Small bug fix update
Hi all - We recently posted a patch to fix some multiplayer issues. This should fix text chat not working, and some bad lag issues when pressing "alt" in multiplayer.

Hi all - We recently posted a patch to fix some multiplayer issues. This should fix text chat not working, and some bad lag issues when pressing "alt" in multiplayer.
Hi all - We recently posted a patch to fix some multiplayer issues. This should fix text chat not working, and some bad lag issues when pressing "alt" in multiplayer.
Another small update New features: Player lasers/projectiles now pass through friendly players (as well as Corby and other friendly bots). Should alleviate some of the get-out-of-my-way frustrations! Global leaderboard leader is now displayed in Arcade Mode player select screen.
Another small update New features: Player lasers/projectiles now pass through friendly players (as well as Corby and other friendly bots). Should alleviate some of the get-out-of-my-way frustrations! Global leaderboard leader is now displayed in Arcade Mode player select screen.
Dual Core's soundtrack is now available directly from Steam! You should be able to find it on the store page, but if not, here's a link:
Dual Core's soundtrack is now available directly from Steam! You should be able to find it on the store page, but if not, here's a link:
There's an update now available which should fix a nasty memory-leak bug that would cause the game to crash after a fixed amount of time. It seemed especially bad on Windows10 machines, where it would reliably crash the game within 30 minutes(!!!) So sorry for any frustration thi
There's an update now available which should fix a nasty memory-leak bug that would cause the game to crash after a fixed amount of time. It seemed especially bad on Windows10 machines, where it would reliably crash the game within 30 minutes(!!!) So sorry for any frustration thi
Just a quick post - there's a new update available that fixes a few bugs. It also adds Corby's stats to the end-of-level summary screen, so you'll now definitively be able to say how helpful (or not!) that chatty blue droid was being!
Just a quick post - there's a new update available that fixes a few bugs. It also adds Corby's stats to the end-of-level summary screen, so you'll now definitively be able to say how helpful (or not!) that chatty blue droid was being!
The latest update includes online multiplayer. It's still in BETA, but now in the main version of the game (not the beta branch) There's also a bunch of other fixes, including improved mouse/keyboard controls (popup inventory on RMB, so no more awkward key combinations!). We also
The latest update includes online multiplayer. It's still in BETA, but now in the main version of the game (not the beta branch) There's also a bunch of other fixes, including improved mouse/keyboard controls (popup inventory on RMB, so no more awkward key combinations!). We also
The latest update includes online multiplayer. It's still in BETA, but now in the main version of the game (not the beta branch) There's also a bunch of other fixes, including improved mouse/keyboard controls (popup inventory on RMB, so no more awkward key combinations!). We also
The long awaited online multiplayer beta has arrived! This means you can now play Story & Arcade co-op modes online with friends. To give it a try, right click 'properties' on Dual Core in Steam, go to the 'Betas' tab, and select "publicbeta". To start an online game, you sho
The long awaited online multiplayer beta has arrived! This means you can now play Story & Arcade co-op modes online with friends. To give it a try, right click 'properties' on Dual Core in Steam, go to the 'Betas' tab, and select "publicbeta". To start an online game, you sho
The Dual Core soundtrack is now available on Bandcamp. 18 tracks for the paltry sum of $3! You can preview/stream/buy it here!
The Dual Core soundtrack is now available on Bandcamp. 18 tracks for the paltry sum of $3! You can preview/stream/buy it here!
So I've been quietly working away on future updates - I have the beginnings of a new game mode featuring procedurally generated levels (leave a comment if you have suggestions on the direction you'd like this to go!). In addition, I've made a lot of progress on implementing onlin
So I've been quietly working away on future updates - I have the beginnings of a new game mode featuring procedurally generated levels (leave a comment if you have suggestions on the direction you'd like this to go!). In addition, I've made a lot of progress on implementing onlin
Hi everyone! I was wondering what features you'd be most interested in seeing added to Dual Core. Here are a few suggestions of what I *could* spend time adding. Obviously some of these are a bigger deal than others, and I can't do them all at once, but let me know what you think