July 2026 Patch
Hey Everyone, A new patch is incoming with the following fixes and additions: Fixed volcano event camera issue. Fixed herd pathing to reduce bunching and stuttering. Adjusted some cvars to improve performance. In system.config, r_HeightMapAO=0 can be used to stop stutters when mo
Hey Everyone,
A new patch is incoming with the following fixes and additions:
Fixed volcano event camera issue.
Fixed herd pathing to reduce bunching and stuttering.
Adjusted some cvars to improve performance.
In system.config, r_HeightMapAO=0 can be used to stop stutters when moving due to AO update.
Auto save enabled by default (default 5 minutes) cvar can be set to 0 to disable.
Added quick save ability using F5
Note: There has been reports of frame gen causing performance issues and crashing, if you experienced this please try disabling it.


New signs of life spotted.
Yep, even the ocean is dangerous now. Also shows off the new player suit and underwater effects.
A new craftable water trap. There will also be a land trap.
A new console system to interact with different devices and missions.
Tanks that feel great when breaking!
Lift System - This should help you get around a little easier.
This is a large outpost you'll be able to explore.
Repairable Beacon (used to request item drops from a ship)
They're still a work in progress so they may look a bit different when finished. In addition to these there are some other interactive things we've implemented too like elevators, control consoles, more breakable objects and other mission related items.
One of several different outposts to explore, some of which involve objectives.
An overview of a piece of the new area showing plains and mountains.
A rock maze where a mission will take place.
Thanks everyone for the patience on this update. We know it's taking more time than previously expected but we're still committed to delivering a finish product. A special thanks to everyone who helped out while in the beta version.
Release Notes
Map
- Expanded to New Area includes Mangrove Swamp/Volcanic/Desert/Ocean biomes with new points of interest areas.
- The "final map area" is fairly complete as well but it's currently not accessible in this release.
- General map improvements to textures, rocks, particles and vegetation.
- Improvement to existing map areas.
- New vegetation bending system.
Audio
- Players voice added with 50+ quips
- Point of Interest discovery music added
- New Ambiance Sounds
- New AI Sound Effects
Herds
- Support for all herbivores.
- Includes size variations.
- Herds(except for Brach) can go almost anywhere.
New AI Models/Textures for:
- TRex
- Brachiosaurus
- Parasaur
Many AI Fixes and Improvements, a few include:
- Spinosaur hunting/eating fish
- Brachiosaurus stomp
- AI now have physics colliders(for example Brachiosaurus legs will collide with player)
- Bioscanner now picks up small creatures
Controller Support Expanded
- Inventory is now usable with left analog stick
New Creatures
- Archaeopteryx
- Limulus(horseshoe crab)
- Several bird species
- Coelacanth(fish)
- Electric Eel(these were fish previously)
Tweaks
- Decreased illness chances and increase flower spawning(should make dealing with illness easier)
- Fatigue capacity reduces over time. It can be increased by sleeping or using a stimpack.
- Spears aren't destroyed when hitting dirt material
- Thirst decreased more rapidly when in desert and lava areas
- New footstep sounds and effects
Items & Gear
- Power Overloader(uses suits power to shock nearby enemies)
- Plasma Core(throwable breakable item which disperses and radiates AI)
- Water Bottle(single use)
- Antibiotics(cures all illness)
- Powerbar
- Fruit(these regenerate - part of a tree/bush)
- Wooden Mask(reduces AI awareness) - Use with Right Mouse Button, couching also helps
Many other bugfixes including things related to:
- Bioscanner(would stop working after certain amount of time)
- Backpacks(drop bug after saving small back pack)
- Small creatures like frog and turtle can be picked up properly in hand
- Crash after loading and then bringing up inventory
- Ladders (Fixed slipping off, camera control, new model and other issues)
- Multiple of same item added to inventory
- Unable to drop gear or weapon

Trader
Parasaur
Encampment
Map Expansion
Snare
Volcano

Tripwire Craftable
Map Expansion: Grasslands
More surprises to come! :)
Hey Everyone,
This release took longer than expected and isn’t quite a large as some in the past, we apologize. We’ve had to take on some additional outside work which has slowed development down. On top of that we also encountered a few setbacks including a hardware failure.
It’s true progress has been slower but we’re as excited and motivated as ever to continue development but at this time we’ll need to do it at a pace that can prevent burnout and allows us to keep moving forward. Circumstances may change in the future that permit us to speed up development time again but as of right now this is the only way we can envision a sustainable path to long term success.
You, the community have been amazing over the last several years and we hope you’ll understand and stay onboard for the journey, even if it’s a longer one than first anticipated.
On the horizon, map expansion is currently underway but could not make it into this update. Several other new items are still in progress and will be featured in v0.1, like a new buildable as well as Prisoner encampments among other things.
This release should be the most stable and bug free version yet. Let us know if you’re still seeing any issues, big or small.
Release Notes:
