Kommissar

Beardserk

Released
Apr 6, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Weekly Report - CW 14 (2018)

    Mellow greetings Comrades, There has been a couple of weeks without updates, but we finally have some material to show. As you all know from previous updates, we are now focused in 2 main topics: The 1st chapter cutscene The UI refactoring Regarding the cutscene, we are going pre

  2. Developer post

    Weekly Report - CW 14 (2018)

    Mellow greetings Comrades, There has been a couple of weeks without updates, but we finally have some material to show. As you all know from previous updates, we are now focused in 2 main topics: The 1st chapter cutscene The UI refactoring Regarding the cutscene, we are going pre

  3. Developer post

    Weekly Report - CW 11 (2018)

    Mellow greetings Comrades, This week we would like to give a very warm welcome to Natalia , a very good and talented friend of us who is gonna be helping with graphics & design ːsteamhappyː. She is gonna be focused for now with the game cinematics and events, as well on any u

  4. Developer post

    Weekly Report - CW 11 (2018)

    Mellow greetings Comrades, This week we would like to give a very warm welcome to Natalia , a very good and talented friend of us who is gonna be helping with graphics & design ːsteamhappyː. She is gonna be focused for now with the game cinematics and events, as well on any u

  5. Developer post

    Weekly Report - CW 10 (2018)

    Mellow greetings Comrades, This week new build finally includes some of the corrected narratives as well as one of the first game goodies. You will be able to find the PDF game brochure in the "Extras" folder of the game . It is just a WIP version since has been a bit problematic

  6. Developer post

    Weekly Report - CW 10 (2018)

    Mellow greetings Comrades, This week new build finally includes some of the corrected narratives as well as one of the first game goodies. You will be able to find the PDF game brochure in the "Extras" folder of the game . It is just a WIP version since has been a bit problematic

  7. Developer post

    Weekly Report - CW 9 (2018)

    Mellow greetings Comrades, Sorry all for the delay on the weekly report, I'm having again some tough time at work, including the weekend, and I've not been able to implement any of the changes I had in mind for this week. I did get some support from our writing collaborator Indie

  8. Developer post

    Weekly Report - CW 9 (2018)

    Mellow greetings Comrades, Sorry all for the delay on the weekly report, I'm having again some tough time at work, including the weekend, and I've not been able to implement any of the changes I had in mind for this week. I did get some support from our writing collaborator Indie

  9. Developer post

    Weekly Report - CW 8 (2018)

    Mellow greetings Comrades, This week we have a pretty good news! A fellow from the community, IndieLogic , has offered us his help in writing and reviewing the game narratives. He is as passionate as us about the game and wants to make something really special for the Steam commu

  10. Developer post

    Weekly Report - CW 8 (2018)

    Mellow greetings Comrades, This week we have a pretty good news! A fellow from the community, IndieLogic , has offered us his help in writing and reviewing the game narratives. He is as passionate as us about the game and wants to make something really special for the Steam commu

  11. Developer post

    Weekly Report - CW 7 (2018)

    Mellow greetings Comrades, This week has been focused as planned on reviewing some of the last content lately included, incidents has been also added. I also found some rare cases where day 6 was not correctly finished and the game was being stuck there, now that should be fixed

  12. Developer post

    Weekly Report - CW 7 (2018)

    Mellow greetings Comrades, This week has been focused as planned on reviewing some of the last content lately included, incidents has been also added. I also found some rare cases where day 6 was not correctly finished and the game was being stuck there, now that should be fixed

  13. Developer post

    Weekly Report - CW 6 (2018)

    Mellow greetings Comrades, This week has been focused mainly in bug-fixing. There was not much advance in content because I literally couldn't pull more time together (had to be doing extra hours at work for the whole week). What we are still missing and needs to be done in Chapt

  14. Developer post

    Weekly Report - CW 6 (2018)

    Mellow greetings Comrades, This week has been focused mainly in bug-fixing. There was not much advance in content because I literally couldn't pull more time together (had to be doing extra hours at work for the whole week). What we are still missing and needs to be done in Chapt

  15. Developer post

    Weekly Report - CW 5 (2018)

    Mellow greetings Comrades, This week the development has been focused on including days 6 and 7 of the game, and of course some bug fixing. There is quite a bunch of new material, but please be aware that it might be pretty unstable since it is not yet finished. Plan is, as we me

  16. Developer post

    Weekly Report - CW 5 (2018)

    Mellow greetings Comrades, This week the development has been focused on including days 6 and 7 of the game, and of course some bug fixing. There is quite a bunch of new material, but please be aware that it might be pretty unstable since it is not yet finished. Plan is, as we me

  17. Developer post

    Weekly Report - CW 4 (2018)

    Mellow greetings Comrades, We have decided to go for a more frequent format of updates, starting this week, every weekend we will write a quick report and upload a build with the current status of the project. This way, we want to set a more constant rhythm of work and delivery,

  18. Developer post

    Weekly Report - CW 4 (2018)

    Mellow greetings Comrades, We have decided to go for a more frequent format of updates, starting this week, every weekend we will write a quick report and upload a build with the current status of the project. This way, we want to set a more constant rhythm of work and delivery,

  19. Developer post

    Update 4

    Mellow greetings Comrades, Before starting we want to apologize for the long wait. And we want to clarify at the same time that NO, the project is not dead nor abandoned. As in the beginning, we are just as convinced that we can make an great game, with more to it than meets the

  20. Developer post

    Update 4

    Mellow greetings Comrades, Before starting we want to apologize for the long wait. And we want to clarify at the same time that NO, the project is not dead nor abandoned. As in the beginning, we are just as convinced that we can make an great game, with more to it than meets the