End State

Finger Squad

Released
Dec 1, 2022
Platforms
Windows
Last updated
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Updates & announcements

19 posts
  1. Developer post

    End State 0.9.3

    In this update there are few larger changes and many smaller fixes and improvements. We have focused mainly on improving player progression and key aspects of tactical combat. Economy We have decided to make money more central in the game and build the player progression around i

  2. Developer post

    Patch 0.9.2b

    This patch fixes a bug where magazine ammo capacity was depleting.

  3. Developer post

    Patch 0.9.2

    Changes: Resolve is disabled for now, it was having too large effect on accuracy. Stamina is prevented from going over operator's stat value. Tooltips are improved to better show where effects are coming from.

  4. Developer post

    End State 0.9.0

    Final regions In this update we are introducing the two final regions of the campaign, bringing it theoretically near completion. However there is still a lot of work to do especially with progression, balance and polish. The new regions are Krasnov Coast and Capital Region and c

  5. Developer post

    End State 0.8.5

    We decided to release an additional update now, so there will be one more this year before christmas. In this update we added a new region "Kordyn mountains" which contains 10 new missions with new enemies. These levels have generally more rugged terrain and more elevation change

  6. Developer post

    End State version 0.8

    End State update 0.8 is now available. It's been a long time since the last update and I get why some of you might think the project has been abandoned, but I assure you it's not. There have been challenging times, but I feel we have now regained momentum and we will be seeing th

  7. Developer post

    End State update 0.7.0

    End State update 0.7.0 is now ready and here is an overview of the main features: Skills Operators now receive skill points along with stat points when gaining a level. Skill points can be used to purchase special abilities. Currently available skills are: Revive - revive a falle

  8. Developer post

    Patch notes 0.6.1

    This patch contains small bug fixes, mainly: Prone shooting & vision - there was a bug where being prone was treated the same as being behind a low cover (operators were able to see and shoot over). Strategic map UI - floating UI elements were drawn at the wrong stage.

  9. Developer post

    End State update 0.6.0

    Here is an overview of the newest update. It is mostly focused on items and looting, but the are also new missions, enemies and a lot of general improvements and bug fixes. Loot containers There are various new loot containers that can be found in missions. Each container type ha

  10. Developer post

    Save game fix

    There was an issue where saving the game was not possible if there was an old incompatible save game present in the save folder (save games made before 0.4.0).

  11. Developer post

    End State update 0.5.0

    Here is a quick summary of what's included in this update. I wanted to write a more detailed post about these, but couldn't make it in time to publish this. So I plan to write that soon and post it here before the next update at the end of april! Content updates As mentioned in t

  12. Developer post

    End State Update 0.4.0

    Development news So two months have passed and we are now ready to release the next update. The original plan was to release a smaller patch by the end of January and then a bigger update by the end of February, but those then merged into just one. I realize we should better comm

  13. Developer post

    End of the year 2023

    The end of the year update is now released. As mentioned in the previous post earlier this month we will be continuing in early access. Overall there are still many features that are in a preliminary state or not implemented properly, and lacking or repetitive content. So the gam

  14. Developer post

    Extending the Early Access

    Greetings and thank you to everyone following and supporting the development of our scam project! I am writing this to talk to you about our plans with the project going forward. So, contrary to our original plan, the early access will continue in 2024 . The reason for this is th

  15. Developer post

    June update 0.2.0

    Early Access 0.2.0: June 2023 New features: Initial implementation of region alarm level Initial implementation of enemy reinforcements Initial implementation of rocket launcher New mission type: infiltration Extraction for missions: player characters can leave missions by going

  16. Developer post

    Update notes 0.1.0

    The main feature in this update is the addition of first 4 procedural level types. These generators are indented to give the player more variation in the campaign. They are still work in progress and we intend to expand them further as well as add completely new level types. The

  17. Developer post

    December update 0.0.6

    Merry christmas and happy new year! Special thanks to everyone leaving us feedback, this has helped us a lot to understand where we are from players point of view. This update allows player to advance further in the campaign but the content is still mainly place holders or repeat

  18. Developer post

    Early Access 0.0.5: 8th Dec 2022

    Bug fixes: Action points are now full after each mission Fixed shadows Fixed dead enemies showing area warnings on moving players Fixed game getting stuck in enemy turn Fixed enemy movement showing footstep effects when hidden from player Other: Assignable keyboard controls in se

  19. Rock, Paper, Shotgun

    Tactical mercenary manager End State breaches into early access soon

    Like a well-trained operator, End State has somehow escaped my attention until just before it’s ready to strike. Inspired heavily by squad strategy classic Jagged Alliance 2 , it’s a tactical squad combat game with realistic ballistics, a complex stealth system an a morally blurr