
Hardware Engineers
- Released
- Apr 22, 2019
- Platforms
- Windows
- Last updated
Updates & announcements
- Developer post
- Developer post
Update 1.0.1 : Beta Phase!
As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one! Summary: Now in BETA ! Adding 48 NEW Computers ! Improved Components
As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Original postSummary:
- Now in BETA !
- Adding 48 NEW Computers !
- Improved Components Editors
- Improved Buy mission (Disk)
- Improved Mail box
- Improved Animations
- Removing EarlyAccess tag
- Fixed unaligned mail in window
- Fixed watercooling consumption
- Fixed Ram's Values
- Fixed Ram's Editor crash
- Fixed Ram's Editor Colors & Matarials
- Developer post
Update 0.2.42
Hello everyone! Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign
Original post
Hello everyone!
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.Memory Rework
You can now split and merge memory kits! Buying a 2x16GB and merge it with another 2x16GB to obtain a 4x16GB is now possible!Dual Channel
You can also buy a 4x16GB and split it in 4 kit of 16GB. But be careful dual channel is taken into account! Dual Channel is a technology that allow RAM module to perform in pair. That's means a RAM module alone will perform slower than expected.Memory Synchronization
Like in reality, when mixing different memory module they all will run at the speed of the slower module.Interface
Merge two RAM kit is possible in inventory by drag and drop one kit on another one of the same generation. DDR3 and DDR4 can't be in the same kits. You can also merge two sets of RAM directly in the assembly. To Split a Ram kits use the new icon in inventoryMission
Customer's algorithm will take into account the possibility of doubling memory if they have only two RAM modules on a computer or to make a new kits by buying two set of 2 RAM modules. As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding Ram mixing
- Cleaning code
- Performance improvement
- Improved savegame updating
- Improved Interface
- Fixed RAM Colors
- Fixed RAM Materials
- Fixed Motherboards 3D models
- Developer post
Update 0.2.41
Hello everyone! Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign
Original post
Hello everyone!
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.Interface
Animations, icons and main UI has been improved.Engine
Engine start has been reworked. it's now structured better to avoid double checking and reduce loading time. Old resources that is not used anymore has been remove from the game's data. As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Rework of engine startup
- Performance improvement
- Cleaning code
- Improved Animations
- Improved Interface
- Improved Icons
- Removing outdated sprite
- Updated language
- Fixed Color ink cartridge display as black
- Fixed Crash when applying settings
- Fixed Crash at startup on certain computer
- Fixed decimal number in balance indication
- Fixed translation errors EN/FR.
- Developer post
Update 0.2.40
Hello everyone! Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign
Original post
Hello everyone!
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.Interface
You can now see more precisely the money you win or lose, with the new animations The window that ask you if you are sure to want to cancel a mission has been updated to match with the new UI style. Computer WallPapers has been slightly reworked, their name have changed and lot of new wallpapers has been added. The menu to change wallpapers in the setting of computer has been updated, you will now be able to see a little preview instead of a blanck icon. You can now have multiple winDOOR. installation on the same computer with different wallpapers. Moving a hard drive with a winDOOR installation. from one computer to another will no longer reset the wallpapers. Wallpapers settings is now saved in registry database(introduced in v0.2.35) of the hard drive of the computer.Engine
Steamworks API has been updated. Language files and Asian fonts has been updated. The credits of the game now include a special thanks to all translators. As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding balance indication
- Adding job cancel window
- Rework of WallPapers
- Adding more WallPapers
- Updated Steamworks
- Updated language
- Updating Asian fonts
- Updated credits for translators
- Removing EarlyAccess background text
- Fixed GPU artifact not drawing correctly
- Fixed a bug that prevent to load saves
- Developer post
Update 0.2.39
Hello everyone! Missions The end of the missions has been reworked. If you exceed the allowed time, the mission will remain terminable. A cash penalty will be deducted from your winnings, but you will no longer be forced to cancel the job. The more you will be late, the greater w
Original post
Hello everyone!
