ClickRaid

Slikey Games

Released
Oct 20, 2017
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Runtime Branch Release 556.3

    Re-release of 556.3 on Steam "Runtime" branch. To access: Back up your save file Right Click "ClickRaid" and select "Properties" Select the "Beta" tab Enter beta code "ibackedupmysave" Select the "runtime" branch from the drop down This branch will host the new game updates until

  2. Developer post

    Runtime Compatibility

    In the last update, we were force to upgrade the Runtime Engine on which ClickRaid is written. Behind the scenes, this is has been a long time coming, and we have been delaying as long as possible, as we have already identified that much of the initial code is written in a way wh

  3. Developer post

    556.3 Patch Notes

    - Upgraded GML Runtime to Current - Refactored some unused code out - Pressing I will open up the inventory panel - Fixed cursor stage value overflowing

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    556.2 Patch Notes

    Fix trapper Refactor token multi loop Fix crash in DLC music Fix Saint pickup display glitches

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    556.1 Patch Notes

    556.1 - Class Leaderboard selectors properly show/hide when Leaderboard minimized - Class Leaderboard selectors persist selection through leaderboard change

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    556.0 Patch Notes

    556.0 - First rearrange of Left Navigation Buttons for New Player Experience - Under-the-hood refactoring

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    555.9 Patch Notes

    555.9 - Bracket is now exponential - Bracket board now shows lower brackets if space is available - Fixes Green Secondary Class XP bar disappearing - Hides Leaderboard UI Module until Maxstage 1k is reached - Adds Current Competition Max Stage to Window Status while in Competitio

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    555.8 Patch Notes

    - Velitha fixed and improved the Start/Stop buttons - Then I removed them

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    552.7 Patch Notes

    552.7 - Pirate was labeled as occurring each minute but was producing each hour, now produces each minute - Bandit was labeled as stealing 2x but was only stealing 1x, now stealing 2x - Synergy texts clarified

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    552.6 Patch Notes

    Fix for infinite loop if player has only 1 piece of gear

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    552.3 Patty's Day! Edition

    - Patty's Day event gift lifecycle managed without client restart - Patty's Day event sprite lifecycle managed without client restart

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    Patch notes 552.1

    - Tome calc converted from O(n^n) to constant time - Mob HP converted from O(n^n) to constant time (note this means mob hp growth rate growth rate now back propagates) - Various text formatting clean ups

  20. Developer post

    552 Lunar New Year Edition

    - Introduce Chinese New Year Event - Automate certain aspects of certain events - Add commas to big numbers in leaderboards and window caption text - Optimize certain O(n^n) algorithms to constant time