Released
May 13, 2016
Platforms
Windows
Last updated
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Updates & announcements

6 posts
  1. Developer post

    One Week Left to get Chequered Ink's Greatest Hits on Cassette Tape USB

    Hello everyone! Thank you for supporting us & helping us to celebrate ten years of making games. We just wanted to remind you that the Limited Run x Chequered Ink Greatest Hits tape is only on sale for one more week. Pre-orders end on Sunday April 27th. This collector's item

  2. Developer post

    Tenth Anniversary: 10 games & 1200 fonts on tape!

    Here at Chequered Ink, we’re celebrating our tenth anniversary as an indie game development studio with a cassette tape USB featuring our best games from the last decade - including Innoquous 5 ! We’ve teamed up with Limited Run Games to create a unique, collectible piece of indi

  3. Developer post

    Nov 9th 2017 Innoquous 5 patch

    A minor patch has just gone out for Innoquous 5. This changes the following levels/requirements to make them possible: - Level 87 Bunny Hunt - added a missing route - Level 9 Time Attack - can now be gold medalled - Level 10 Time Attack - can now be gold medalled - Level 35 Time

  4. Developer post

    Nov 9th 2017 Innoquous 5 patch

    A minor patch has just gone out for Innoquous 5. This changes the following levels/requirements to make them possible: - Level 87 Bunny Hunt - added a missing route - Level 9 Time Attack - can now be gold medalled - Level 10 Time Attack - can now be gold medalled - Level 35 Time

  5. Developer post

    Level tweaks & completability

    Innoquous 5 has been updated to make some of the late-game levels actually possible to complete in game modes beyond Standard. Others are fairer - for example, Hop 3 only needs to be "completed" twice in Conditional, rather than three times. There are also a couple of minor fixes

  6. Developer post

    Level tweaks & completability

    Innoquous 5 has been updated to make some of the late-game levels actually possible to complete in game modes beyond Standard. Others are fairer - for example, Hop 3 only needs to be "completed" twice in Conditional, rather than three times. There are also a couple of minor fixes