Released
Oct 29, 2020
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    [HOTFIX 3.04] - Progress-impeding bug

    - Progress-impeding bug Hi there beautiful people, Today we’ve got a quick hotfix for a bug that was reported multiple times. The axe will no longer respawn in the sledge hammer ’s location, and will always spawn properly. A wonderful day to all of you!

  2. Developer post

    [PATCH NOTES 3.03] Various bug fixes and additional autosave slots.

    Hi there wonderful people, Today we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage progression, or missed events/details. The progression % only

  3. Developer post

    [PATCH NOTES 3.02] Various bug fixes

    Hi there wonderful people! We've released a patch that fixes a plethora of bugs. Here's a rundown of what this patch fixes: Made some minor changes in Chapter: Rakan. Made some minor changes of key items locations. Fixed a bug that unloaded the room above the garage when in it in

  4. Developer post

    [PATCH NOTES 3.01] Softlock fixes

    Hi there! We've released a new patch that fixes the following softlocks that could prevent progress. If this happened to you, simply load your game and it should be fixed. All dynamic items that can respawn will now properly respawn in the storage room. It is no longer possible t

  5. Developer post

    [UPCOMING CHANGES] — Major bugs

    Hi there! We just wanted to let everyone know that we'll be working on fixing MAJOR bugs reported by the community ASAP. Here's the small list of the ones we've got in sight at the moment: - Some dynamic items required for progress can disappear forever ( sledge hammer, compass )

  6. Developer post

    [HOTFIX] Bug preventing progress in Lucy's chapter

    Hi there! A major bug preventing progress in Lucy's chapter was rapidly discovered and reported by the community. Fixed: - A collision problem in the secret sewer-like room under the carpet in Lucy's chapter prevented progress in the chapter. Thank you for quickly reporting the i

  7. Developer post

    Visage is out NOW!

    Visage is now leaving Early Access! As of now, the game will be updated to Full Release. If the game doesn't update automatically, make sure to restart Steam. To make sure that you are on the correct version, go to the Main Menu and look for the version number to the bottom right

  8. Developer post

    Visage is coming out!

    The wait is finally over! Hi there wonderful people! Our most sincere apologies for the radio silence over the past months. Our focus was entirely targeted on finishing the game, and that we did! AND THERE IT IS! The wait is finally over! The full release is coming on October 30t

  9. Developer post

    Development Update — A sneak peek of the upcoming stuff

    Hi there, beautiful people! Hope y'all having a great day! Many of you have been asking to see some more "meaty" news, and for good reasons, so we thought today would be a good time to do that, since we've got some bigger news. The Big News The big thing is that we've now got ext

  10. Developer post

    Patch Notes [v2.11] — Bug fixes and adjustments

    Once again, we've fixed a bunch of bugs that have been reported by our awesome community! Here's a short list of what the latest patch fixes: Players could get stuck in a sequence moving between walls Staircase going to the attic will now correctly load New changes that should pr

  11. Developer post

    Patch Notes [v2.1] — Various Hotfixes for bugs that prevent progress

    Hello beautiful people, Today we're releasing a hotfix that addresses the following issues: The sledgehammer's hitbox will now be a LOT more consistent. Those who couldn't break things easily with the sledgehammer will now be able to. We have made some changes to prevent the game

  12. Developer post

    Patch Notes [v2.004] — HOTFIX for candles and crosses

    Hi there, We were notified of the following major bugs that prevent progress, and they should be fixed. Candles burn out in a few seconds. Crosses could prevent players from opening the door leading to "the cross room". . We apologize for the frustration this may have caused! A w

  13. Developer post

    Patch Notes [v2.003] — Bugs preventing progress and adjustments

    Hi there, Today we're releasing a patch that fixes most of the bugs that might have prevented players from progressing, and fixes some more minor annoying bugs. Here's the recap: There were still some rare occurances where the player would be killed on a ladder. Hopefully, it's r

  14. Developer post

    Patch Notes [v2.002] — Bug fixes and adjustments

    Thanks to your help, we've been able to track bugs that sneaked past us. Here's a short list of what we've fixed today: Fixed a bug where Lucy's kill animation would not trigger correctly. Fixed some animations during random events. We *nerfed* the camera. Fixed a bug where you w

  15. Developer post

    Patch Notes [v2.001] — Languages Fix

    Hi there, Here's a quick release patch. We were notified that Polish and Hungarian did not work correctly in-game. This fix should enable players to use these languages now. A wonderful day to all of you!

  16. Developer post

    NEW Chapter is out!

    Good news everyone! The NEW chapter is now available in Early Access! Make sure to update the game, and verify that you are on Version 2.0. To access the NEW chapter, there has to be NO chapter active, so either start a new game, or finish the chapter you are in. Be sure to check

  17. Developer post

    Early Access Announcement — NEW Chapter

    NEW Chapter Coming Soon Hi there wonderful people, We're finally ready to get the next chapter in your hands! On July 3rd, we'll be releasing a whole new chapter in Early Access. This chapter will bring another 4 to 6 hours of terrifying gameplay to the game. This chapter is the

  18. Developer post

    Announcing Visage: BR

    Announcing Visage: BR Gold Edition (Premium package) 2 Today we're thrilled to announce that we'll be releasing a Battle Royale version of Visage. It just ain't scary when there's no guns! Immerse yourself in a true action-oriented gameplay. Loot guns and shoot bullets! Use parko

  19. Announcement

    Daily Deal - Visage, 20% Off

    Today's Deal: Save 20% on Visage !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Saturday at 10AM Pacific Time

  20. Developer post

    Patch Notes [v1.4] — All major bugs fixed

    Hi there wonderful people! Today we're releasing the moderately big update V1.4. It does NOT contain NEW CONTENT, and is focusing on fixing the vast majority of bugs we've corrected over the last month, and adjust some stability issues. Notable changes All items interaction bugs