Collision Course

Crynosaurs

Released
May 29, 2026
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    July 2026 Patch

    Hey Everyone, A new patch is incoming with the following fixes and additions: Fixed volcano event camera issue. Fixed herd pathing to reduce bunching and stuttering. Adjusted some cvars to improve performance. In system.config, r_HeightMapAO=0 can be used to stop stutters when mo

  2. Developer post

    v1.0 Release - Collision Course is out of Early Access!

    We are excited to announce that Collision Course is now out of Early Access! Thank you so much for everyone’s support and feedback over the years. It’s been an incredible journey. Going forward, we consider the game feature-complete and don’t have any plans for major content upda

  3. Developer post

    Screenshots of New Content

    Hey Everyone, We wanted to share with you a few screenshots of some of the things we've been working on. New signs of life spotted. Yep, even the ocean is dangerous now. Also shows off the new player suit and underwater effects. A new craftable water trap. There will also be a la

  4. Developer post

    New Screenshots

    Hey Everyone, We're still here and making progress. It's been awhile since we've shown off anything so we wanted to share with you some screenshots of the new gameplay related things we've been working on. New Electric Fence (will be involved in a mission) Lift System - This shou

  5. Developer post

    Screenshots of New Locations

    Hey Everyone, We wanted to share with you some screenshots of a few things we're doing with the map and mission content. It's still very much a work in progress but it gives you an idea of the things you'll see in the future. One of several different outposts to explore, some of

  6. Developer post

    Latest Update

    Thanks everyone for the patience on this update. We know it's taking more time than previously expected but we're still committed to delivering a finish product. A special thanks to everyone who helped out while in the beta version. Release Notes Map - Expanded to New Area includ

  7. Developer post

    v.11 Update News

    Hey Everyone, Earlier this year we decided to try and finish off the story/main missions with this next update. We’re making good progress but it’s taking longer than expected to implement it, along with other additions and the map expansion. Therefore, we’ve decided to shift gea

  8. Developer post

    T-Rex Redesign

    Hey Everyone, Happy Thanksgiving for those in the US! We wanted to give you a peak of some of what we're working on and thought you might like to see the redesign of everyone's favorite turkey. :P Thanks Everyone!

  9. Developer post

    Update News

    Hey Everyone, We wanted to give you an update and let you know where things are headed with the game. First off, for a number of reasons we’ve decided to hold off on our previously planned spring release. We know this will be disappointing to some but the game is going through a

  10. Developer post

    v0.11 Preview

    Hey Everyone, It's a quetzalcoatlus, it's a meteor? Nope, just a teaser of one of the things we're working on for the next release. :)

  11. Developer post

    v0.1 Released!

    v0.1 Release Notes - Playable Map Size has doubled! - New Dino Parasaur(Parasaurolophus) - New grasslands/plains area. - Prisoner Encampments with Dedicated Traders - AI Herding System - first iteration, will expand use in future for other herbivores - Snare Craftable - snares ca

  12. Developer post

    v0.1 Preview 2

    Hey Everyone, Another small preview of some of the things that are coming in the next release. There is still some work to do yet but it's starting to really come together now. Thanks for all your patience. Map Expansion Tripwire Craftable

  13. Developer post

    v0.1 Preview

    Hey Everyone, Just a small update, we wanted to share with you some of the things we've been working on for v0.1. Keep in mind they are still a work in progress and may change a bit. Clickable Map Icons and Fast Travel Map Expansion: Grasslands More surprises to come! :)

  14. Developer post

    v0.09 Released!

    Hey Everyone, This release took longer than expected and isn’t quite a large as some in the past, we apologize. We’ve had to take on some additional outside work which has slowed development down. On top of that we also encountered a few setbacks including a hardware failure. It’

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  17. Developer post

    v0.09 Preview

    Hey Everyone, We thought we'd show off one of the things we're working on for v0.09 and get your feedback. Steamworks integration is now functioning well. Our first step is to utilize the stats system to keep track of a variety of player stats and expose them through the UI. Thes

  18. Developer post

    v0.09 Preview

    Hey Everyone, We thought we'd show off one of the things we're working on for v0.09 and get your feedback. Steamworks integration is now functioning well. Our first step is to utilize the stats system to keep track of a variety of player stats and expose them through the UI. Thes

  19. Developer post

    Future Development

    Hey Everyone, Thanks for being part of the journey this past year, it’s been an exciting one! We wanted to give you an update of what to expect in v0.09 and beyond. We’ve decided to put new missions and story elements on the back burner until we can further expand the map and add

  20. Developer post

    Future Development

    Hey Everyone, Thanks for being part of the journey this past year, it’s been an exciting one! We wanted to give you an update of what to expect in v0.09 and beyond. We’ve decided to put new missions and story elements on the back burner until we can further expand the map and add