Missions
The end of the missions has been reworked. If you exceed the allowed time, the mission will remain terminable. A cash penalty will be deducted from your winnings, but you will no longer be forced to cancel the job. The more you will be late, the greater will be the penalty. A delay will result in a loss of reputation. The new penalty is customizable in the new game screen. Load a game older than v0.2.39 will set the penalty on Medium The number at right indicates the loss per hour.Interface
Small changes has been made to the interface to improve overall user experience.Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come. As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Reworked missions ending
- Adding new customizable rules
- Improved Interface
- Cleaning language files
- Fixed Maps loading crash
- Fixed 8th tutorial scenario
- Fixed 2 bugs with the demo
- Developer post
Update 0.2.38
Hello everyone! Map A third map is now available! Note: This map and the latest added is still in preview. Relocation When relocate you will now bring all your stuff with you. A DelEx employee will come one hour after your new installation with all the stuff you have left in your
Original post
Hello everyone!
Map
A third map is now available! Note: This map and the latest added is still in preview.Relocation
When relocate you will now bring all your stuff with you. A DelEx employee will come one hour after your new installation with all the stuff you have left in your previous location.Mission Bonus
Dust system and "Cleaned" bonus has been improved to trigger a bit more often.Preview
The temporary option for map preview on the new game screen has been improved. You will now be able to select any map from it.Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come. As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding new map
- Improving Relocation
- Improving Dust bonus
- Improved Map preview
- Updated language
- Fixed Wrong numbers on relocation window
- Fixed bug with driver's searchbar
- Fixed a bug with USB & DVD explorer
- Fixed too much map slot after relocation
- Developer post
Update 0.2.37
Hello everyone! Relocation A new tab is available in the management window You can now relocate your business from this new tab. Note: Every unfinished mission will be lost. As you can see only 2 maps out of 3 is available right now, the 3rd map is under development. Translation
Original post
Hello everyone!
Relocation
A new tab is available in the management window You can now relocate your business from this new tab. Note: Every unfinished mission will be lost. As you can see only 2 maps out of 3 is available right now, the 3rd map is under development.Translation
All translation has been cleaned (again). If you find something wrong do not hesitate to report it! Working with this much language that I do not master is a very complicated task. That's why your help is essential to ensure a quality translation.Icons
Some icons have been reworked especially the colors to allow better visibility.Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come. As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding Relocation
- Adding new tab in management window.
- Improved Icons
- Improved Translation
- Improved Stability
- Updated language
- Fixed bug when deleting save file
- Fixed carpet material
- Fixed Sakura case
- Developer post
Update 0.2.36
Hello everyone! Download Center Download center has been reworked. All drivers is now sorted. Download is now cancellable Tutorial scenario has been updated to match new download center. Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the E
Original post
Hello everyone!
Download Center
Download center has been reworked. All drivers is now sorted. Download is now cancellable Tutorial scenario has been updated to match new download center.Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.Discord
Feedback, help, question, idea ? Check out the new Discord ! As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Reworked Download center
- Updating tutorial scenario
- Download is now cancellable
- Improved Registry
- Updated language
- Fixed Bookmark list not cleared between games
- Fixed ModManager not updating after unsubscribe
- Fixed bug with Models initialization
- Fixed bug with Mission ending
- Developer post
Update 0.2.35
Hello everyone! Registry The WinDOOR registry is finally ready and will now be used to store some information on the client's computer. This will make winDOOR behavior more realistic. WinDOOR Update You can now update winDOOR by going into the setting of computer. With an up to d
Original post
Hello everyone!
