Released
Jun 19, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    RunVR 1.09

    Trading cards, achievements, badges, backgrounds added to the game. All levels are now final. The game is out of early access and now fully finished.

  2. Developer post

    RunVR 1.09

    Trading cards, achievements, badges, backgrounds added to the game. All levels are now final. The game is out of early access and now fully finished.

  3. Developer post

    RunVR 1.08

    Added two new levels to the game. Added moving platforms that you can stand on and grab. Added cylinder of death to be used in the editor as a static object.

  4. Developer post

    RunVR 1.08

    Added two new levels to the game. Added moving platforms that you can stand on and grab. Added cylinder of death to be used in the editor as a static object.

  5. Developer post

    RunVR 1.07

    Updated SteamVR plugin. Added sound for checkpoints. Added new level. Reworked jumping. You now have 2 jumps with a shorter cooldown in between. New VFX associated with wall slding.

  6. Developer post

    RunVR 1.07

    Updated SteamVR plugin. Added sound for checkpoints. Added new level. Reworked jumping. You now have 2 jumps with a shorter cooldown in between. New VFX associated with wall slding.

  7. Developer post

    RunVR 1.06

    You can now jump off of walls you are wall running by using the jump button. Grabbing/wall running counts as touching the floor for your jump cooldown. Added Giga-size option. For players that want an easier time grabbing/throwing themselves across levels or if they're physically

  8. Developer post

    RunVR 1.06

    You can now jump off of walls you are wall running by using the jump button. Grabbing/wall running counts as touching the floor for your jump cooldown. Added Giga-size option. For players that want an easier time grabbing/throwing themselves across levels or if they're physically

  9. Developer post

    1.05

    Workshop added to the game. You can now upload folders containing levels. Giles in game Level editor added to the game. You can now create/edit levels and save them in to a json format. Remember to take off your headset when using the level editor. Fixed fast falling occurring if

  10. Developer post

    1.05

    Workshop added to the game. You can now upload folders containing levels. Giles in game Level editor added to the game. You can now create/edit levels and save them in to a json format. Remember to take off your headset when using the level editor. Fixed fast falling occurring if

  11. Developer post

    1.04

    Another update for you all this week! Notable changes: Modified movement values, most notable, gravity’s scale and thrusting force, causing faster falls and more exaggerated throws. Systematic improvements to player collision so that edge collisions will reconcile cleaner. Runnin

  12. Developer post

    1.04

    Another update for you all this week! Notable changes: Modified movement values, most notable, gravity’s scale and thrusting force, causing faster falls and more exaggerated throws. Systematic improvements to player collision so that edge collisions will reconcile cleaner. Runnin

  13. Developer post

    1.03a

    Small update this week and next week. Updating the quality of life of the levels rather than adding more content. Coins added as a collectible. It'll show up in the high scores.

  14. Developer post

    1.03a

    Small update this week and next week. Updating the quality of life of the levels rather than adding more content. Coins added as a collectible. It'll show up in the high scores.

  15. Developer post

    1.03 Level 11

    Added checkpoints throughout levels. If you die you'll re-spawn at your last checkpoint. Replaced the default skybox from levels. Added level 11 as the final level for this world. Includes more hazards than a normal level would.

  16. Developer post

    1.03 Level 11

    Added checkpoints throughout levels. If you die you'll re-spawn at your last checkpoint. Replaced the default skybox from levels. Added level 11 as the final level for this world. Includes more hazards than a normal level would.

  17. Developer post

    1.02 Bouncy Levels

    Removed alternative jump controls. You can now jump exclusively with the menu button. Added two new bouncy levels. Reworked level1 and earlier tutorial levels to be easier. Reworked the advanced levels significantly. Added credits to the opening level. Unlocked levels now have gr

  18. Developer post

    1.02 Bouncy Levels

    Removed alternative jump controls. You can now jump exclusively with the menu button. Added two new bouncy levels. Reworked level1 and earlier tutorial levels to be easier. Reworked the advanced levels significantly. Added credits to the opening level. Unlocked levels now have gr

  19. Developer post

    First Patch

    Added new feature of loading in to the correct position. Starting RunVR again will load you into the HUB world if you already entered the HUB world. Entering the HUB world again will position you in front of the level you just exited. Added VFX for climbing/wall running.

  20. Developer post

    First Patch

    Added new feature of loading in to the correct position. Starting RunVR again will load you into the HUB world if you already entered the HUB world. Entering the HUB world again will position you in front of the level you just exited. Added VFX for climbing/wall running.