Minor bug fixes.
Minor bug fixes.

Minor bug fixes.
🛡️We recently launched a new suite of room options for hosts to control what features users have access to in their rooms! To start off, we added the following options into the room settings menu: Microphone Settings Drawing Visibility Avatar Name Visibility Avatar Movement Spaw

A new update has rolled out which features new premium toys and environments available for purchase in the Bigscreen Shop! This update introduces new features that allow you to spawn toys that can be shared with your friends as well as certain toys that can stick onto a wall or f

We’ve officially started shipping Beyonds to customers! Shipments go out daily and are currently going to customers in the United States with international shipments beginning in mid to late Q4. Since launching in February, demand was stronger than expected and we’ve got an overw
To accomplish this, we’re hiring more engineering and production staff for our Los Angeles, Calif. factory. We handle critical components of headset manufacturing in-house such as the custom-fit elements and quality control. Our team is also visiting our overseas manufacturing partners in China to ensure production goes smoothly.
We recommend Player: One for watching movies in Bigscreen or playing Beat Saber. On the other hand, Player: Three is exceptional for the ultimate flight simulator experience in Microsoft Flight Simulator with the NVIDIA® GeForce RTX™ 4090 but it's also perfect for demanding games like VRChat, Half-Life: Alyx and sim racing. Choose Player: Three for a truly unparalleled gaming experience.
The latest Bigscreen update adds in support for using push to talk on PCVR headsets. Previously this was only available on standalone Quest headsets. The button to use for push to talk when enabled is B or Y equivalents for most controllers and with controllers primarily using a

Over the past few years, we have been continuously investing in research & development in VR optics for current and next-generation VR devices. Thanks to improvements to our optical elements, coatings, canting, and manufacturing processes, we are excited to announce several k
These improvements do not come at the expense of angular resolution (PPD) or stereo overlap. Bigscreen Beyond has stereo overlap equivalent to the Valve Index. All customers will receive improved field of view except those with a 70mm-72mm IPD due to physical size limitations.
To make Bigscreen Beyond more accessible to customers, we’re excited to
announce a new financing program in partnership with Affirm.
This release adds a laying tilt feature on all platforms for cases of using Bigscreen while laying in bed. This option will allow you to tilt your virtual view downwards while laying face-upward. It will make you appear as if you are sitting up straight. The new setting can be fo

We are excited to announce the launch of our groundbreaking VR headset, Bigscreen Beyond ! The world’s smallest VR headset, weighing just 127 grams . Beyond has an unprecedented form factor that is 6X lighter than competing VR devices. Beyond features ultra-high resolution OLED d
Bigscreen Beyond is available for pre-order now for $999. For more info and to pre-order, head over to:
Get ready to level up your virtual presence in Bigscreen! Our latest avatar update is now available, introducing a stylish and diverse selection of customization options for your avatar. And remember, this is only the beginning—stay tuned for even more amazing clothes, hairstyles
🧥 Outfits:
-Suit up for adventure with the valiant "Knight's Armor"
-Embrace your inner rebel with the cool "Leather Jacket"
💈 Hairstyles:
-Single Braid
-Long Hair with Bangs
-Short Afro-Textured Hair
👒 New accessory:
-Stay cozy and fashionable with the versatile "Beanie"
And remember, this is only the beginning—stay tuned for more avatar additions!
Make sure to download this update and express yourself in new ways. Happy customizing! 🎉This release addresses issues with Windows 11 not routing processes to the Bigscreen Audio Stream driver. On Windows 11, using the "Refresh Audio" option should now route app audio to Bigscreen for desktop streaming. Also includes: - New feature: Compact Tablet - located in the v
We're thrilled to announce the launch of our brand new Avatar 2.0 system. We have spent the past few years completely redesigning our avatars from scratch. This involved rethinking their visuals and redesigning and rebuilding the entire avatar system from the ground up. 🤖Our new
One of the primary pillars of the new avatar system is expandability.
After the initial launch, we will provide regular updates and additions to the library of customization options. This includes events, tie-ins, chase items, and even entirely new categories of options and features!We're excited to roll out more websites, games, and streaming services to Bigscreen in 2023. What would you like to see next? This feature works in single-player and multiplayer, on both Quest and PCVR. 🌐 The content you have access to may vary by region. People in a room may se
We're excited to launch the Realtime Lighting Update! Today’s update improves visual fidelity & immersion on Meta Quest and PCVR headsets with our new Dynamic Screen Lighting 3.0 engine. We overhauled dynamic screen lighting with new graphics techniques and a lot of fine-tuni
This update removes the light dimmer knob (or dial) in the environments and adds a UI slider for it in the settings page under "Visuals & Lighting". The light dimming is now controlled through the Bigscreen menu instead.
This patch addresses the Reverb G2 GPU performance problem users have experienced since the update a few weeks ago. Also fixes a problem with the supersampling button in the graphics page being disabled in a certain case it should not be.
This update brings new changes to the code of conduct within the app. Changes the Bigscreen Code of Conduct page. Adds a Code of Conduct option in the settings menu. Adds Code of Conduct sign in the lobby and other lobby environment changes. 🍿 To view the updated code of conduct
An update has gone out that changes the following: Changes the input mapping for Index controllers. Improvements to Vive and Windows Mixed Reality controller inputs. More specifically with Index, the input scheme is properly mapped out to be consistent with other VR controllers s
A couple months ago, we reduced the bitrates of our desktop screensharing feature due to significant bandwidth costs. Thanks to new developments, we have been able to manage our server costs and therefore with this recent update, we're passing this on to our users with increased
It's finally time... The YouTube update is out NOW! We spent the past year integrating YouTube into Bigscreen and we’re so proud to finally launch it on all supported headsets such as **Meta Quest, Valve Index, HTC Vive, and all SteamVR and WindowsMR headsets.** Most of the YouTu
A few months ago we've fully overhauled streaming in Bigscreen with Dedicated Servers and a new low-latency Remote Desktop client. We dramatically increased video/audio quality, latency, and stability. Our new Remote Desktop client has a simple installer, making it easier to use