Registry
The WinDOOR registry is finally ready and will now be used to store some information on the client's computer. This will make winDOOR behavior more realistic.WinDOOR Update
You can now update winDOOR by going into the setting of computer. With an up to date winDOOR you will now get a 5% bonus in reputation. Updating WinDOOR is not necessary in any mission.WinDOOR's Explorer
Certain windows of winDOOR has been reworked to improve readability.Bookmarks
You can now bookmark your favorite items in the shop! All bookmarked items will appear in a new categories Bookmarks.Wiki
All the wiki information about component and computer has been updated. You can access the wiki by clicking here:Shaders
Shaders performance has been improved. A bug that prevent the game to start on computer with a graphic card compatible with only DirectX 10.0 has been fixed.Language
Language file has been cleaned, all unused and out dated strings has been removed.Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.Discord
Feedback, help, question, idea ? Check out the new Discord ! As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding WinDOOR Registry
- Adding WinDOOR Update
- Adding Bookmarks
- Updating wiki
- Improved Explorer's readability
- Improved Shaders performance
- Cleaning language files
- Fixed huge icons drawing
- Fixed incompatibilities with DirectX 10.0 GPU
- Fixed tooltips in assembly
- Developer post
Update 0.2.34
Hello everyone! Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign
Original post
Hello everyone!
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.Interface
Boot window : The little disk icons will now turn red when the computer is offLanguage
All language is now directly included in the game! All the translation mod is now useless for people with version 0.2.34 or superiorEngine
Big performance improvement, you should see a framerate increase of 20 to 50%. Video player has been updatedDiscord
Feedback, help, question, idea ? Check out the new Discord ! As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Improved Video player
- Reworked Translation
- Improved Performance
- Improved Boot window
- Fixed Color of Yes/No buttons
- Fixed Characters disappearing in editor
- Fixed tooltips's icons masking graph
- Fixed flower timer that does not follow the camera
- Fixed last spawning point not working
- Fixed pathfinding error prevent NPC spawning
- Developer post
Update 0.2.33
Hello everyone! Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign
Original post
Hello everyone!
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.Preview Map
The inventory limit of the second map has been increased to 40 (25 for 1st map). That's means you can have 40 items in your inventory at level 0 without any skill points. ( up to 53 with skill at max ) The number of computer and case under the desk has been double compare to the first map (20 instead of 10).Interface
The message and question window have been reworked. Drivers detector will now display its results on screen of ingame computers The explorer will now display the list of hard drives correctly even with more than 6 drivesLanguage
Language mods has been updatedEngine
Shadow drawing is now 50% faster!Discord
Feedback, help, question, idea ? Check out the new Discord ! As always many bugs was fixed. If you found a bug, you can report it on discord or on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding new window
- Adding Driver detector results screen
- Improved Explorer HDD listing
- Improved Interface
- Improved Map 2 inventory
- Updated language
- Fixed SFX error
- Fixed 1 issue in 5th tutorial scenario
- Fixed Decorations Editor
- Fixed Antivirus results screen
- Fixed bug with explorer and HDD's name
- Developer post
Update 0.2.32
Hello everyone! I hope you have a good holiday. Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, inte
Original post
Hello everyone! I hope you have a good holiday.
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionalities and bugfix will continue to come.Preview Map
The new map has been improved, you will have better performance and many issues has been fixed.Characters
The 3D model and animations of characters has been improvedEngine
It's now possible to skip the intro video. Steamworks library has been updated. Hardware Engineers will now detect automatically if your computer is missing Media Feature PackDiscord
Feedback, help, question, idea ? Check out the new Discord ! As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Improved Characters
- Improved Map 2
- Updated Steamworks
- Adding Skippable intro
- Adding Media Feature Pack check (Windows N & KN)
- Fixed Toolbox's Preview
- Fixed shadows after 17h00
- Fixed new map loading
- Fixed bug with materials
- Fixed bug with outdated savegame
- Fixed bad trigger for error -493
- Fixed Crash during intro
- Fixed Camera default position (Map 2)
- Fixed initialization error with Steam API
- Fixed error with Steam LeaderBoard
- Fixed crash when updating materials
- Fixed Pathfinding (Map 2)
- Developer post
Update 0.2.31
Hello everyone! I hope you have a good holiday. Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, inte
Original post
Hello everyone! I hope you have a good holiday.
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. Which menu, interface or window needs a redesign? What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionality and bugfix will continue to come.New Map !
