Save The Date
"Where do you go when your system is slow?" "Learn about this game to understand the struggle" "Where screenshots are available, your pin is vulnerable" Save The Date

"Where do you go when your system is slow?" "Learn about this game to understand the struggle" "Where screenshots are available, your pin is vulnerable" Save The Date
"Where do you go when your system is slow?" "Learn about this game to understand the struggle" "Where screenshots are available, your pin is vulnerable" Save The Date
Hey guys, update time! We’ve fixed some bugs and added a few small feature updates, with the backpack getting the most attention this time around. A lot more items around the house can be put into the backpack, and the backpack also has more space now too. And probably most impor
Hey guys, update time! We’ve fixed some bugs and added a few small feature updates, with the backpack getting the most attention this time around. A lot more items around the house can be put into the backpack, and the backpack also has more space now too. And probably most impor
That's right! The (much needed!) checkpoint loading system is done and the update has been pushed. Check it out! :D There is a total of 5 checkpoints in Chapter 1 so you'll never have to worry about much progress ever being lost. We think 5 is a good number for the amount of puzz
That's right! The (much needed!) checkpoint loading system is done and the update has been pushed. Check it out! :D There is a total of 5 checkpoints in Chapter 1 so you'll never have to worry about much progress ever being lost. We think 5 is a good number for the amount of puzz
Hey guys, hope everyone is having a great weekend :) Just wanted to give a quick weekend update. The (much needed!) checkpoint loading system is in progress and we should be able to wrap it up in less than two weeks. We were hoping to get it done for this coming Friday (Sept. 1st
Hey guys, hope everyone is having a great weekend :) Just wanted to give a quick weekend update. The (much needed!) checkpoint loading system is in progress and we should be able to wrap it up in less than two weeks. We were hoping to get it done for this coming Friday (Sept. 1st
We heard a few people on the internets mention about how they were disappointed they couldn't carry objects between rooms in their hands - that the only way to get objects from one room to the next is with the backpack. It made a lot of sense! Fortunately it wasn't much work to i
We heard a few people on the internets mention about how they were disappointed they couldn't carry objects between rooms in their hands - that the only way to get objects from one room to the next is with the backpack. It made a lot of sense! Fortunately it wasn't much work to i
We pushed that big green button and launched in early access, and we're celebrating our launch with 20% for the first week :D Also celebrating with a few drinks too ;) This is our first VR game, and a lot of passion went into it, so here's to hoping you guys like it! We want to b
We pushed that big green button and launched in early access, and we're celebrating our launch with 20% for the first week :D Also celebrating with a few drinks too ;) This is our first VR game, and a lot of passion went into it, so here's to hoping you guys like it! We want to b
It was a productive work week for us here, putting a lot of polish into the audio and general touch ups. The biggest news for this past week though, is that we now officially support Oculus Rift, woot! ^.^ Our early access release date is just a couple days away, and it'll be 20%
It was a productive work week for us here, putting a lot of polish into the audio and general touch ups. The biggest news for this past week though, is that we now officially support Oculus Rift, woot! ^.^ Our early access release date is just a couple days away, and it'll be 20%
Happy Tuesday and welcome to Nano Shift! There was a long weekend for some of us! Hope everyone had a great weekend :) Phew, last week was a good week. We added a graphic option setting to support a wider range of video cards, and also added an option to adjust the floor elevatio
Happy Tuesday and welcome to Nano Shift! There was a long weekend for some of us! Hope everyone had a great weekend :) Phew, last week was a good week. We added a graphic option setting to support a wider range of video cards, and also added an option to adjust the floor elevatio