and the update has been pushed. Check it out! :D There is a total of 5 checkpoints in Chapter 1 so you'll never have to worry about much progress ever being lost. We think 5 is a good number for the amount of puzz

  6. Developer post

    Checkpoint Loading System update pushed!

    That's right! The (much needed!) checkpoint loading system is done and the update has been pushed. Check it out! :D There is a total of 5 checkpoints in Chapter 1 so you'll never have to worry about much progress ever being lost. We think 5 is a good number for the amount of puzz

  7. Developer post

    Checkpoint Loading System In Progress!

    Hey guys, hope everyone is having a great weekend :) Just wanted to give a quick weekend update. The (much needed!) checkpoint loading system is in progress and we should be able to wrap it up in less than two weeks. We were hoping to get it done for this coming Friday (Sept. 1st

  8. Developer post

    Checkpoint Loading System In Progress!

    Hey guys, hope everyone is having a great weekend :) Just wanted to give a quick weekend update. The (much needed!) checkpoint loading system is in progress and we should be able to wrap it up in less than two weeks. We were hoping to get it done for this coming Friday (Sept. 1st

  9. Developer post

    You spoke, we listened! Carrying objects between rooms just got easier!

    We heard a few people on the internets mention about how they were disappointed they couldn't carry objects between rooms in their hands - that the only way to get objects from one room to the next is with the backpack. It made a lot of sense! Fortunately it wasn't much work to i

  10. Developer post

    You spoke, we listened! Carrying objects between rooms just got easier!

    We heard a few people on the internets mention about how they were disappointed they couldn't carry objects between rooms in their hands - that the only way to get objects from one room to the next is with the backpack. It made a lot of sense! Fortunately it wasn't much work to i

  11. Developer post

    Launch day, woo! and 20% off for the first week!

    We pushed that big green button and launched in early access, and we're celebrating our launch with 20% for the first week :D Also celebrating with a few drinks too ;) This is our first VR game, and a lot of passion went into it, so here's to hoping you guys like it! We want to b

  12. Developer post

    Launch day, woo! and 20% off for the first week!

    We pushed that big green button and launched in early access, and we're celebrating our launch with 20% for the first week :D Also celebrating with a few drinks too ;) This is our first VR game, and a lot of passion went into it, so here's to hoping you guys like it! We want to b

  13. Developer post

    Oculus support added and 20% launch discount!

    It was a productive work week for us here, putting a lot of polish into the audio and general touch ups. The biggest news for this past week though, is that we now officially support Oculus Rift, woot! ^.^ Our early access release date is just a couple days away, and it'll be 20%

  14. Developer post

    Oculus support added and 20% launch discount!

    It was a productive work week for us here, putting a lot of polish into the audio and general touch ups. The biggest news for this past week though, is that we now officially support Oculus Rift, woot! ^.^ Our early access release date is just a couple days away, and it'll be 20%

  15. Developer post

    Option settings update and visual polish!

    Happy Tuesday and welcome to Nano Shift! There was a long weekend for some of us! Hope everyone had a great weekend :) Phew, last week was a good week. We added a graphic option setting to support a wider range of video cards, and also added an option to adjust the floor elevatio

  16. Developer post

    Option settings update and visual polish!

    Happy Tuesday and welcome to Nano Shift! There was a long weekend for some of us! Hope everyone had a great weekend :) Phew, last week was a good week. We added a graphic option setting to support a wider range of video cards, and also added an option to adjust the floor elevatio