A new map will soon be ready for Hardware Engineers. You can already test it by activating the new option when creating a new game. This map is a lot bigger that the previous one. 12 desk workspaces instead of 8 to work on 12 computer in the same time. 20 storage for computers under the desk, twice as much as the other map. 11 showcases instead of 6. And more place for customers! NOTE: The new map is available as a preview, there is no way to move from one map to another yet. If you decide to give it a try, let me know what you think about it, the impact on the gameplay, the possible improvements, or the difficulties encountered!Engine
Due to lot of change in the 0.2.30, many engine feature has been tweaked and improved.Discord
Feedback, help, question, idea ? Check out the new Discord ! As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding new map !
- Improved Cars & Walkers
- Improved 3D models
- Fixed loading game bug
- Fixed bug when initializing "New Game" menu
- Fixed Workshop's preview of Blueprint
- Fixed Initialization of game window
- Fixed Bug when loading textures
- Fixed item convertion from v2.26 or lower
- Fixed Title music not looping in every menu
- Fixed potential crash if windows not responding
- Developer post
Update 0.2.30
Hello everyone! I hope you have a good holiday. Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. What are the wea
Original post
Hello everyone! I hope you have a good holiday.
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think and what was missing from the game right now. What are the weaknesses and strength of the game in your opinion? I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionality and bugfix will continue to come.Engine
Previously Hardware Engineers used an OpenGL based engine made by myself, i finally finish to convert it to DirectX. You will now have a more stable and powerful engine compatibilities has been improved a lot too. Big change involve potential bugs. That's why this update will only be available on the devbranch for a few days. I take that opportunity to make another big change: the update of Monogame to v3.7.1.189 A new game intro with a super cool logo for Green127Studio !Music
All royalty free music has been replace by new fun soundtracks !Interface
SuperHash will now alway show you the right balance. The 3D models of the map has been improved for performance and aesthetic. As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- DirectX Engine
- Updating to MonoGame 3.7.1.189
- Adding new logo
- Adding new Music
- Improved SuperHash
- Improved Map
- Fixed NPC walking on road in tutorials
- Fixed Mission duration in tutorials
- Fixed Build mission's text & tooltips
- Fixed issue with audio quality
- Fixed SuperHash Balance
- Fixed Spawning distance (Passerby & Cars)
- Developer post
Update 0.2.29
Hello everyone! I hope you have a good holiday. Beta phase upcoming Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think, what was missing from the game right now. I would do my best
Original post
Hello everyone! I hope you have a good holiday.
Beta phase upcoming
Before the patch note I would like to announce the upcoming exit of the Early Access phase! The beta phase is coming soon. Let me know what you think, what was missing from the game right now. I would do my best to improve everything. Don't worry, the end of the early access phase does not mean that the updates will stop. It simply means that the core gameplay is now fix. New functionality and bugfix will continue to come.Map(s)
The map has been updated, lots of new details has been added Cars and Walker has been improved, their animations and trajectory calculation will now be smoother. Shaders has been improved, the background is now blue with a progressive fog. Shadow quality has been improved and will now be more precise Certain textures of the game has been reworked As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Improved Map
- Improved Cars & Walkers
- Improved Animations
- Improved Shaders
- Improved Textures
- Improved Randomization
- Fixed selling price in showcases
- Fixed missing characters in fonts
- Fixed negative number not accepted in preset editor
- Fixed bug with Watercooling and blueprint
- Fixed blueprint window not getting focus
- Developer post
Update 0.2.28
Hello everyone! Interfaces The most important interface, the Assembly window has been reworked and improved with new design and new icons. The interaction between the tutorial and the Assembly window has been improved. Engine Performance improvement for game initial startup and n
Original post
Hello everyone!
Interfaces
The most important interface, the Assembly window has been reworked and improved with new design and new icons. The interaction between the tutorial and the Assembly window has been improved.Engine
Performance improvement for game initial startup and new party initialization. As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends!Due to vacation time, the rhythm of one patch per week will not be guaranteed anymore until mid-January 2019.
