To celebrate both Thanksgiving and the Steam Autumn Sale, we've posted an update featuring an absolutely epic new music track from David Levy...he did an awesome job crafting something that meshed well with the sci-fi environments and the intensity of the battle. Enjoy! -Team Gyo
To celebrate both Thanksgiving and the Steam Autumn Sale, we've posted an update featuring an absolutely epic new music track from David Levy...he did an awesome job crafting something that meshed well with the sci-fi environments and the intensity of the battle. Enjoy!
-Team Gyoza
To celebrate both Thanksgiving and the Steam Autumn Sale, we've posted an update featuring an absolutely epic new music track from David Levy...he did an awesome job crafting something that meshed well with the sci-fi environments and the intensity of the battle. Enjoy! -Team Gyo
To celebrate both Thanksgiving and the Steam Autumn Sale, we've posted an update featuring an absolutely epic new music track from David Levy...he did an awesome job crafting something that meshed well with the sci-fi environments and the intensity of the battle. Enjoy!
-Team Gyoza
In addition to minor bug fixes, we've added trails back onto the grenades launched from mechs, tankbots, and aerial ships. These really improve their visibility when things are really chaotic. More updates to come!
In addition to minor bug fixes, we've added trails back onto the grenades launched from mechs, tankbots, and aerial ships. These really improve their visibility when things are really chaotic. More updates to come!
In addition to minor bug fixes, we've added trails back onto the grenades launched from mechs, tankbots, and aerial ships. These really improve their visibility when things are really chaotic. More updates to come!
In addition to minor bug fixes, we've added trails back onto the grenades launched from mechs, tankbots, and aerial ships. These really improve their visibility when things are really chaotic. More updates to come!
We just launched the 1.22 update...this is largely a maintenance update which includes bug fixes and some art enhancements. The missiles are a bit larger and more visible now with emissive maps. Grenade explosions are larger and way more satisfying! A few other minor adjustments.
We just launched the 1.22 update...this is largely a maintenance update which includes bug fixes and some art enhancements. The missiles are a bit larger and more visible now with emissive maps. Grenade explosions are larger and way more satisfying! A few other minor adjustments. More updates to follow! Thanks again for the amazing feedback, and enjoy playing Inbound!
We just launched the 1.22 update...this is largely a maintenance update which includes bug fixes and some art enhancements. The missiles are a bit larger and more visible now with emissive maps. Grenade explosions are larger and way more satisfying! A few other minor adjustments.
We just launched the 1.22 update...this is largely a maintenance update which includes bug fixes and some art enhancements. The missiles are a bit larger and more visible now with emissive maps. Grenade explosions are larger and way more satisfying! A few other minor adjustments. More updates to follow! Thanks again for the amazing feedback, and enjoy playing Inbound!
In addition to a few minor bug fixes, version 1.2 includes a power-up for land mines! If you are having trouble with mechs and tankbots ruining your day, just deploy a few of these guys near the trouble spots...problem solved! We're looking at adding an automated deployable plasm
In addition to a few minor bug fixes, version 1.2 includes a power-up for land mines! If you are having trouble with mechs and tankbots ruining your day, just deploy a few of these guys near the trouble spots...problem solved! We're looking at adding an automated deployable plasma turret...what do you think?
Also new...the grenades will detonate in the vicinity of ground assault units. Some players reported frustration that well-placed shots would bounce away before detonating. We agree that that is frustrating, so this addresses that issue.
There's also a new "how to play" screen that's cleaner and updated with all of the power-ups.
Keep those suggestions and comments coming! We're going to continue releasing updates often and addressing the feedback from you, the players!
In addition to a few minor bug fixes, version 1.2 includes a power-up for land mines! If you are having trouble with mechs and tankbots ruining your day, just deploy a few of these guys near the trouble spots...problem solved! We're looking at adding an automated deployable plasm
In addition to a few minor bug fixes, version 1.2 includes a power-up for land mines! If you are having trouble with mechs and tankbots ruining your day, just deploy a few of these guys near the trouble spots...problem solved! We're looking at adding an automated deployable plasma turret...what do you think?
Also new...the grenades will detonate in the vicinity of ground assault units. Some players reported frustration that well-placed shots would bounce away before detonating. We agree that that is frustrating, so this addresses that issue.
There's also a new "how to play" screen that's cleaner and updated with all of the power-ups.
Keep those suggestions and comments coming! We're going to continue releasing updates often and addressing the feedback from you, the players!
We listen to our feedback and take customer suggestions very seriously ! Thank you everyone for the comments, we truly appreciate every one of them. We have just pushed an update which adds power-ups to the plasma turret and to the grenades, as well as giving you the ability to g
We listen to our feedback and take customer suggestions very seriously! Thank you everyone for the comments, we truly appreciate every one of them.
We have just pushed an update which adds power-ups to the plasma turret and to the grenades, as well as giving you the ability to grenade distant missiles if you can. This can help "thin the herd" of inbound missiles, and make the melee more manageable.
Expect more updates in the coming days. And keep the suggestions coming! Inbound will not only be constantly improving for you but most importantly because of you!
-John Nagle
CTO
Gyoza Games
We listen to our feedback and take customer suggestions very seriously ! Thank you everyone for the comments, we truly appreciate every one of them. We have just pushed an update which adds power-ups to the plasma turret and to the grenades, as well as giving you the ability to g
We listen to our feedback and take customer suggestions very seriously! Thank you everyone for the comments, we truly appreciate every one of them.
We have just pushed an update which adds power-ups to the plasma turret and to the grenades, as well as giving you the ability to grenade distant missiles if you can. This can help "thin the herd" of inbound missiles, and make the melee more manageable.
Expect more updates in the coming days. And keep the suggestions coming! Inbound will not only be constantly improving for you but most importantly because of you!
-John Nagle
CTO
Gyoza Games
Inbound is Now Available on Steam and is 10% off!* Inbound brings the missile defense arcade games of the 80's into the modern era! *Offer ends July 12 at 10AM Pacific Time
Inbound is Now Available on Steam and is 10% off!*
Inbound brings the missile defense arcade games of the 80's into the modern era!