Shadow Bug

Muro Studios

Released
Jul 22, 2017
Platforms
WindowsmacOS
Last updated
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Updates & announcements

7 posts
  1. Rock, Paper, Shotgun

    Unknown Pleasures: 10 of the best new Steam games

    Welcome back to Unknown Pleasures , our weekly round up of ten of the best (or thereabouts) new games released on Steam that have not, as yet, enjoyed the fifteen minutes of fame that they deserve. This week: I’m actually covering two weeks’ worth of games rather than the usual s

  2. Developer post

    Shadow Bug Released!

    Shadow Bug is finally out! Thank you all for your support and please help us spread the word :) Enjoy Shadow Bug!

  3. Developer post

    Shadow Bug Released!

    Shadow Bug is finally out! Thank you all for your support and please help us spread the word :) Enjoy Shadow Bug!

  4. Developer post

    Open Letter from the Shadow Bug Devs

    Welcome to the world of Shadow Bug! This is an open letter from Muro Studios to all who may be interested in our game: a letter telling you how Shadow Bug came to be and why we wanted to make it. In a nutshell Shadow Bug is a platformer game with a unique core: you move by attack

  5. Developer post

    Open Letter from the Shadow Bug Devs

    Welcome to the world of Shadow Bug! This is an open letter from Muro Studios to all who may be interested in our game: a letter telling you how Shadow Bug came to be and why we wanted to make it. In a nutshell Shadow Bug is a platformer game with a unique core: you move by attack

  6. Developer post

    READY TO RUMBLE!

    It's been a really busy couple of weeks - well actually months - trying to get every piece in place. But we're there and the game is all set ːsteamhappyː There have been a lot of requests for features and bug fixes and we've been hard at work. We submitted our build for review at

  7. Developer post

    READY TO RUMBLE!

    It's been a really busy couple of weeks - well actually months - trying to get every piece in place. But we're there and the game is all set ːsteamhappyː There have been a lot of requests for features and bug fixes and we've been hard at work. We submitted our build for review at