As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Improved Assembly Interface
- Improved Tutorial
- Improved Icons
- Improved Performances (Loading Game)
- Improved Performances (Init Party)
- Updated language
- Fixed arrow not drawing on top of everything
- Fixed "Stolen" products bugs
- Fixed Component reappearing in inventory
- Fixed item disappearing from box
- Fixed empty box added to cart
- Fixed Splashscreen's loading bar
- Developer post
Update 0.2.27
Hello everyone! Mission Customers will now be able to purchase more than one item at a time. Items sold in boxes (Keyboards, Mouse, Ink cartridge, ect ...) will be particularly popular for them. Interface All mission related windows has been updated for the new features. You can
Original post
Hello everyone!
Mission
Customers will now be able to purchase more than one item at a time. Items sold in boxes (Keyboards, Mouse, Ink cartridge, ect ...) will be particularly popular for them.Interface
All mission related windows has been updated for the new features. You can now edit the content of boxes directly in showcases On top of that small interface adjustment has been made and new icons more relevant have been addedContent
Box of USB devices and blank Disk is now unlockable. USB devices will now appear in cardboard box on showcases. Small adjustment has been made in tutorial scenario 2 and 5, the boot window will now be locked when needed. As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding Buy Mission : Secondary items
- Adding icons
- Adding Box of USB devices
- Adding Box of blank Disk
- Improved Interface (Mission, Showcases Popup, Edit Box, UnBox)
- Improved USB devices's models
- Improved Tutorial
- Improved Audio Engine
- Fixed Disk presets
- Fixed Boot issue in tutorial 2
- Fixed Potential crash with Tutorial 5
- Fixed bug whit text measuring
- Fixed missing sound effects Build R1125666
- Fixed arrow not drawing on top of everything
- Fixed "Stolen" products bugs Build R112751
- Fixed Component reappearing in inventory
- Developer post
Update 0.2.26
Hello everyone! Content Like the last week's patch, a lot of new aesthetics feature has been added. Graphics card screw and textures Motherboard's ports and IO shield Hard drive and SSD Fixation On top of that, many 3D models has been slightly reworked to fix scale, position and
Original post
Hello everyone!
Content
Like the last week's patch, a lot of new aesthetics feature has been added. Graphics card screw and textures Motherboard's ports and IO shield Hard drive and SSD Fixation On top of that, many 3D models has been slightly reworked to fix scale, position and slot's alignment.Engine
Shaders will now act differently for opack and transparent objects. That will improve the general rendering quality for mesh, grill and glass. Several new adjustment has been made to the update process of outdated savegames. As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding Graphics cards's screws
- Adding Graphics cards's Textures
- Adding Motherboard's IO shield
- Adding Hard drive fixation
- Adding SSD adaptor
- Improved Graphics cards's 3D Models
- Improved Motherboards's 3D Models
- Improved Cases's 3D Models
- Improved Shaders
- Improved Transparency
- Improved outdated save conversion
- Fixed Misalignment of components
- Developer post
Update 0.2.25
Hello everyone! Content New 3D models and new cases has been added ! As you can see the models is a lot more detailed compare to previous cases. As you can see the 3D models are much more detailed. All previous 3D models has been reworked to maintain the same level of details on
Original post
Hello everyone!
Content
New 3D models and new cases has been added ! As you can see the models is a lot more detailed compare to previous cases. As you can see the 3D models are much more detailed. All previous 3D models has been reworked to maintain the same level of details on every computer cases. Cables and tubing has been improved too. The fans now have screws. As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks! Thank you for reading! If you want to support Hardware Engineers share it with your friends! The pikachu's reaction when he saw all these new visual effects As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below. I hope you will enjoy this patch and see you for the next one!Summary:
- Adding new 3D Models
- Adding new Cases
- Adding Fan's screw
- Improved 3D Models
- Improved Wires & Cables
- Fixed Wrong Cables's texture
- Fixed Misalignment of components
- Fixed bugs with tutorial
- Fixed showcases use wrong preset