Open Sorcery

Abigail Corfman · Open Sorcery Games

Released
Feb 22, 2017
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Added Sea++ Link

    Added a little ad on the menu to lead players to the sequel. Made it easily to obliterate, because I don't like ads.

  2. Developer post
  3. Developer post

    Updates and fixes for Jingle BEL/S!

    Updates and fixes for Jingle BEL/S! - Added a button called "Refresh Steam Achievements" in OS and Jingle BEL/S. - Fixed an error in Decker's Dream and let you speed mode through it. - You no longer get stuck on giving Pyreworm the marigold when you haven't danced. - You now auto

  4. Developer post

    Slight Adjustment: Release on Monday December 17th

    It turns out I'm not allowed to release games on Steam on the weekend. So I'll have to release it on Monday instead. Sorry for the change up!

  5. Developer post

    Jingle BEL/S Release: December 15th

    I'm releasing Jingle BEL/S on the 15th, this Saturday. I just put out a minor update to Open Sorcery in anticipation of releasing Jingle BEL/S. More save slots. Also, updated the backend, so maybe that will help with the Windows 7 problems? Finger crossed.

  6. Developer post

    Jingle BEL/S in Beta

    HOLY MOSES but my life has been a bit of nonsense lately. Okay. I'm married. I moved to another state. I have steady freelance work to support myself. And I finished Jingle BEL/S. I'm so close to having a stable life again, I can taste it. I'm not sure when Jingle BEL/S is releas

  7. Developer post

    First Day

    Finished the first day of Jingle BEL/S. It's really lovely to come back to old friends and continue their stories. The game is shaping up to be simpler than OS on a macro level, which is the intent, but also kind of annoys me, since I really LIKED the branching narrative/puzzle s

  8. Developer post

    Starting Work On DLC

    Just finished putting the final polish on Sea++ before putting it to sleep for a little while. Now working on some original Open Sorcery DLC. It's gonna be called: Jingle BEL/S BEL/S has been aware for a year, and is about to experience her first holiday season. It's a game about

  9. Developer post

    Open Sorcery: Sea++

    Hey everyone! I was looking over this page and realized I hadn't made a formal announcement about it here. I'm currently working on developing the sequel to Open Sorcery. It's called Open Sorcery: Sea++. It takes place in another place in this universe, and while the story doesn'

  10. Developer post

    Open Sorcery: Sea++

    Hey everyone! I was looking over this page and realized I hadn't made a formal announcement about it here. I'm currently working on developing the sequel to Open Sorcery. It's called Open Sorcery: Sea++. It takes place in another place in this universe, and while the story doesn'

  11. Developer post

    Windows 7 Error

    Hey everyone. So there's a bug affecting Open Sorcery, and a number of games that run on NW.js. There's an argument called "--in-process-gpu" that I have to set for the Steam overlay to work. Unfortunately, "--in-process-gpu" causes NW.js applications (like Open Sorcery) to crash

  12. Developer post

    Windows 7 Error

    Hey everyone. So there's a bug affecting Open Sorcery, and a number of games that run on NW.js. There's an argument called "--in-process-gpu" that I have to set for the Steam overlay to work. Unfortunately, "--in-process-gpu" causes NW.js applications (like Open Sorcery) to crash

  13. Developer post

    Steam Achievements

    New update is out. The big changes are: Added Steam Achievements. Made Linux version a lot better. I also addressed these minor bugs: Fixed bloating save file issue more elegantly. Fixed black-screen bug in final sequence. Can no longer use Chaos on old ladies multiple times.

  14. Developer post

    Steam Achievements

    New update is out. The big changes are: Added Steam Achievements. Made Linux version a lot better. I also addressed these minor bugs: Fixed bloating save file issue more elegantly. Fixed black-screen bug in final sequence. Can no longer use Chaos on old ladies multiple times.

  15. Developer post

    Assorted Updates

    * Fixed minor typos. * Can now seduce someone by offering them Fear and Terror. * Adjusted final boss' responses to be more realistic. * Unified Janet's pink. * Using Fear on the Malware now works. * Asper is no longer constrained, and therefore much happier. * Can't respond to P

  16. Developer post

    Assorted Updates

    * Fixed minor typos. * Can now seduce someone by offering them Fear and Terror. * Adjusted final boss' responses to be more realistic. * Unified Janet's pink. * Using Fear on the Malware now works. * Asper is no longer constrained, and therefore much happier. * Can't respond to P

  17. Developer post

    Linux Release

    Game released for Linux. Game released for x86 Windows systems. Made it so that I only have one code base to keep track of (previously I was keeping different versions for every platform, and that was becoming a nightmare) Fixed links in Linux. Toby is no longer abruptly killed i

  18. Developer post

    Linux Release

    Game released for Linux. Game released for x86 Windows systems. Made it so that I only have one code base to keep track of (previously I was keeping different versions for every platform, and that was becoming a nightmare) Fixed links in Linux. Toby is no longer abruptly killed i

  19. Developer post

    Plz Make Saving Work

    Removed lag introduced by last update. Also removed the Dream Log. It is a sad loss, but it's a big part of the saving problem. I think I found and solved the save bug. If I haven't, I'm sure Spockus will tell me. If you had the save error, please delete one of your saves and see

  20. Developer post

    Plz Make Saving Work

    Removed lag introduced by last update. Also removed the Dream Log. It is a sad loss, but it's a big part of the saving problem. I think I found and solved the save bug. If I haven't, I'm sure Spockus will tell me. If you had the save error, please delete one of your saves and see