Moonlighter 2: The Endless Vault is Available Now!
Hello Merchants, Here we are! After months of Early Access, countless expeditions, thousands of shops opened, relics collected, dungeons conquered, and an enormous amount of feedback from our community, Moonlighter 2: The Endless Vault is officially out of Early Access on PC, and
Hello Merchants,
Here we are!
After months of Early Access, countless expeditions, thousands of shops opened, relics collected, dungeons conquered, and an enormous amount of feedback from our community, Moonlighter 2: The Endless Vault is officially out of Early Access on PC, and console versions are available now!
This is a huge milestone for all of us. Throughout Early Access, we’ve been listening to your feedback, fixing, balancing, reworking, and adding new content to make the journey through Tresna better with every update.
And now, the full adventure of Will and his crew is ready for you to experience.

Check out our launch trailer here:
[previewyoutube="ry3sXfJNVAg;full"][/previewyoutube]There’s plenty waiting for you in Tresna, including the conclusion of the main story, new equipment, new challenges, new ways to customise your shop, and a whole new postgame adventure for those who simply can’t stop exploring the Endless Vault.
Here’s what you can expect in Version 1.0:
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Continue Will’s Story
The main story of Moonlighter 2 continues with new quests, cutscenes, and discoveries that bring Will’s journey in Tresna to its conclusion.
New quests will take you deeper into the mysteries surrounding the Endless Vault and the people who have made Tresna their home. The story will also bring new changes to the world around you.
And once the main story comes to an end, your journey through the Endless Vault is far from over...
Enter the Infinite Endless Vault
For those of you who are looking for the ultimate challenge, the Infinite Endless Vault awaits.
After completing the main story, you’ll be able to take on an endless series of increasingly difficult thresholds. Each one must be completed in a single run, meaning that failing to reach the required amount of gold will reset your progress for that threshold.
The further you go, the greater the challenge and the greater the rewards.
And there’s plenty to unlock along the way, including new equipment, shop upgrades, decorations, and cosmetics.
Can you discover how far the Endless Vault truly goes?

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New Weapons and Equipment
Expand your arsenal with four new Endless Weapon Aspects:
Endless Short Sword - Inspired by the Endless Vault's relentless pursuit of greater riches, this sword rewards aggressive play. Its special attack becomes a swift piercing strike that lands multiple hits, with the number of strikes increasing based on your combo. The longer you keep your momentum, the deadlier the weapon becomes.
Endless Great Sword - Crafted by the Golden Guild, this colossal weapon proves that true strength comes through resilience. Activating its special puts you into a defensive stance that blocks incoming attacks, increases Sharpness, and follows up with a devastating counterattack against your enemies.
Endless Spear - The Endless Spear is designed for those willing to risk everything in exchange for overwhelming power. Its special consumes all stored spearheads, transforming your basic attacks into empowered special attacks for a limited time, with bonus damage scaling based on the number of spearheads consumed.
Endless Gauntlets - Built around the Endless Vault's philosophy of risk and reward, these gauntlets dramatically amplify your offensive potential. While Berserk is active, your attacks become significantly more powerful, encouraging an aggressive playstyle that rewards commitment.

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Shop Level 5
Your shop is getting another upgrade!
With Shop Level 5, you’ll have even more room to customise your establishment and show off everything you’ve collected during your adventures.
You’ll gain an additional Bloblet slot, allowing you to bring even more of your little friends along, as well as a new cosmetic placement slot for another decoration.
After all, a successful merchant needs a shop that looks the part!

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The Bomb Path
A brand-new perk path is joining the existing ones!
With the Bomb Path, you can mark enemies with explosive effects that trigger after they receive a certain number of attacks. When the bomb goes off, it deals damage to nearby enemies, opening up new ways to build your deck and approach combat.
Experiment with different perks and combinations to find out just how much chaos you can create.

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Hardcore Mode
Designed for those looking for a truly unforgiving challenge. Death comes with a much greater cost, as dying means losing your progress and starting the journey again from the very beginning.
Enter the dungeons carefully, merchants. One wrong move could cost you everything.

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Physical Editions Incoming!
We’re partnering with Silver Lining Interactive to bring physical editions of Moonlighter 2: The Endless Vault! Releasing on 13 November 2026, you’ll be able to grab a standard boxed copy or go all-in with the Collector’s Edition. For the most refined merchants, this special version comes packed with exclusive physical treasures, including art cards, patches, a poster, stickers, a metal coin, and a digital artbook.
Mark your calendars and get ready to stock your shelves!

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More to Discover
Version 1.0 also brings new vendors, new Endless Vault cosmetics, new Codex pages covering enemies, characters, perks and furniture, as well as additional quests, cutscenes, improvements, and much more.
The Endless Vault has never been bigger.
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Thank You, Merchants
Reaching Version 1.0 wouldn’t have been possible without everyone who joined us during Early Access.
You played the game, broke the game, reported bugs, suggested new ideas, discussed balance, shared your favourite builds, decorated your shops, and most importantly, kept coming back to Tresna.
Your feedback has had a real impact on the game, and many of the changes you’ll see in Version 1.0 exist because of something you told us during Early Access.
So from everyone at Digital Sun and 11 bit studios, thank you for being part of this journey with us.
Now the shop doors are open, the Endless Vault awaits, and Will’s story is ready to be completed.
See you in Tresna, Merchants!
~ Digital Sun & 11 bit studios Teams

Where Are We?
Link to full interactive map
Loot Level Chill
Gamespew



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Hello Merchants!
Join Luis P. Montoro, Design Co-Director, and Israél Mallen Broch, Marketing Manager of Moonlighter 2: The Endless Vault, in tomorrow’s Dev Stream, where they will explain some of the upcoming mechanics and reveal brand-new, never-before-seen content from the game!



