Released
Oct 20, 2016
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

18 posts
  1. Developer post

    Clown House: Lunacy has a Steam page!

    We have an exciting announcement. We launched the Steam page of Clown House: Lunacy, which was formerly titled as Clown House 2! Unravel the mystery of an abandoned mansion and a commune of lunatic clowns. Clown House: Lunacy is a horror game with focus on the uncanniness and unp

  2. Developer post

    Sale update

    Graveyard Shift is on Steam Summer Sale now! I had been working on a better performance for game. The game should work much better in your computer now.

  3. Developer post

    Sale update

    Graveyard Shift is on Steam Summer Sale now! I had been working on a better performance for game. The game should work much better in your computer now.

  4. Developer post

    Working on VR support

    ENGLISH We gained access to an Oculus Rift DK2 and high-end computer. We had promised there would be Oculus Rift support when we announced the game, we are keeping our promise. Even though we don't have HTC Vive, I will get help from other studios to test the game on Vive and bri

  5. Developer post

    Working on VR support

    ENGLISH We gained access to an Oculus Rift DK2 and high-end computer. We had promised there would be Oculus Rift support when we announced the game, we are keeping our promise. Even though we don't have HTC Vive, I will get help from other studios to test the game on Vive and bri

  6. Developer post

    Performance, ghost eyes and height fog update

    I received feedbacks about the FPS drops in Graveyard Shift. I spent the week to prevent these FPS drops. The game runs better now, but I'll still work on FPS drops. Now we have better eye lights for enemies. We use self-emitting materials for eyes. And now height fog turns back

  7. Developer post

    Performance, ghost eyes and height fog update

    I received feedbacks about the FPS drops in Graveyard Shift. I spent the week to prevent these FPS drops. The game runs better now, but I'll still work on FPS drops. Now we have better eye lights for enemies. We use self-emitting materials for eyes. And now height fog turns back

  8. Developer post

    Fall and Winter environments are together!

    As you can remember, we turned Graveyard Shift into a winter game a month ago. The purple fall environment was temporarily unavailable. Now we brought the purple fall back again! You can select the environment in Options/Graphics now.

  9. Developer post

    Fall and Winter environments are together!

    As you can remember, we turned Graveyard Shift into a winter game a month ago. The purple fall environment was temporarily unavailable. Now we brought the purple fall back again! You can select the environment in Options/Graphics now.

  10. Developer post

    Update on Winter Edition

    Merry Christmas! I updated the game to fix a few things. * I noticed that some of the power-ups didn't spawn in the Winter Edition. Now all the power-ups spawn again. * I changed the water material to a much better one. It reflects the world.

  11. Developer post

    Update on Winter Edition

    Merry Christmas! I updated the game to fix a few things. * I noticed that some of the power-ups didn't spawn in the Winter Edition. Now all the power-ups spawn again. * I changed the water material to a much better one. It reflects the world.

  12. Developer post

    Winter Sale Edition

    English Hello everyone! Graveyard Shift is on Steam Winter Sale right now. For winter spirit, we made the game's environment winter. We hope that you'll like it. If you download the game now, you will play in the winter environment. In a few days, you will be able to select betwe

  13. Developer post

    Winter Sale Edition

    English Hello everyone! Graveyard Shift is on Steam Winter Sale right now. For winter spirit, we made the game's environment winter. We hope that you'll like it. If you download the game now, you will play in the winter environment. In a few days, you will be able to select betwe

  14. Developer post

    Apology about getting in a bundle just after release

    English Dear friends and followers, We have an announcement of apology about getting in a bundle a short time after the release. Graveyard Shift was a first of us in the sense that we went into it with financial concerns. The aim from the start was to create something easy to bui

  15. Developer post

    Apology about getting in a bundle just after release

    English Dear friends and followers, We have an announcement of apology about getting in a bundle a short time after the release. Graveyard Shift was a first of us in the sense that we went into it with financial concerns. The aim from the start was to create something easy to bui

  16. Developer post
  17. Developer post

    Update: All difficulties are unlocked

    With new update, all difficulties are unlocked by default. We got complaints that the game was too easy. Mushroom elements didn't have an impact on killing the enemies. Because we had wanted the players to complete the game on Easy mode before playing the harder ones. But now you

  18. Developer post

    Update: All difficulties are unlocked

    With new update, all difficulties are unlocked by default. We got complaints that the game was too easy. Mushroom elements didn't have an impact on killing the enemies. Because we had wanted the players to complete the game on Easy mode before playing the harder ones. But now you