Released
Jan 17, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Build (1.3.4) - New Update Now Available!

    OVERVIEW This is a smaller update that includes the ability to train your existing units with a new class. There are three additional sub-classes which are Tech Specialist, Medic and Commando. The cost to train a unit is either 10,000 Credits for their first sub class and 15,000

  2. Developer post

    Build (1.3.4) - New Update Now Available!

    OVERVIEW This is a smaller update that includes the ability to train your existing units with a new class. There are three additional sub-classes which are Tech Specialist, Medic and Commando. The cost to train a unit is either 10,000 Credits for their first sub class and 15,000

  3. Developer post

    Build (1.3.1) - New Update Now Available!

    OVERVIEW This is a smaller update that includes Steam Achievements and optimizations to side mission levels. Our goal for the Sprawl rooftop levels was to increase the performance and raise the frame rate. You should see an improvement when playing these rooftop levels. In additi

  4. Developer post

    Build (1.3.1) - New Update Now Available!

    OVERVIEW This is a smaller update that includes Steam Achievements and optimizations to side mission levels. Our goal for the Sprawl rooftop levels was to increase the performance and raise the frame rate. You should see an improvement when playing these rooftop levels. In additi

  5. Developer post

    Build (1.2.2) - New Update Now Available!

    OVERVIEW We have some major enhancements in this latest release. First, and most important, as mentioned in the previous release notes, we’ve revamped unit abilities. You’ll now have more choice when upgrading your unit’s abilities. However, for existing saved games, you will nee

  6. Developer post

    Build (1.2.2) - New Update Now Available!

    OVERVIEW We have some major enhancements in this latest release. First, and most important, as mentioned in the previous release notes, we’ve revamped unit abilities. You’ll now have more choice when upgrading your unit’s abilities. However, for existing saved games, you will nee

  7. Developer post

    Build (1.1.11) - New Update Now Available!

    OVERVIEW Introducing campaigns and rooftop levels for side missions. We’ve also made a bunch of smaller tweaks and changes to the game. WHAT’S NEW IN 1.1.1: Campaigns x2 campaigns added: Silent Spearhead & Delta Warden. Campaign rewards. Playable in co-op multiplayer. Rooftop

  8. Developer post

    Build (1.1.11) - New Update Now Available!

    OVERVIEW Introducing campaigns and rooftop levels for side missions. We’ve also made a bunch of smaller tweaks and changes to the game. WHAT’S NEW IN 1.1.1: Campaigns x2 campaigns added: Silent Spearhead & Delta Warden. Campaign rewards. Playable in co-op multiplayer. Rooftop

  9. Developer post

    Build (1.1.10) - New Update Now Available!

    OVERVIEW We’ve added a bunch of new features and we plan to do a quick additional update in the following days, which will introduce campaigns and roof-top levels for side missions. In this first update, we’ve implemented a free-look camera system. This is still work-in-progress

  10. Developer post

    Build (1.1.10) - New Update Now Available!

    OVERVIEW We’ve added a bunch of new features and we plan to do a quick additional update in the following days, which will introduce campaigns and roof-top levels for side missions. In this first update, we’ve implemented a free-look camera system. This is still work-in-progress

  11. Developer post

    Build (1.1.8) - New Update Now Available!

    OVERVIEW This update includes a bunch of improvements and updates to the game that are listed in detail below. In addition, we’ve been fixing a bunch of issues based on your feedback and our own internal testing. While this release provides a strong improvement on our initial lau

  12. Developer post

    Build (1.1.8) - New Update Now Available!

    OVERVIEW This update includes a bunch of improvements and updates to the game that are listed in detail below. In addition, we’ve been fixing a bunch of issues based on your feedback and our own internal testing. While this release provides a strong improvement on our initial lau

  13. Developer post

    Build (1.1.4)

    OVERVIEW Welcome to our Alpha release of M.E.R.C. - a real-time, squad-based, strategy game. So where are we at in our development phase? The level of polish and completion of games released via Early Access varies greatly. For M.E.R.C., we’re at Alpha. We have our core gameplay

  14. Developer post

    Build (1.1.4)

    OVERVIEW Welcome to our Alpha release of M.E.R.C. - a real-time, squad-based, strategy game. So where are we at in our development phase? The level of polish and completion of games released via Early Access varies greatly. For M.E.R.C., we’re at Alpha. We have our core gameplay

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  19. Developer post

    Snow for the holidays!

    Hey Folks! Check out this in-game shot of M.E.R.C. Happy Holidays!

  20. Developer post

    Snow for the holidays!

    Hey Folks! Check out this in-game shot of M.E.R.C. Happy Holidays!