Everything Must Fall

Carry Castle

Released
Aug 26, 2026
Platforms
Windows
Last updated
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Updates & announcements

19 posts
  1. Developer post

    Everything Must Fall - Release

    Hi, this was one of the first games that I and Robin made, unfortunately it flopped pretty hard but we made a great VR editor in it. I was going to add things to it and ship it but we lost the source files on the git repository so I cant really update the game. So I am releasing

  2. Developer post

    THE WORKSHOP IS LIVE!!!!1

    We finally released our workshop update! :D This patch contains the following: Workshop support Three tree levels A ton of bug fixes New Explosions particles and sounds Shooting trees Refined level editor Sad Story level Skyhole story level Audio improvements on collapsing buildi

  3. Developer post

    THE WORKSHOP IS LIVE!!!!1

    We finally released our workshop update! :D This patch contains the following: Workshop support Three tree levels A ton of bug fixes New Explosions particles and sounds Shooting trees Refined level editor Sad Story level Skyhole story level Audio improvements on collapsing buildi

  4. Developer post

    Biip Boop

    The other half of Carry Castle is on on vacation but I am still here working on new stuff like... slingshot trees. We will make a bigger update with continuation of the story and workshop support. Hopefully around september :`)

  5. Developer post

    Biip Boop

    The other half of Carry Castle is on on vacation but I am still here working on new stuff like... slingshot trees. We will make a bigger update with continuation of the story and workshop support. Hopefully around september :`)

  6. Developer post

    EDITOR UPDATE! Save & Load your best creations

    The new update brings more functionality to the editor - load and save your greatest levels with the new GUI. Here's a demo video: Workshop support is in the making, but until that's released you can still send levels to your friends manually, just put them in the UserLevels fold

  7. Developer post

    EDITOR UPDATE! Save & Load your best creations

    The new update brings more functionality to the editor - load and save your greatest levels with the new GUI. Here's a demo video: Workshop support is in the making, but until that's released you can still send levels to your friends manually, just put them in the UserLevels fold

  8. Developer post

    What do you want us to focus on?

    Hi! Per here, I am here to ask you to please lend us 15 seconds of your time. We need you to voice your opinion through this strawpoll on what YOU think that we should focus on, so that we know that we are on the right track. :) with regards Per Fornader

  9. Developer post

    What do you want us to focus on?

    Hi! Per here, I am here to ask you to please lend us 15 seconds of your time. We need you to voice your opinion through this strawpoll on what YOU think that we should focus on, so that we know that we are on the right track. :) with regards Per Fornader

  10. Developer post

    Editor improvements and more stuff to build with!

    Update time again! Since last time, we've made a lot of fixes and usability improvements in the editor mode. Best of all, there are now more objects you can build & play with! To show case it all, two new demo levels can now be loaded in the editor. Special thanks to JasAce f

  11. Developer post

    Editor improvements and more stuff to build with!

    Update time again! Since last time, we've made a lot of fixes and usability improvements in the editor mode. Best of all, there are now more objects you can build & play with! To show case it all, two new demo levels can now be loaded in the editor. Special thanks to JasAce f

  12. Developer post

    Editor added, time to get creative!

    Hey folks! In today's update we added a new editor mode where you can play around freely, and some other nice things: Editor mode (grab the anvil on your left in the menu) More visual variety in the campaign levels The tinies can be grabbed. Be kind to them <3 The editor is st

  13. Developer post

    Editor added, time to get creative!

    Hey folks! In today's update we added a new editor mode where you can play around freely, and some other nice things: Editor mode (grab the anvil on your left in the menu) More visual variety in the campaign levels The tinies can be grabbed. Be kind to them <3 The editor is st

  14. Developer post

    Hey everyone, it's update time!

    Hey there! In the latest update we gave the castles a visual overhaul, improved the scoring of combos, and fixed some bugs. Here's the complete list: Show score combo Multi dynamite explosion bug, fixed Explosions spawn a light effect Updated all buildings and all buildings now h

  15. Developer post

    Hey everyone, it's update time!

    Hey there! In the latest update we gave the castles a visual overhaul, improved the scoring of combos, and fixed some bugs. Here's the complete list: Show score combo Multi dynamite explosion bug, fixed Explosions spawn a light effect Updated all buildings and all buildings now h

  16. Developer post

    First Update!

    Hi! Hope you are doing well and swell! Today a week after our release we are releasing our first update! It contains bowling balls with eyes and a soul and a lot of improvements. Selfiecam: Is off and has a text, can be turned on or off with joystick press down, with text explain

  17. Developer post

    First Update!

    Hi! Hope you are doing well and swell! Today a week after our release we are releasing our first update! It contains bowling balls with eyes and a soul and a lot of improvements. Selfiecam: Is off and has a text, can be turned on or off with joystick press down, with text explain

  18. Developer post

    ITS ALIVE!!!!!!1!

    We just published our first version of Everything Must Fall! :D Hopefully you will have fun with it and see the potential of what we are trying to build. Our goal with this game is to make a longer, linear story VR experience with a lot of fun mechanics. We hope that even if you

  19. Developer post

    ITS ALIVE!!!!!!1!

    We just published our first version of Everything Must Fall! :D Hopefully you will have fun with it and see the potential of what we are trying to build. Our goal with this game is to make a longer, linear story VR experience with a lot of fun mechanics. We hope that even if you