New patch available (1.02)! Change log: - Barracks works corretly after loading a game. - Fixed fuel production cost. - Adrenaline item now works correctly. - Teleporter skill now works correctly. - Repeller technology now works correctly. - Fixed few tool tips. - Other small fix
New patch available (1.02)!
Change log:
- Barracks works corretly after loading a game.
- Fixed fuel production cost.
- Adrenaline item now works correctly.
- Teleporter skill now works correctly.
- Repeller technology now works correctly.
- Fixed few tool tips.
- Other small fixes.
New patch available (1.02)! Change log: - Barracks works corretly after loading a game. - Fixed fuel production cost. - Adrenaline item now works correctly. - Teleporter skill now works correctly. - Repeller technology now works correctly. - Fixed few tool tips. - Other small fix
New patch available (1.02)!
Change log:
- Barracks works corretly after loading a game.
- Fixed fuel production cost.
- Adrenaline item now works correctly.
- Teleporter skill now works correctly.
- Repeller technology now works correctly.
- Fixed few tool tips.
- Other small fixes.
New patch available (1.01)! A few quick changes: - Fixed bug preventing you from choosing Oscar for a starting team. - You can press ESC to leave a game during missions. - You can scroll map using WASD keys. - During missions you can switch characters using 1-5 keys.
New patch available (1.01)!
A few quick changes:
- Fixed bug preventing you from choosing Oscar for a starting team.
- You can press ESC to leave a game during missions.
- You can scroll map using WASD keys.
- During missions you can switch characters using 1-5 keys.
New patch available (1.01)! A few quick changes: - Fixed bug preventing you from choosing Oscar for a starting team. - You can press ESC to leave a game during missions. - You can scroll map using WASD keys. - During missions you can switch characters using 1-5 keys.
New patch available (1.01)!
A few quick changes:
- Fixed bug preventing you from choosing Oscar for a starting team.
- You can press ESC to leave a game during missions.
- You can scroll map using WASD keys.
- During missions you can switch characters using 1-5 keys.
Link version 1.0 is out! Thank you all for helping during early access phase, it was a blast working with you. Of course we will keep working on further improving Link. See you all in frozen hell!
Link version 1.0 is out!
Thank you all for helping during early access phase, it was a blast working with you.
Of course we will keep working on further improving Link.
See you all in frozen hell!
Link version 1.0 is out! Thank you all for helping during early access phase, it was a blast working with you. Of course we will keep working on further improving Link. See you all in frozen hell!
Link version 1.0 is out!
Thank you all for helping during early access phase, it was a blast working with you.
Of course we will keep working on further improving Link.
See you all in frozen hell!
New patch is available (0.94)! - Fixed bug, that caused game to crash after pressing F12 Key. - Fixed bug, that sometimes caused game to crash after starting a new mission. - Nuclear plant no longer reset threat bar to 0. - Stocked items no longer carry on to future playthroughs.
New patch is available (0.94)!
- Fixed bug, that caused game to crash after pressing F12 Key.
- Fixed bug, that sometimes caused game to crash after starting a new mission.
- Nuclear plant no longer reset threat bar to 0.
- Stocked items no longer carry on to future playthroughs.
- Added highlight to characters, that have skill points to spend.
- Enemies now give correct amount of experience.
- Anya's special ability now works correctly.
- More characters can use a stasis chamber at the same time.
- Ghost starts with correct loadout.
- Fixed few tool tips.
- Other small fixes.
New patch is available (0.94)! - Fixed bug, that caused game to crash after pressing F12 Key. - Fixed bug, that sometimes caused game to crash after starting a new mission. - Nuclear plant no longer reset threat bar to 0. - Stocked items no longer carry on to future playthroughs.
New patch is available (0.94)!
- Fixed bug, that caused game to crash after pressing F12 Key.
- Fixed bug, that sometimes caused game to crash after starting a new mission.
- Nuclear plant no longer reset threat bar to 0.
- Stocked items no longer carry on to future playthroughs.
- Added highlight to characters, that have skill points to spend.
- Enemies now give correct amount of experience.
- Anya's special ability now works correctly.
- More characters can use a stasis chamber at the same time.
- Ghost starts with correct loadout.
- Fixed few tool tips.
- Other small fixes.
Another day, another patch (0.93) but smaller one this time: Changelog: - Now you have to confirm all new abilities. - Fixed bug causes Ringleaders and warleaders spaw in incorrect location. - Fixed bug causes survivors spaw in incorrect location. - Task to reach level 6 now work
Another day, another patch (0.93) but smaller one this time:
Changelog:
- Now you have to confirm all new abilities.
- Fixed bug causes Ringleaders and warleaders spaw in incorrect location.
- Fixed bug causes survivors spaw in incorrect location.
- Task to reach level 6 now work correctly!
- Now range abilities can be use only in your sight range.
- Slightly Increased number of enemies in medium and difficult missions.
