Shardbound: Forge Your Path, Master Your Strategy

Bazooka Tango

Released
Apr 6, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    April 2, 2025 Patch Notes

    Cards & Gameplay Changes:. The next Trial of Champions leaderboard event will begin soon and will run for 30 days, starting on April 16th. Climb the ranks and prove your strength: the top players will earn exclusive rewards, including the Legendary Penumbran Assassin and anot

  2. Developer post

    March 12, 2025 Patch Notes

    Cards & Gameplay Changes The first Trial of Champions launches and the start of Season 2 A new Trial of Champions leaderboard is live for 30 days starting at 3 PM PDT and ending on April 10th at 3 PM PDT. Players who rank in the top 7 will earn exclusive rewards, including th

  3. Developer post

    Feb 27, 2025 Patch Notes

    Cards & Gameplay Changes Reworked how relic acquisition works Removed the rotating relic shop Added 80 guide quests to earn each dual faction relic All Units now behave as though they have the “Thief” keyword. This keyword has been removed from all cards. To promote a more dy

  4. Developer post

    Feb 11, 2025 Patch Notes

    Battle Pass Quests Revised We've overhauled the quest system to streamline progression, improve reward scaling, and make objectives clearer. Key Changes Fewer total quests for a more focused experience. Rewards now scale appropriately with effort. Clearer objectives to make earni

  5. Developer post

    Jan 28, 2025 Patch Notes

    Cards & Gameplay Changes: End turn button changed to Click & Hold if you have units which can still move or attack. You can now choose whether to allow AI opponents to match you if no match is found (this has been the default behavior). This setting can be found in the Op

  6. Developer post

    Jan 15, 2025 Hotfix

    Bug Fixes: Fixed issue with the leaderboard displaying inaccurate information and other Valor related bugs. Quality Of Life Improvements: Substantially increased Guide Quest quest rewards

  7. Developer post

    Dec 19, 2024 Patch Notes

    Leaderboard: The Leaderboard is now working, and it’s your chance to see how you stack up against other skilled Rangers in the Realm. Compete for glory, climb the ranks, and prove your mastery! But that’s not all—when the season concludes, your placement will determine the incred

  8. Developer post

    Patch Notes 12/5/24

    Economy Overhaul: We’ve heard you and are making significant improvements to card acquisition. We hope this set of changes lets players develop their collections more quickly, level up more cards, and have greater agency which cards they use in a deck, how they grow their collect

  9. Developer post

    Patch Notes 11/19/24

    Card-Specific Changes Flux: Updated description to reflect that it can target ally, enemy unit, or Commanders Personal Portal Device: Updated description Phase Attuned Gauntlets: Increased cost from 2 to 3. Quantum Turnkey: On hit effect now works when attacking crystals Bug Fixe

  10. Developer post

    Shardbound Patch #57

    Patch Note Preamble Hey all! It's been super exciting to see so many of you engage with us and play since the last large patch. I know there have been a lot of questions regarding whether the game is fully back or when we're going to add more art to the game. I'm sorry to say tha

  11. Developer post

    Shardbound Patch #56.2

    Bug Fixes and Text Adjustments Hey all, we're continuing to fix some of the small issues coming out of our large prior patch. As always we're here to help fix things and would love any/all feedback you have! Come join us in our discord if you're not there already! Issues Addresse

  12. Developer post

    Shardbound Patch #56.1

    Bug fixes and improvements! Hey all, we're fixing a few issues that you all have found in the new patch. Thank you to everyone who's reported any issues encountered. We're happy to report that this list fixes everything we know of at this time! Join us in discord as that's the be

  13. Developer post

    Shardbound Patch #56 - It's 2020 edition

    System Changes There has been a lot of time since the last time we patched. We’ve been working hard with a group of playtesters on the card changes to try to create something that people will find fun. We also attempted to bring some more features to the game including seasonal l

  14. Developer post

    Patch Notes #55.5

    System Changes Random duel order now actually randomly chooses a player instead of always Player 1 Daily Rewards exist again! Rematches in queueing are enabled for the time being (previously you were prevented from matching with the same person twice in a row) Temporarily disable

  15. Developer post

    Dev Update

    Hello Rangers! We're excited to share that Shardbound is now benefiting from development from one of our dedicated community members and will be getting updated! The first new patch releases today - patch notes will be posted just after this message! Spiritwalk still does not hav

  16. Developer post

    Important: Roadblock Update

    Greetings, Rangers - It has been a long and difficult road since our last post, and we appreciate your continued patience and support. We’re reaching out today to give an update, and it’s likely not the one you were hoping for. We’ve been unable to find the support we need to bri

  17. Developer post

    Important: Roadblock Update

    Greetings, Rangers - It has been a long and difficult road since our last post, and we appreciate your continued patience and support. We’re reaching out today to give an update, and it’s likely not the one you were hoping for. We’ve been unable to find the support we need to bri

  18. Developer post

    Patch Notes #54

    Map Changes Camera positioning for Lost Highlands has been adjusted to avoid ability buttons being hidden behind the player’s hand. Fixed some lighting that was applying inappropriately in Broken Mesa. The net result is that the lighting should feel less blown out. UI The Duel Me

  19. Developer post

    Patch Notes #54

    Map Changes Camera positioning for Lost Highlands has been adjusted to avoid ability buttons being hidden behind the player’s hand. Fixed some lighting that was applying inappropriately in Broken Mesa. The net result is that the lighting should feel less blown out. UI The Duel Me

  20. Developer post

    Dev Update: Roadblock

    Hey there, Rangers. We’ve got a rather tough Dev Update to share with all of you today. The development of Shardbound has encountered a roadblock, and we’re trying to look for ways to solve it. A bit of background: when we started making Shardbound in Lauren’s garage, we set out