Party Crashers

Giant Margarita

Released
Oct 3, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.Open in Steam

Updates & announcements

17 posts
  1. Developer post
  2. Developer post

    Patch #15: The Big One

    Hello everyone! I have some exciting news to share! We have just pushed a brand new update to Party Crashers. We have been working on this update for over a year now and excited to share it with you. It is mostly content improvements and bug fixes, but I feel that it really impro

  3. Developer post

    Patch #14 - Leaving Early Access and What's Next

    Heya everybody! As you may have noticed we've made it out of Early Access! Thank you to all of those that purchased in Early Access and especially to those of you that helped with suggestions and bug fixes throughout the development of Party Crashers. To those of you just joining

  4. Developer post

    Patch #13 - Glorious Reflections

    Heyo Everyone! A quick patch here to update the steam version to what we are displaying at PAX West. We have added a ton of polish, making vehicles look more dynamic, better visual effects, set dressing and glorious reflections. We have fixed a small collection of bugs too. The v

  5. Developer post

    Patch #12 - Rework Physics

    Heya everyone! As some of you may have noticed, there has been a new update to Party Crashers! (bit of a delay between the update and the news, so I apologies). We have been busy working hard over the last few weeks, fixing numerous bugs, improving stability and framerate, adding

  6. Developer post

    Patch #11.64 - Easter Build

    Heyo everyone! Sorry for a long gap between builds, we have been super busy working on bugs and improving on the gameplay. We have prepared a build for you all today as a supliment to the weekly stream (which is postponed because of Easter). This build we have proved quiet a bit

  7. Developer post

    Patch #11.64 - Easter Build

    Heyo everyone! Sorry for a long gap between builds, we have been super busy working on bugs and improving on the gameplay. We have prepared a build for you all today as a supliment to the weekly stream (which is postponed because of Easter). This build we have proved quiet a bit

  8. Developer post

    Patch #10.47 - Coin Spawns

    #10.47 Coin Spawn Hello everyone! Got a fresh new build lined up for you all to try! Sorry for the lack of updates, but we have been super hard at work migrating to a newer version of Unity and wanted to make sure everything worked smoothly and perfectly! (well, as perfectly as w

  9. Developer post

    Patch #10.47 - Coin Spawns

    #10.47 Coin Spawn Hello everyone! Got a fresh new build lined up for you all to try! Sorry for the lack of updates, but we have been super hard at work migrating to a newer version of Unity and wanted to make sure everything worked smoothly and perfectly! (well, as perfectly as w

  10. Developer post

    Patch #9.36 - New Years

    Hey everyone! The first patch for the year! We have been very busy over the Christmas break, working on many behind the scene bug fixes, improvement of systems and added some new modifiers. Come check out this patch! We are always looking for your feedback on the game and want to

  11. Developer post

    Patch #9.36 - New Years

    Hey everyone! The first patch for the year! We have been very busy over the Christmas break, working on many behind the scene bug fixes, improvement of systems and added some new modifiers. Come check out this patch! We are always looking for your feedback on the game and want to

  12. Developer post

    "Speed" Mode and Bug Fixes

    The latest patch is now live on Steam, featuring the content from today's stream. "Speed" Mode has been added, which adds a speed threshold that if you drop below, you will start to take damage (by default, enough damage to instantly kill you). Modifiers for this include: - the s

  13. Developer post

    "Speed" Mode and Bug Fixes

    The latest patch is now live on Steam, featuring the content from today's stream. "Speed" Mode has been added, which adds a speed threshold that if you drop below, you will start to take damage (by default, enough damage to instantly kill you). Modifiers for this include: - the s

  14. Developer post

    Twitch and Discord Integration, Light Bikes, Trailers, Bombs, and everything else.

    Our Steam announcements have been quiet, but we have been doing weekly updates, and announcing these on our Discord Channel ( ). We're going to be better at posting to our Steam page from here on in! A big new experimental feature we've added is the ability to link the game to yo

  15. Developer post

    Twitch and Discord Integration, Light Bikes, Trailers, Bombs, and everything else.

    Our Steam announcements have been quiet, but we have been doing weekly updates, and announcing these on our Discord Channel ( ). We're going to be better at posting to our Steam page from here on in! A big new experimental feature we've added is the ability to link the game to yo

  16. Developer post

    AI Added (aka Friend Substitutes) + Discord Details

    Heya everyone who bought this game at PAXAus, we've just patched in an update for you! (Everyone else, you won't know any different ;)) For those of you without friends, or those who just want to test out the game solo first, we've added a rudimentary AI for non-player cars. They

  17. Developer post

    AI Added (aka Friend Substitutes) + Discord Details

    Heya everyone who bought this game at PAXAus, we've just patched in an update for you! (Everyone else, you won't know any different ;)) For those of you without friends, or those who just want to test out the game solo first, we've added a rudimentary AI for non-player cars. They