We can’t wait to hear what you think about the game, and we’re so grateful to build this experience together with you.







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Check out the new Demo Trailer aired on PC Gaming Show here:





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See you in the shop! ~ Digital Sun Team
Here's to seven years of shopkeeping and dungeon crawling together.
And to many more! 💚
Where does the story of Moonlighter 2: The Endless Vault pick up in relation to the first game?
After the events of the first game, Will loses his home dimension and becomes a castaway in the blob-infested land of Tresna, accompanied by both familiar faces and new allies.
But his luck takes a turn when he stumbles upon the Endless Vault—an ancient relic said to grant limitless treasures to those with boundless ambition. Perhaps among these treasures lies a way back home.
Can you give us a glimpse into how the shopkeeping and dungeon-crawling mechanics will evolve?
Both systems have been significantly expanded. Players will unlock perks and upgrades that change from run to run, boosting income or improving dungeon-crawling abilities, among other effects. We’re taking the elements that made the first Moonlighter unique and appealing to new heights, adding layers of depth to both combat and commerce.
How has the balance between shopkeeping and combat been approached in Moonlighter 2: The Endless Vault?
One of the things we nailed in the first game was the balance between dungeon crawling and shopkeeping. While Moonlighter 2 is still an ARPG roguelite with plenty of battles to gather loot, the shop remains the heart of the experience. This time, we’ve amplified its role with added customization, strategic decision-making, and dynamic changes between runs, making it more engaging and rewarding than ever.
What new systems or features are you most excited for players to experience?
Honestly, everything! After five years of development, we’re excited to see how players interact with the new perks, mechanics, and added replayability. We’ve fully embraced the roguelike possibilities of Moonlighter and can’t wait to see how players engage with these fresh elements.
Can you tell us more about the new regions, dungeons, or biomes that players will explore?
Without spoiling too much, players can look forward to exploring vastly different biomes in this sequel. From a harsh desert dimension to an eerie museum and a battlefield frozen in time, each region introduces exclusive enemies, relics, upgrades, and challenges that influence inventory management and combat strategies.
Are there any returning characters from Moonlighter, or will players meet an entirely new cast?
Yes! Long-time fans will reconnect with familiar faces like Andrei the blacksmith and Eris the witch, alongside an array of new characters such as a mysterious relic collector…
How has the art style evolved in Moonlighter 2: The Endless Vault, and what was the team’s goal with its 3D visuals?
The most noticeable change is the shift from 2D pixel art to 3D visuals. It’s a big leap, but the response from players has been overwhelmingly positive. The 3D approach allows us to create more detailed environments, enhance combat mechanics, and bring the world of Moonlighter to life in new and exciting ways. It’s worth noting that our composer for Moonlighter 2 is Christopher Larkin, well-known from Hollow Knight. We’re big fans, so we’re thrilled to have him on board.
What were the biggest challenges in designing Moonlighter 2, especially following the success of the first game?
Our biggest challenge was improving upon the original while preserving everything that made it so beloved. Striking a balance between what already worked and what we’ve learned after years of development and several other games released was key to crafting a worthy sequel.
How has fan feedback from Moonlighter influenced the development of its sequel?
We’ve spent countless hours analyzing player feedback to understand what they loved—and what they didn’t—about the first game. The emphasis on replayability and variety in the sequel is a direct result of this process.
What aspects of Moonlighter 2 do you think will surprise fans the most?
Fans will likely be amazed by the leap in quality and scope. This sequel is deeper, richer, and more visually stunning than ever. Players expecting "more of the same" will be pleasantly surprised by how far we’ve pushed the boundaries.
Do you have plans for post-launch support, like updates, expansions, or events?
Absolutely! We supported the first game with extensive post-launch content, and Moonlighter 2 will follow the same path.
What does the team hope players will take away from their experience with Moonlighter 2?
For returning players, we hope they’ll have even more fun than in the original and feel that their feedback truly shaped this sequel. For newcomers, we aim to deliver an experience they can lose themselves in for countless hours.
What platforms are you targeting for release?
Moonlighter 2 is confirmed for PC, Xbox Series X|S, and PlayStation 5 and that’s all we’ll say for now!
That said, the whole team at Digital Sun is committed to making the Moonlighter sequel a compelling and challenging single-player experience. So, all you business-savvy adventurers—stay sharp and keep an eye out for new updates about the game!
Wishlist now and don't miss any future updates:
https://store.steampowered.com/app/2350790/Moonlighter_2_The_Endless_Vault/
See you in Tresna!
Digital Sun & 11 bit studios