Released
Jun 30, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 65 - Spears and Danegeld

    Hi all! I hope you're well! Got a neat little update for people who like spears and raiders! But also other nice tweaks and fixes. Fixes Fixed it so you can now click on babies in your family tree. Fixed some loading bugs. Navigation fixes on the new map. Fixed a bug that would c

  2. Developer post

    Update 64 - New achievements!

    Hi all! As promised last update, I'm back with new achievements, and some other goodies too. Bug Fixes Fixed a bug that prevented you from right clicking on graves. Fixed many navigation and raids issues on the new map. Fixed some Worker Lodgings issues. Fixed map labels overlapp

  3. Developer post

    Update 63 - A new map!

    Hi all! I’m back with another update, featuring a new map and some nice fixes and changes. FIXES Fixed market notifications not working in some cases. Fixed skill display for people working at Trading Posts. Fixed an issue where your heir would inherit your poison status if you p

  4. Developer post

    Update 62.1 - A den of children?

    Hey folks! Just a small update to fix a crash, but I've also included a couple other things. Automated managers can now hire staff. You can now properly unassign an item from a trade route. You can now hire kids at your den, but they can only do some of the tasks. Tweaked some wo

  5. Developer post

    Update 62 - A pet wolf?

    Hello! It's been a minute since the last update eh. We had a very large tree come down and crush our car, destroy one side of our house roof, and put a hole through the bedroom wall. So I've been dedicating a lot of energy to dealing with all that. It has been a month of battles

  6. Developer post

    Update 61 - New music and more!

    Hey all! I hope you are all doing well! I've got a few new things for you to enjoy :) Fixes Fixed some typos. Fixed crime prosecution not working in some cases, especially when on horse. Fixed leaderboard score not updating. Fixed plots vanishing when converting to land. Fixed tr

  7. Developer post

    Update 60.1 - No more Elder voting loop

    Hey all, Just a quick update to address some bugs and add some new things. Fixed Elder vote getting stuck in a loop in some cases. Fixed some typos. You can now get a pickaxe in your tool belt on some game starts. You can now convert a plot to empty land, for a slight wood refund

  8. Developer post

    Update 60 - Go hunting for wild ore

    Happy greetings to you all! I have just heard the first demos for the new SAELIG soundtrack. They are pretty fabulous. I am excited to share them with you when they are done. In the meantime, here is an update with some pretty cool things. Fixes Fixed a bug where relationships wo

  9. Developer post

    Update 59 - New map and new buildings

    Happy days! So for those following my recent story arc - my son was born on the 8th of January. He has yet to start work on SAELIG, but I like him regardless. Some more recent developments - There is a new soundtrack being produced, and I have been trialing some artists to help w

  10. Developer post

    Update 58.3 - Hello 2026

    Happy 2026! Here's a little update to celebrate the new year! Automated carts no longer go to the military camp and just sit there. When you open Positions of Power, it now shows the current king (real life), and then clicking the king opens a wiki article about them. Slight twea

  11. Developer post

    Update 58.2 - Tweaks and such

    Greetings! You know what they say - an update a day keeps the Vikings away. Changed the colour of the new wiki icons. Fixed some wiki article issues. You can no longer build camps on or near buildings. When automation is on, you will now see a new button in production that will a

  12. Developer post

    Update 58.1 - Wiki overhaul

    Hey hey hey, I hope you're all having a great holiday! I've got a wee update for you to round off the year. Fixed Fixed an issue where in some cases your saved game would not load. Tweaks Tweaked the boarder boundary around the edge of the Essex map (thanks Splattercat). The auto

  13. Developer post

    Update 58 - Hunting Shack & Training Field

    Hey all! Before I get down to the details of the update, I wanted to give an update on the baby situation mentioned in the previous update notes. The baby is due in 4 weeks from the date of writing these notes. So the next 4 weeks I'm planning on hammering out as much content as

  14. Developer post

    Update 57 - In honour of my cat

    Hey all! A few things have happened since we last spoke, which have delayed things a little, so I'm very sorry for the longer time between updates - I had surgery which knocked me a back a bit, and then my cat of 12 years died :( Oh and my wife is super pregnant with a human chil

  15. Developer post

    Update 56.6 - A nice bag of fixes

    Hey all! Just a few important fixes and tweaks here. Thank you for all the feedback and reports! Entertainment money is reduced at skill levels, but gets higher as skill increases. Added a chance of increasing relationship with people. Fixed a bug that could prevent people from r

  16. Developer post

    Update 56.5 - Improvements, and a demo!

    Hey all, It has been a minute since the last update, and I apologise for that. I had to move out of home (my office) for three weeks and then I got an awful flu. But I’m back and ready to go. Not a massively impressive update this time, but pretty much everything here is a direct

  17. Developer post

    Update 56 - Things just got interesting

    Hey all! It's update season again! This update has a tonne of great new additions to really add some extra flavour to your game. Fixes People going to church will no longer invade the orphan quarters. Fixed a bug that would cause you to keep your house if you sold it to pay tax.

  18. Developer post

    Update 55.1 - Just some small fixes and changes

    Greetings all! Just a few small fixes and changes. Nothing major sorry. Fixed an issue where you could be stuck in workshop. The player can now do ‘proposition’. The trading skill for the employee selling goods at a trading post now matters as it can provide a bonus on sales. Rel

  19. Developer post

    Update 55 - Kidnapping, courtesans, and traps

    Greetings all! This is a fun update and pretty much everything in it is a direct result of you folks reporting bugs, requesting things and making suggestions! So thank you! This game is only what it is because of you. Bug Fixes Tooltip hover issues have been fixed. Fixed issue wi

  20. Developer post

    Update 54 - Trading and horse armour

    Hi all! Not a huge update this time - but I do have some extra goodies lined up. This update is more about ticking things off my list that had been there for a while. BUG FIXES Fixed some cart navigation issues. Fixed an issue where right clicking tracked people did not work. Les