Starr Mazer: DSP - July Update, "Shinegunner"
Into the SPACE GATE! Greetings, Pilots! We're back! In your face and on your feeds, and this time we're coming with a whole new level draft for you to chunk and plunk your SHMUPPY minds at! Along with a number of upgrades, patches and bug-fixes, this time we're stepping out of Ac
Into the SPACE GATE!
Greetings, Pilots!
We're back! In your face and on your feeds, and this time we're coming with a whole new level draft for you to chunk and plunk your SHMUPPY minds at!
Along with a number of upgrades, patches and bug-fixes, this time we're stepping out of Act I and into--
Act II: Cracking the Heavens, Shaking the Stars
It's official! Not only are we continually upgrading our existing content and engine, we're beginning our monthly release of content new content! One level draft a month, until we're done with them. Then, all 9 levels done, we revise revise revise, pump them with juice, and release a tight, tweaks, amazing game experience to you. We're proud to give you an Early Access peek at-- ActII, Level 1 - "Reducto ad Absurdum"
The DSP MkI Pilots, having defeated the G'ell infected SARDO-099 Form Amorphous Defense Platform, are thrown through the Numspa Gate and into Weirdspace, an alien hyper-space dimension, where their piloting skills are put to the test against hundreds of dizzying G'ell Pattern Attack ships lead by the enigmatic alien fighter pilot Slake Shinegunner, who pilots the visciously effective G'ell Modified Forward Assault Special Frame, "Mad Harbinger."
On the other side of Weirdspace, the DSP MkI Pilots find themselves thrust into a UNFP warship graveyard. What was once the entire defensive force of the UNFP, including the "Agotos", an incomprehensibly sized capital ship, now a cracked and burning wreck.
The DSP MkI Pilots must dodge the debris of their fallen comrads and battle through a mass of G'ell fighters before facing off a second time with Slake Shinegunner, whose "Mad Harbinger" has been upgraded to a furious brink.
What's New?
You'll notice we changed this level's boss from BNO-66866 and his wicked ship, "Element Manifold." Don't you worry, he's not getting cut - just moved. We thought that, since Act II's big bad boss is actually a collective of FIVE BOSS SHIPS working in conjunction, known the the G'ell as THE FIGURATE, we'd harass the player with one or more of each of them per level.FIVE BOSS SHIPS?
Well, yeah! I mean, we can't end every act with a giant super-ship. That would getSlake Shinegunner / “Mad Harbinger”
Slake Shinegunner is a humanoid alien from “Jerk Space,” a geometrically unstable pocket of bent-lens beyond the Helix Nebula.
Slake’s ship, “Mad Harbinger,” is a prototype G’ell super-assault unit armed with the G’ell’s most devastating attacks while still being well armored and fast enough to be competitive.
Slake will harass you in and out of Weirdspace, as is his way.
Weirdspace?
Oh, that. Yeah. Things get weird once the DSP MkI Pilots are flung through the Numspa Gate. It used to be a stable artificial wormhole in there; a hyperspace corridor used to connect humanity with the greater galaxy.
The G'ell have destroyed the corridor and disrupted the hyperspace channel, creating Weirdspace; an aberration of space-time that the entire UNFP defense force was lost in once it was deployed through the Numspa Gate to stop the G'ell Invasion Force.
At the other end of Weirdspace the DSP MkI Pilots smash into a wall of chaos; the remains of the entire UNFP Defense Force, lead by the now broken and burning capital ship, "Agatos."
What It's Got
- New Level Design
- New Enemies
- New Patterns
- New Gameplay Mechanics
What It's Not
Complete! This level draft and has a few phases of polish to go through in which we'll be adding new assets and even more content such as:- New Music
- New Sound Effects
- Voiced Character Intro for Slake
- More Cat Admiral!
- More Post-Weirdspace Action
- MORE CAT ADMIRAL!

We're coming in hot with a quick end of the month update!
A few new features, a couple of re-jiggers and a bunch of bugs squashed for you.
Our new logo. It has WINGS MADE OUT OF GUNS!
It's been a long and
The ravaged capital city of Thearsa CP-IX has never looked
These guys use their mouths to THROW ASTEROIDS AT YOUR FACE!
Look at all of that FUTURE STUFF FOR FUTURE BUILDS!
By the end of this Early Access period, we will have 9 procedurally assembled stages, each with a boss fight (6 mid-bosses, 3 giant mega-bosses), multiple alien species, thousands of new pilot/ship part/weapon/stat combinations and loads of revamped music/sound.
More than that, though, we will have fought our way through the fire and succeeded against indomitable odds, just as the DSP MkI Pilots of the UNFP.
And we couldn't have done it without you. Thank you for joining us on this journey!
If you want to chat with us directly,
*This image features a boss battle created using Pixel Game Maker MV.
Pixel Game Maker MV is currently in Early Access, and we're in the process of gathering feedback and requests from many of our players. Don't miss this opportunity to give the title a spin!
We hope you enjoy Pixel Game Maker MV!
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