Released
Apr 28, 2026
Platforms
Windows
Last updated
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Updates & announcements

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  1. Developer post

    Update 26.09.01

    A new update has been released, you can view the full changes on our blog post. New Main Menu I am aware that us re-doing the menu is a meme at this point, but the main menu has once again been rebuilt. The common complaint we get is that there are no good games. I think there ar

  2. Developer post

    Update 26.08.05

    A new update has been released, you can view the full changes on our blog post. Main Menu Changes The front page of the main menu isn't doing it's job, it should be getting you into a game you're interested in as easy as possible. I've made a few changes this week, and we'll keep

  3. Developer post

    Update 26.07.22

    A new update has been released, you can view the full changes on our blog post. AnimGraph 2 We've released the first version of AnimGraph 2 onto a separate branch on Steam this week. We invite developers to try it out and provide feedback in its early stages. You can get access b

  4. Developer post

    Update 26.07.15

    A new update has been released, you can view the full changes on our blog post. Talking NPCs Adds subtitles and lip sync to sound files. This is kind of how HL2 did it, except better. Open Video Sound Import Settings Adds import-time processing options to sound compiles, driven f

  5. Developer post

    Update 26.07.08

    A new update has been released, you can view the full changes on our blog post. Addons Previously, you were able to publish a single asset to our workshop, you'd be able to add code and use your own components. However, you weren't able to use the game's code, just stuff from the

  6. Developer post

    Update 26.06.24

    A new update has been released, you can view the full changes on our blog post. More Discovery The menu home page has been updated with a couple of discovery moves. First of all we have a social feed on the right. This will show your friends interactions with the game (if you hav

  7. Developer post

    Update 26.06.17

    A new update has been released, you can view the full changes on our blog post. Mini Motors We're going to be making a bunch of small scoped, polished, fun games. The first of many is Mini Motors - we've worked on this as a small team of a few people over the last 2 weeks, start

  8. Developer post

    Update 26.06.10

    A new update has been released, you can view the full changes on our blog post. Reward Changes The random drop reward system was pretty opaque. You didn't know why you didn't get your drop, you didn't know how close you were, you didn't know what you needed to do. So I've added a

  9. Developer post

    Update 26.06.03

    A new update has been released, you can view the full changes on our blog post. Package Flair The package tiles can now show more information about the package. by overlaying an icon on top. We're calling these flair, like in Office Space. Right now we supply these types of flair

  10. Developer post

    Update 26.05.27

    A new update has been released, you can view the full changes on our blog post. Changelog 🎁 Added Runtime mesh morphs API - `Mesh.AddMorph()` lets you add morph targets (position and normal deltas) to meshes at runtime Mesh to model dialog now shows options for configuring colli

  11. Developer post

    Small Update 26.05.20b

    Fixed a collection of issues with new Platform Chat, most importantly clients not receiving messages Fixed game video settings being stomped in the editor Fixed certain objects becoming wrongly transparent after opaque fade fixes

  12. Developer post

    Update 26.05.20

    A new update has been released, you can view the full changes on our blog post. Welcome Screen As referenced in last week's analysis of the Steam Reviews, there are a lot of misunderstandings of what s&box is and what it isn't. We haven't done a good job of explaining ourselv

  13. Developer post

    Update 26.05.13

    A new update has been released, you can view the full changes on our blog post. AI Thumbnails I've been making a lot of changes to our Workshop so we can identify and discourage the AI Slop. Our moderators can now mark packages as having AI thumbnails, which will reduce their pre

  14. Developer post

    Small Update 26.05.06a

    Fixed a stutter on dedicated servers when new clients joined Fixed maps with a target game not launching at all for other games Discover in it's own menu tab, Games has no dropdown, Hub removed Game browsing uses new ratings and tags

  15. Developer post

    Update 26.05.06

    A new update has been released, you can view the full changes on our blog post. Reviews The review system has been updated with tags. This will allow users to select specific elements of a game that they like, or don't like. These tags are aggregated so you can see exactly what e

  16. Developer post

    Post Release

    A new update has been released, you can view the full changes on our blog post. Release Postmortem The release went pretty much exactly as expected and has put us in profit for this month . We've enjoyed seeing people play on twitch and youtube and hearing all the feedback from y

  17. Developer post

    Release 26.04.28

    A new update has been released, you can view the full changes on our blog post. Release After multiple years, multiple false starts and multiple engines, we're now finally live on Steam . I told someone the other day that it's kind of embarrassing how long it's taken us to get he

  18. Developer post

    Update 26.04.22

    A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. Sandbox: RT Screens You can link cameras to TVs now, great for contraptions, or just generally messing around. Sandbox: Contraption Weapons This is a feature I ad

  19. Developer post

    Hotfix 26.04.15a

    Fixed a VRAM leak with the new UI batching causing out of memory crashes

  20. Developer post

    Update 26.04.15

    A new update has been released, you can view the full changes on our blog post. Here's some highlights from the blog. Developer Preview Closed Thank you for everyone that has helped us during this period - the developer preview is now closed! The developer preview has been invalu