Grey Hack

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Released
Dec 14, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    [Nightly] Update v0.9.7094

    Changelog - Implemented refresh button in ScanLan and ConfigCompany with a cooldown of 2 seconds. - Fixed an issue where players could only fire one superadmin across multiple rented servers. Monthly administrator fees are now adjusted correctly after each dismissal. - Fixed Bug

  2. Developer post

    [Public] Update v0.9.6775

    Changelog - Fixed Bug #1271: Streaming Mode not hiding the public ip on trace being canceled in AdminMonitor.exe - Fixed regression bug in the Warehouse window where the hardware batch purchase button was unresponsive.

  3. Developer post

    [Nightly] Update v0.9.7052

    Changelog - Added a crown for the guild that remains in first place on the leaderboard for 15 in-game days without losing the top spot. - Implemented the CrownShield service, allowing the crowned guild to apply it to a network, protecting it from exploits, DDoS attacks, social en

  4. Developer post

    [Public] Update v0.9.6773

    Changelog - Fixed bug in bank account registration that could incorrectly trigger the "username too long" error when the limit had not been exceeded. - Fixed regression bug in scripting that could cause a delay in the execution of get_router if it ran continuously until any other

  5. Developer post

    [Nightly] Update v0.9.6974

    Since the Nightly Build has frequent updates, with several often happening in the same week or day, to keep the Steam news feed readable I’ll be grouping recent Nightly changes into periodic summary posts, instead of publishing a separate announcement for every nightly update. If

  6. Developer post

    [Public] Update v0.9.6771

    Changelog Fixed bug that caused procedural missions not to give Karma upon completion, which also prevented the triggering of "something strange" karma mission emails. The fix applies to missions accepted from now on.

  7. Developer post

    [Nightly] Update v0.9.6796

    The nightly build is open to everyone! Note that the Nightly version is unstable, may contain game breaking bugs and the savegame can be deleted frequently. So It is not recommended for new players. The nighly build is designed to help report bugs and provide feedback while the u

  8. Developer post

    Update v0.9.6770

    Changelog - Fixed bug where an instant Active Trace could occur when interacting with the network from a Terminal opened from a remote FileExplorer. - coin.create_subwallet has a limit of 15 alphanumeric characters for username and password. - Fixed terminal bug where cancelling

  9. Developer post

    Update v0.9.6757

    Changelog - Re-applied fix for Bug #1151: mail_login without @ symbol in the user field causes a script crash - Fixed crash that could occur when attempting to blackmail NPCs during a hidden/karma mission, causing no response to be received. - Fixed issue in procedural mission ch

  10. Developer post

    Update v0.9.6753

    - The windows can be maximized and restored by double-clicking on the title bar. - Fixed bug in the mission "find and delete remote file" that caused the mission not to grant the reward if the player had deleted the folder containing the file, even if the email responded that the

  11. Developer post

    Update v0.9.6750

    Changelog - Fixed bug in the scrollbars of HTML pages that caused the mouse wheel/trackpad not to respond to scrolling, forcing the user to drag the bar manually. - Minor visual improvements in Shops/Hackshops. - Fixed bug that could leave a zombie process when interrupting a scr

  12. Developer post

    Update v0.9.6745

    Changelog - The title bar of any remote window now displays the IP address, just like in remote terminals. - Minor adjustments to ScanLan to improve readability when displaying LAN device IPs.

  13. Developer post

    Update v0.9.6742

    Changelog - Fixed bug that caused the Tutorial to not display text when progressing to the next step in creating an email account if the player was using Spanish language. - Fixed several minor visual issues in the Manual when resizing the window. - Fixed bug that could cause inv

  14. Developer post

    Update v0.9.6739

    Changelog - Fixed corrupted conversation in procedural missions that could cause a crash when interacting with the network containing the file, such as when using nmap. - Fixed rare script crash when connecting to services after using sniffer in some LAN/hub network scenarios. -

  15. Developer post

    Update v0.9.6735

    Changelog - Fixed bug in procedural missions in the cases where the target NPC appear multiple times in the same LAN, sharing the same email address. Now procedural missions assign different emails to each repetition, so rshell responses resolve the correct LAN computer. The fix

  16. Developer post

    Update v0.9.6727

    Changelog - Fixed bug in the Tutorial that could cause it to get stuck while waiting for the player to enter a command if it included a path. This bug was more common in the part of the tutorial for installing rshell-server . - Fixed procedural mission conversation text where it

  17. Developer post

    Update v0.9.6724

    The public build has been updated with the latest available version of the game! As usual, since the nightly build has merged to the public version, the nightly build has been disabled until the next cycle. There has been a slight change of plans. In order for new players to enjo

  18. Developer post

    [Public] Update v0.9.6227

    Changelog - Fixed Bug #1264: Launching a /usr/bin/terminal from a router shell causes an active trace that cannot be stopped. - Fixed bug in the coin buying/selling system that could allow a player to cancel another person's trade. - Fixed bug that could sometimes cause get_shell

  19. Developer post

    [Nightly] Update v0.9.6674

    The nightly build is open to everyone featuring Tutorial rework, Procedural Missions, improvements in Greyscript and more! Note that the Nightly version is unstable, may contain game breaking bugs and the savegame can be deleted frequently. So It is not recommended for new player

  20. Developer post

    Update v0.9.6217

    Changelog - Redesign of the Main Menu to indicate that Multiplayer mode is the recommended mode. - Fixed Bug #1257: It is not possible to complete the karma mission labeled "CONV_K_MISSION_4"