Update #4: Boss
Version 0.3: -Fixed language selection -Added Boss enemy to Level 3 -Difficulty balance improvements

Bartosh PolonskiUrte Milda Sirvinskaite · Gluk Media
Version 0.3: -Fixed language selection -Added Boss enemy to Level 3 -Difficulty balance improvements
Version 0.3: -Fixed language selection -Added Boss enemy to Level 3 -Difficulty balance improvements
Just released support for Oculus + Touch Controllers. ːsteamhappyː This is just first stage of integration. We are still using Valve's OpenVR for Oculus HMD, but it's fully playable now. Later we plan to fully integrate Oculus SDK for native support. In the next update we plan to
Just released support for Oculus + Touch Controllers. ːsteamhappyː This is just first stage of integration. We are still using Valve's OpenVR for Oculus HMD, but it's fully playable now. Later we plan to fully integrate Oculus SDK for native support. In the next update we plan to
Hey, we just released our new update for RedCubeVR game :) sorry to keep you waiting, had some works with fixing bugs. Version v0.2 Release notes: Fixes and small features: -New music in Level 1 -Optimized texture resolutions in previous levels - for better quality and performanc
Hey, we just released our new update for RedCubeVR game :) sorry to keep you waiting, had some works with fixing bugs. Version v0.2 Release notes: Fixes and small features: -New music in Level 1 -Optimized texture resolutions in previous levels - for better quality and performanc
Hey. This is second post about in-game content and today's topic is - weapons. ːsteamhappyː The game has different types of weapons that can be used against enemies. What kinds of weapons are available to the player depends on the in-game location in which we are currently locate
Hey. This is second post about in-game content and today's topic is - weapons. ːsteamhappyː The game has different types of weapons that can be used against enemies. What kinds of weapons are available to the player depends on the in-game location in which we are currently locate
Just released quick update: -Fixed Level 3 loading. -Fixed bug with syncing steam stats. Enjoy the game!
Just released quick update: -Fixed Level 3 loading. -Fixed bug with syncing steam stats. Enjoy the game!
Hey. This is first post about in-game content and today I would like to tell you about different menu interactions in RedCube game. ːsteamhappyː For this game we designed controller model, which looks similar to original HTC Vive controllers, but have unique metal style with inte
Hey. This is first post about in-game content and today I would like to tell you about different menu interactions in RedCube game. ːsteamhappyː For this game we designed controller model, which looks similar to original HTC Vive controllers, but have unique metal style with inte
Hey. We are developers of RedCube VR. I would like to tell a bit about game structure and show some in-dev concepts. As you may saw in description - the action is happening in "your mind". And our hero is trying to get rid of what we call "Redcube" condition and fight with variou
Hey. We are developers of RedCube VR. I would like to tell a bit about game structure and show some in-dev concepts. As you may saw in description - the action is happening in "your mind". And our hero is trying to get rid of what we call "Redcube" condition and fight with variou