- Fixed few tool tips
Another day, another patch (0.93) but smaller one this time: Changelog: - Now you have to confirm all new abilities. - Fixed bug causes Ringleaders and warleaders spaw in incorrect location. - Fixed bug causes survivors spaw in incorrect location. - Task to reach level 6 now work
Another day, another patch (0.93) but smaller one this time:
Changelog:
- Now you have to confirm all new abilities.
- Fixed bug causes Ringleaders and warleaders spaw in incorrect location.
- Fixed bug causes survivors spaw in incorrect location.
- Task to reach level 6 now work correctly!
- Now range abilities can be use only in your sight range.
- Slightly Increased number of enemies in medium and difficult missions.
- Fixed few tool tips
New patch available (0.92)! Changelog: - Options menu added! - All characters starts with ability: dodge. - Reflex enhancer allows to use a dodge ability more often. - Machine gun burst ability now costs 3 ammo now. - Fire at will ability cost reduced from 4 ammo to 3. - Hammer m
New patch available (0.92)!
Changelog:
- Options menu added!
- All characters starts with ability: dodge.
- Reflex enhancer allows to use a dodge ability more often.
- Machine gun burst ability now costs 3 ammo now.
- Fire at will ability cost reduced from 4 ammo to 3.
- Hammer melee damage decreased from 2 to 1.
- Hammer crack ability armor damage decreased from 3 to 2, cost decreases to 0 stamina but can be used only 2 times per battle.
- Fixed bug causes game to crash after shamans AoE attacks.
- Fixed bug causes game to crash after successful defense missions.
- Fixed bug causes game to crash after crafting adrenaline.
- Fixed bug causes game to crash after player AoE attacks.
- You can no longer use Heal, Repair and Crack abilities from range.
- Move arrows start from character not a center of a tile.
- Instructor (trait) correctly increases exp from library.
- Robotics expert (trait) should work as intended.
- Doctor and Field medics (traits) are displayed correctly.
- Constructor (trait) correctly decreased cost of spear and makeshift gun
- Corrected cost of Rusty pipe.
- Slightly increased number of resources in medium and difficult missions.
- Robotics Bay and Garage now work corretly.
- Added Tooltips to Robotics Bay and Garage.
- Fixed a few tooltips.
- Other small fixes.
New patch available (0.92)! Changelog: - Options menu added! - All characters starts with ability: dodge. - Reflex enhancer allows to use a dodge ability more often. - Machine gun burst ability now costs 3 ammo now. - Fire at will ability cost reduced from 4 ammo to 3. - Hammer m
New patch available (0.92)!
Changelog:
- Options menu added!
- All characters starts with ability: dodge.
- Reflex enhancer allows to use a dodge ability more often.
- Machine gun burst ability now costs 3 ammo now.
- Fire at will ability cost reduced from 4 ammo to 3.
- Hammer melee damage decreased from 2 to 1.
- Hammer crack ability armor damage decreased from 3 to 2, cost decreases to 0 stamina but can be used only 2 times per battle.
- Fixed bug causes game to crash after shamans AoE attacks.
- Fixed bug causes game to crash after successful defense missions.
- Fixed bug causes game to crash after crafting adrenaline.
- Fixed bug causes game to crash after player AoE attacks.
- You can no longer use Heal, Repair and Crack abilities from range.
- Move arrows start from character not a center of a tile.
- Instructor (trait) correctly increases exp from library.
- Robotics expert (trait) should work as intended.
- Doctor and Field medics (traits) are displayed correctly.
- Constructor (trait) correctly decreased cost of spear and makeshift gun
- Corrected cost of Rusty pipe.
- Slightly increased number of resources in medium and difficult missions.
- Robotics Bay and Garage now work corretly.
- Added Tooltips to Robotics Bay and Garage.
- Fixed a few tooltips.
- Other small fixes.
New patch available (0.91)! Changelog: - Slightly decreased number of enemies in easy missions. - Decreased number of enemies in tutorial. - Increased threat reduction after killing a ringleader. - All enemies have small chance of dropping random items after death. - Ringleader a
New patch available (0.91)!
Changelog:
- Slightly decreased number of enemies in easy missions.
- Decreased number of enemies in tutorial.
- Increased threat reduction after killing a ringleader.
- All enemies have small chance of dropping random items after death.
- Ringleader always drop an item after death.
- Increase friendly characters base health from 4 to 5.
- Animals added! (You can hunt them for food)
- Few other small fixes.
In the next update I want to focus on adjusting difficulty.
Do you have any suggestions, opinions or idea? Let me know!
New patch available (0.91)! Changelog: - Slightly decreased number of enemies in easy missions. - Decreased number of enemies in tutorial. - Increased threat reduction after killing a ringleader. - All enemies have small chance of dropping random items after death. - Ringleader a
New patch available (0.91)!
Changelog:
- Slightly decreased number of enemies in easy missions.
- Decreased number of enemies in tutorial.
- Increased threat reduction after killing a ringleader.
- All enemies have small chance of dropping random items after death.
- Ringleader always drop an item after death.
- Increase friendly characters base health from 4 to 5.
- Animals added! (You can hunt them for food)
- Few other small fixes.
In the next update I want to focus on adjusting difficulty.
Do you have any suggestions, opinions or idea? Let me know!