Bombslinger

Mode4 · Plug In Digital

Released
Apr 11, 2018
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Online multiplayer now available with Remote Play Together!

    Hi everyone! Steam just added a new feature called "Remote Play Together" that will allow you to play local games, but online with friends! You only need 2 things: the game (one person is enough) and a good Internet connection. How to play with Remote Play Together? Right click o

  2. Developer post

    Update: achievements fixes

    Howdy! We pushed a new update that should solve the issues some of you might have had with some achievements! Let us know in the discussion board if you find any further issues with them and THANK YOU to those who reported these issues!

  3. Developer post

    Blasting out of Early Access!

    Howdy Bombslingers! We're super happy to announce that Bombslinger is finally out of Early Access! This has been a long road for us at Mode4 and we hope those who followed the game for a while are enjoying the improvements and new content! And new players, are you enjoying Bombsl

  4. Developer post

    UPDATE #15: RELEASE INCOMING!

    Howdy Bombslingers! As you may have seen on the news page, Bombslinger will leave Early Access on April 11th and be available on Xbox, Switch and here on Steam of course. We're super excited not only for the release but also because we're adding the last slice of content to the g

  5. Developer post

    UPDATE #15: RELEASE INCOMING!

    Howdy Bombslingers! As you may have seen on the news page, Bombslinger will leave Early Access on April 11th and be available on Xbox, Switch and here on Steam of course. We're super excited not only for the release but also because we're adding the last slice of content to the g

  6. PC Gamer

    Bomberman-inspired action game Bombslinger blasting out of Early Access next month

    Bombslinger is a Spaghetti Western "action-maze" game unabashedly inspired by Bomberman. It can be played solo or in local co-op with up to three friends (or bots), and it's launching out of Steam Early Access on April 11. It's currently $12, and developer Mode4 says they're plan

  7. Developer post

    UPDATE #14: WINTER UPDATE

    Howdy Bombslingers! It’s been a while, but we finally have a build of Bombslinger we’re happy with in terms of content. On the updates menu this time Improvements and fixes, waaaaay too many to list! Multiplayer bots Support for Simplified Chinese, Spanish, German, Dutch Steam ac

  8. Developer post

    UPDATE #14: WINTER UPDATE

    Howdy Bombslingers! It’s been a while, but we finally have a build of Bombslinger we’re happy with in terms of content. On the updates menu this time Improvements and fixes, waaaaay too many to list! Multiplayer bots Support for Simplified Chinese, Spanish, German, Dutch Steam ac

  9. Developer post

    UPDATE #13! SUMMER BLAST UPDATE

    Howdy! We're hoping summer is treating you well! Apologies for going dark for a while but we needed to dig in the game, rehaul everything we deemend "unworthy"and integrate all the "meta" progression in the adventure mode. As a result the list of changes is just too long to post.

  10. Developer post

    UPDATE #13! SUMMER BLAST UPDATE

    Howdy! We're hoping summer is treating you well! Apologies for going dark for a while but we needed to dig in the game, rehaul everything we deemend "unworthy"and integrate all the "meta" progression in the adventure mode. As a result the list of changes is just too long to post.

  11. Developer post

    Update #12: MEGA-UPDATE!

    Howdy! This update took a bit longer to get there but for good reason! It's the single biggest update we did to BOMBSLINGER! The change list is pretty huge and covers things like procedural enemy generation, a new environment with new enemies, player stats, rehauled loaoud screen

  12. Developer post

    Update #12: MEGA-UPDATE!

    Howdy! This update took a bit longer to get there but for good reason! It's the single biggest update we did to BOMBSLINGER! The change list is pretty huge and covers things like procedural enemy generation, a new environment with new enemies, player stats, rehauled loaoud screen

  13. Developer post

    UPDATE #11: Better controls and more!

    Howdy! We’re demoing Bombslinger at EGX Rezzed in London this week! We’re super happy to be there and we figured an update and a short sale would be a good way to celebrate! If you're in London, come and say hi! This updated improves the controls based on the feedback you guys ha

  14. Developer post

    UPDATE #11: Better controls and more!

    Howdy! We’re demoing Bombslinger at EGX Rezzed in London this week! We’re super happy to be there and we figured an update and a short sale would be a good way to celebrate! If you're in London, come and say hi! This updated improves the controls based on the feedback you guys ha

  15. Developer post

    UPDATE #10: Lots of stuff!

    Howdy! Update number 10! It's a chunky one! We've been polishing and optimizing the game lately, improving the handling of the items and giving the audio some love. We also added a consumable item slot to allow the Bombslinger to carry more stuff around. We feel this update marks

  16. Developer post

    UPDATE #10: Lots of stuff!

    Howdy! Update number 10! It's a chunky one! We've been polishing and optimizing the game lately, improving the handling of the items and giving the audio some love. We also added a consumable item slot to allow the Bombslinger to carry more stuff around. We feel this update marks

  17. Developer post

    UPDATE #9: MULTIPLAYER ACT II

    Howdy! We took these last few weeks to rehaul the multiplayer component of the game and make it a much more enjoyable experience! Hopefully you'll find way more polished, stable and feature-rich. We're voluntarily keeping it simple in terms of games modes with an Quake-inspired d

  18. Developer post

    UPDATE #9: MULTIPLAYER ACT II

    Howdy! We took these last few weeks to rehaul the multiplayer component of the game and make it a much more enjoyable experience! Hopefully you'll find way more polished, stable and feature-rich. We're voluntarily keeping it simple in terms of games modes with an Quake-inspired d

  19. Developer post

    UPDATE #8: New UI Layout

    HOWDY! A new update is live. We played around with the in-game UI layout to make it more pleasant and readable. We still want to improve part of it but the feedback on the spirit required to use special items is more readable now (as in, "there is feedback now" ^^). Trading cards

  20. Developer post

    UPDATE #8: New UI Layout

    HOWDY! A new update is live. We played around with the in-game UI layout to make it more pleasant and readable. We still want to improve part of it but the feedback on the spirit required to use special items is more readable now (as in, "there is feedback now" ^^). Trading cards