Released
Jul 24, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    30th June 2018 - User Friendliness

    We finally were able to make some minor changes to the game that will especially be helpful for new players to get started with it. - Teleport Visuals trying to teleport too far away is now displayed by a red "x" floating at your max teleport-range in the direction you are pointi

  2. Product Release

    Now Available on Steam - Orc Hunter VR, 15% off!

    Orc Hunter VR is Now Available on Steam and is 15% off!* In the roomscale VR wavegame Orc Hunter you have to defend yourself against endless hordes of orcs. To do so you can either use swords in close combat or fight them with a bow or magic staff from a distance. *Offer ends Jul

  3. Developer post

    21st January 2017 - Second Update - New Map, Slow Mo, Cheats, Spiders....

    Hey everyone, we've got some good and some bad news for all of you waiting for new features. Let's start off with the good news. With this update, you will get loads of new content, from a burning forrest, spider, to a slow motion mode. Shortly we will be leaving the early access

  4. Developer post

    21st January 2017 - Second Update - New Map, Slow Mo, Cheats, Spiders....

    Hey everyone, we've got some good and some bad news for all of you waiting for new features. Let's start off with the good news. With this update, you will get loads of new content, from a burning forrest, spider, to a slow motion mode. Shortly we will be leaving the early access

  5. Developer post

    11th May - Quick news

    Hey everyone, I just wanted to let you guys know that we are still working on the next update. This one is getting quite big. With new enemies, new maps and more.

  6. Developer post

    11th May - Quick news

    Hey everyone, I just wanted to let you guys know that we are still working on the next update. This one is getting quite big. With new enemies, new maps and more.

  7. Developer post

    30th January 2017 - First Update - Firestaff, Discord and more

    Changes: - added a firestaff/wand - created a discord server - fixed sound issues - the bow no longer has to be unlocked FIRESTAFF: With this update, we have added a completely new weapon to the game. It's a staff that enables you to through fireballs (trigger) that explode when

  8. Developer post

    30th January 2017 - First Update - Firestaff, Discord and more

    Changes: - added a firestaff/wand - created a discord server - fixed sound issues - the bow no longer has to be unlocked FIRESTAFF: With this update, we have added a completely new weapon to the game. It's a staff that enables you to through fireballs (trigger) that explode when

  9. Developer post

    RELEASE!

    After a delay, Orc Hunter VR is finally available on steam! The game is still in it's early access stage, and we are still working on new features. Things like bosses, spiders, maps, spells, ... are things, we can do on our own. But there are other tasks that are more time consum

  10. Developer post

    RELEASE!

    After a delay, Orc Hunter VR is finally available on steam! The game is still in it's early access stage, and we are still working on new features. Things like bosses, spiders, maps, spells, ... are things, we can do on our own. But there are other tasks that are more time consum

  11. Product Release

    Now Available on Steam Early Access - Orc Hunter VR, 15% off!

    Orc Hunter VR is Now Available on Steam Early Access and is 15% off!* In the roomscale VR wavegame Orc Hunter you have to defend yourself against endless hordes of orcs. Even though the game is still in the development phase, you can download the demo to find out what Orc Hunter

  12. Developer post

    16th December - Soon to be released

    We plan to release our game as an early access title, at the beginning of the next week. We added a new map with a new gamemode, a new enemy and the most important feature: a multiplayer/coop mode! We plan to add more stuff in the following weeks, for example: weaponskins,..... S

  13. Developer post

    16th December - Soon to be released

    We plan to release our game as an early access title, at the beginning of the next week. We added a new map with a new gamemode, a new enemy and the most important feature: a multiplayer/coop mode! We plan to add more stuff in the following weeks, for example: weaponskins,..... S

  14. Developer post

    19th August - Third Update

    At first we want to apologize for the long time it took us to develop this update. Illness, this being the biggest update so far and some other things slowed us down. NOTE: OUR PLAN RIGHT NOW IS TO MAKE THIS ONE THE LAST UPDATE FOR THE DEMO. AFTER THIS UPDATE, WE WILL BE WORKING

  15. Developer post

    19th August - Third Update

    At first we want to apologize for the long time it took us to develop this update. Illness, this being the biggest update so far and some other things slowed us down. NOTE: OUR PLAN RIGHT NOW IS TO MAKE THIS ONE THE LAST UPDATE FOR THE DEMO. AFTER THIS UPDATE, WE WILL BE WORKING

  16. Developer post

    14th July - Second Update

    The current update only features few changes, but they should still change the impact of the game a lot. Additions: - The orcs can now be cut into 2 pieces, by slicing their chest horizontally (more cuttable limbs are coming soon) - fullscreen mode (press ESC to close the game) C

  17. Developer post

    14th July - Second Update

    The current update only features few changes, but they should still change the impact of the game a lot. Additions: - The orcs can now be cut into 2 pieces, by slicing their chest horizontally (more cuttable limbs are coming soon) - fullscreen mode (press ESC to close the game) C

  18. Developer post

    8th July - First Update

    Thanks to all of you who support our game, today we released our first update, it's not very big, but our plan is to release the next one in one or two weeks. New Features: -> teleport-system (activation time: 0.25 seconds; range: 3,5 meter; cooldown: 1.5 seconds; additional i

  19. Developer post

    8th July - First Update

    Thanks to all of you who support our game, today we released our first update, it's not very big, but our plan is to release the next one in one or two weeks. New Features: -> teleport-system (activation time: 0.25 seconds; range: 3,5 meter; cooldown: 1.5 seconds; additional i

  20. Developer post

    Updates and plans for the future.

    In our minds it would be too early to release the game into the early-access stage, as soon as we originally planned. Instead, we want to use the demo as the tool, to show the development to the community. We plan to release several updates for the demo before we actually release