Hotfix Part 2
Fixed an issue with saves and loading Added a mouse speed slider in the options menu Also added base functionality for Ultra wide displays

Fixed an issue with saves and loading Added a mouse speed slider in the options menu Also added base functionality for Ultra wide displays
Hey all a big thanks to everyone who has been playing the game. We had a number of bug reports that we've been hard at work addressing. This update should cover several of those including some loading and crashing issues, loot quantity issues, and sound issues. Stay tuned for mor
The day has finally come! Imperatum is moving from Early Access to Release. Thanks so much to everyone who supported the game and provided feedback during this process. Below is an abbreviated list of all the changes we've made over the past few months: Improvements: New sound sy
Hey all we haven’t posted news for a while but there have been a lot of exciting changes and events over the last couple months. First off, we won the Microsoft Dream.Build.Play competition for PC game: A big thanks goes to the development team and also the fans, especially those
The Pro Social update has been released! The Pro Social update brings gamepad support, a unique (and completely optional) reward system, new animations and much more! See everything that the Pro Social update brings to Imperatum on the Pro Social update landing hub . Patch Notes
The Pro Social update has been released! The Pro Social update brings gamepad support, a unique (and completely optional) reward system, new animations and much more! See everything that the Pro Social update brings to Imperatum on the Pro Social update landing hub . Patch Notes
The Crypto Update has been released! Experience a new game mode that scales the difficulty (including loot drops) based off of the real-time changes in the value of Bitcoin, change traditional difficulty levels, explore the new indoor office level in Volantis City and much more w
The Crypto Update has been released! Experience a new game mode that scales the difficulty (including loot drops) based off of the real-time changes in the value of Bitcoin, change traditional difficulty levels, explore the new indoor office level in Volantis City and much more w
Hey all! Wanted to first thank you all for your support. We had a great showing at Magfest last weekend. It was great meeting all of our players! This patch is very exciting because we are introducing some things that we have been working on for a long time. We have a new main ch
Hey all! Wanted to first thank you all for your support. We had a great showing at Magfest last weekend. It was great meeting all of our players! This patch is very exciting because we are introducing some things that we have been working on for a long time. We have a new main ch
Hey all thanks for the continuing support. We have some exciting changes in this patch. Check out the notes below. Fixes: Quests will no longer turn themselves in Serialized a number of game processes Item affixes now properly stack Beetles in the intro level no longer deal 0 dam
Hey all thanks for the continuing support. We have some exciting changes in this patch. Check out the notes below. Fixes: Quests will no longer turn themselves in Serialized a number of game processes Item affixes now properly stack Beetles in the intro level no longer deal 0 dam
The second patch for Imperatum is live. Thanks to everyone who have helped us get this far. This patch was a bit of a spicy one and we've added some new content and features we believe you'll enjoy. Patch notes: Added the Lava World intro mission. Added destructible objects inclu
The second patch for Imperatum is live. Thanks to everyone who have helped us get this far. This patch was a bit of a spicy one and we've added some new content and features we believe you'll enjoy. Patch notes: Added the Lava World intro mission. Added destructible objects inclu
Hey all! We wanted to do a quick shout out for everyone that's checked out the game so far. We are grateful for you as players and for all of the helpful feedback we've received. Below is a list of all of the changes in this patch. Feel free to read and comment or jump in the gam
Hey all! We wanted to do a quick shout out for everyone that's checked out the game so far. We are grateful for you as players and for all of the helpful feedback we've received. Below is a list of all of the changes in this patch. Feel free to read and comment or jump in the gam