0.79
- Skybox color options - Lightning settings (hard and soft shadows) - A few new presets and tweaks to old ones

- Skybox color options - Lightning settings (hard and soft shadows) - A few new presets and tweaks to old ones
- Skybox color options - Lightning settings (hard and soft shadows) - A few new presets and tweaks to old ones
- Skybox color - Spherical force - Force attenuation - Non-jitter rotation mode for emitters - Updated presets
- Skybox color - Spherical force - Force attenuation - Non-jitter rotation mode for emitters - Updated presets
- Gradients and gradient cycling - New basic gui for easy edit - Emit targets, allow emitters to stay in scene - Floor
- Gradients and gradient cycling - New basic gui for easy edit - Emit targets, allow emitters to stay in scene - Floor
A few tweaks - performance gui - center indicator in editor GUI - global stats and achievements - two sliders for damping - new selection of presets
A few tweaks - performance gui - center indicator in editor GUI - global stats and achievements - two sliders for damping - new selection of presets
0.64 - I've removed the upper cap on particles. It will try and spawn and interact with particles as long as it can keep up with 90FPS (Quality level 9) - Performance GUI that show: FPS Quality Setting Levels (0 to 9) where 9 is best Max Particle Count - Global stats GUI (max par
0.64 - I've removed the upper cap on particles. It will try and spawn and interact with particles as long as it can keep up with 90FPS (Quality level 9) - Performance GUI that show: FPS Quality Setting Levels (0 to 9) where 9 is best Max Particle Count - Global stats GUI (max par
- 60000 particle limit with physics (try to reach it!) - 20 new presets - 2 new meshes - Next/Prev mesh selction in editor - Improved Addaptive Scaling (will try to keep 90 FPS at all times) Bug fixes - Removed props that caused crash
- 60000 particle limit with physics (try to reach it!) - 20 new presets - 2 new meshes - Next/Prev mesh selction in editor - Improved Addaptive Scaling (will try to keep 90 FPS at all times) Bug fixes - Removed props that caused crash
- More particles reaching up to 50k with physics - New presets - Settings window with playlist options New parameters: - Room offset y - Lookat 1 and 2 - Clear particles on enter Bug fixes: - Fixed crash bug on heavy usage - Opening GUI first time doesn't jump to first preset
- More particles reaching up to 50k with physics - New presets - Settings window with playlist options New parameters: - Room offset y - Lookat 1 and 2 - Clear particles on enter Bug fixes: - Fixed crash bug on heavy usage - Opening GUI first time doesn't jump to first preset
0.60 release: - More particles reaching up to 40k with physics - 12 new presets - Tutorial for controls visible at start - New parameters (spin, spintype, lookat rotation) - New hand models - Grips only for screenshot/gifs on Vive Bug fixes: - Fixed crash bug when hitting 30k - F
0.60 release: - More particles reaching up to 40k with physics - 12 new presets - Tutorial for controls visible at start - New parameters (spin, spintype, lookat rotation) - New hand models - Grips only for screenshot/gifs on Vive Bug fixes: - Fixed crash bug when hitting 30k - F